diff --git a/Source/audio/RadiationEffect.h b/Source/audio/RadiationEffect.h index aef90536..45a99a2f 100644 --- a/Source/audio/RadiationEffect.h +++ b/Source/audio/RadiationEffect.h @@ -26,7 +26,7 @@ public: std::vector{ new osci::EffectParameter("Radiation", "Creates a crepuscular ray effect by adding noise. This slider controls the size of the rays. Looks best with higher sample rates.", - "radiationAmp", VERSION_HINT, 1.0, 0.0, 1.0), + "radiationAmp", VERSION_HINT, 0.5, 0.0, 1.0), new osci::EffectParameter("Radiation Bias", "Controls whether the rays appear to be radiating inward or outward.", "radiationBias", VERSION_HINT, 0.8, -1.0, 1.0)