kopia lustrzana https://github.com/jameshball/osci-render
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README.md
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README.md
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# osci-render-juce
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Audio plugin wrapper for osci-render (potentially also C++ port)
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# Osci-render 2.0
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This is a complete rewrite of [osci-render](https://github.com/jameshball/osci-render) in C++ using the JUCE framework. This will enable a plethora of improvements, such as:
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- Massively improved audio stability
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- Better performance
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- Support as a VST/AU audio plugin that can be controlled using a DAW
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- Significantly lower latency
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- In-app software oscilloscope
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- More maintainable codebase allowing more features to be added
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## Screenshots
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Please note that the current GUI has not been changed from the default colours - it is currently very ugly and subject to change!
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### Opening and editing Lua files
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### Changing the order of audio effects
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### Osci-render 2.0 being used as a VST
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## Current status
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Osci-render 2.0 is currently in pre-alpha and has no formal support or public release to download. There is currently no planned release date.
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You can track the most up-to-date progress [here](https://github.com/users/jameshball/projects/2), but in summary:
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### Implemented features
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- Support for .obj
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- Support for .txt
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- Support for .svg
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- Support for .lua
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- Most audio effects implemented
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- Audio effects are reorderable
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- Infinite Lua sliders can be added for more control
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- Text editor for the current file
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- Smooth changing of effect values (preventing harsh clicks!)
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- Changing the range of sliders
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- Basic in-app software oscilloscope
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- Support for the existing [web-based oscilloscope](https://james.ball.sh/oscilloscope)
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- Support for audio-plugin parameters being controlled from a DAW and vice versa
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- Volume visualiser
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### Major features still TODO
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- Massive visual overhaul to make it look nice!!
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- Saving to a .osci project file
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- Project select screen
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- Blender integration
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- MIDI support
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- 3D perspective effect
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- Translation effect
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- Improved algorithm for finding the best path to render 3D object
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