From aaeb1e824c9c10055458d3d94434d661fb79dcb0 Mon Sep 17 00:00:00 2001 From: James Ball Date: Tue, 21 Dec 2021 18:53:15 +0000 Subject: [PATCH] Change default base rotation so that 3d objs are not flipped --- src/main/java/sh/ball/parser/obj/ObjFrameSource.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/sh/ball/parser/obj/ObjFrameSource.java b/src/main/java/sh/ball/parser/obj/ObjFrameSource.java index d9bebd7..d713efd 100644 --- a/src/main/java/sh/ball/parser/obj/ObjFrameSource.java +++ b/src/main/java/sh/ball/parser/obj/ObjFrameSource.java @@ -13,7 +13,7 @@ public class ObjFrameSource implements FrameSource> { private final WorldObject object; private final Camera camera; - private Vector3 baseRotation = new Vector3(Math.PI, Math.PI, 0); + private Vector3 baseRotation = new Vector3(2 * Math.PI, 2 * Math.PI, 0); private Vector3 currentRotation = baseRotation; private Double rotateSpeed = 0.0; private boolean active = true;