Merge pull request #69 from jameshball/lua-fixes

Lua bug fixes and increased stability
pull/170/head
James H Ball 2023-09-14 20:23:55 +01:00 zatwierdzone przez GitHub
commit 616f1128d2
Nie znaleziono w bazie danych klucza dla tego podpisu
ID klucza GPG: 4AEE18F83AFDEB23
7 zmienionych plików z 97 dodań i 31 usunięć

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@ -187,11 +187,17 @@ void OscirenderAudioProcessorEditor::updateCodeEditor() {
codeEditors[i]->setVisible(false);
}
codeEditors[index]->setVisible(true);
// used so that codeDocumentTextInserted and codeDocumentTextDeleted know whether the parserLock
// is held by the message thread or not. We hold the lock in this function, but not when the
// code document is updated by the user editing text. Since both functions are called by the
// message thread, this is safe.
updatingDocumentsWithParserLock = true;
if (index == 0) {
codeEditors[index]->loadContent(audioProcessor.perspectiveEffect->getCode());
} else {
codeEditors[index]->loadContent(juce::MemoryInputStream(*audioProcessor.getFileBlock(originalIndex), false).readEntireStreamAsString());
}
updatingDocumentsWithParserLock = false;
}
triggerAsyncUpdate();
}
@ -227,12 +233,22 @@ void OscirenderAudioProcessorEditor::editPerspectiveFunction(bool enable) {
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::codeDocumentTextInserted(const juce::String& newText, int insertIndex) {
updateCodeDocument();
if (updatingDocumentsWithParserLock) {
updateCodeDocument();
} else {
juce::SpinLock::ScopedLockType parserLock(audioProcessor.parsersLock);
updateCodeDocument();
}
}
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::codeDocumentTextDeleted(int startIndex, int endIndex) {
updateCodeDocument();
if (updatingDocumentsWithParserLock) {
updateCodeDocument();
} else {
juce::SpinLock::ScopedLockType parserLock(audioProcessor.parsersLock);
updateCodeDocument();
}
}
// parsersLock AND effectsLock must be locked before calling this function

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@ -55,6 +55,8 @@ private:
MainMenuBarModel menuBarModel{*this};
juce::MenuBarComponent menuBar;
std::atomic<bool> updatingDocumentsWithParserLock = false;
void codeDocumentTextInserted(const juce::String& newText, int insertIndex) override;
void codeDocumentTextDeleted(int startIndex, int endIndex) override;
void updateCodeDocument();

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@ -381,10 +381,10 @@ void OscirenderAudioProcessor::changeCurrentFile(int index) {
if (index < 0 || index >= fileBlocks.size()) {
return;
}
changeSound(sounds[index]);
currentFile = index;
updateLuaValues();
updateObjValues();
changeSound(sounds[index]);
}
void OscirenderAudioProcessor::changeSound(ShapeSound::Ptr sound) {

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@ -2,19 +2,29 @@
#include "luaimport.h"
LuaParser::LuaParser(juce::String script) {
// initialization
L = luaL_newstate();
luaL_openlibs(L);
this->script = script;
parse();
LuaParser::LuaParser(juce::String script, juce::String fallbackScript) : fallbackScript(fallbackScript) {
reset(script);
}
LuaParser::~LuaParser() {
lua_close(L);
}
void LuaParser::reset(juce::String script) {
functionRef = -1;
if (L != nullptr) {
lua_close(L);
}
L = luaL_newstate();
lua_atpanic(L, panic);
luaL_openlibs(L);
this->script = script;
parse();
}
void LuaParser::parse() {
const int ret = luaL_loadstring(L, script.toUTF8());
if (ret != 0) {
@ -22,6 +32,9 @@ void LuaParser::parse() {
DBG(error);
lua_pop(L, 1);
functionRef = -1;
if (script != fallbackScript) {
reset(fallbackScript);
}
} else {
functionRef = luaL_ref(L, LUA_REGISTRYINDEX);
}
@ -30,10 +43,6 @@ void LuaParser::parse() {
// only the audio thread runs this fuction
std::vector<float> LuaParser::run() {
std::vector<float> values;
if (functionRef == -1) {
return values;
}
lua_pushnumber(L, step);
lua_setglobal(L, "step");
@ -54,24 +63,35 @@ std::vector<float> LuaParser::run() {
lua_geti(L, LUA_REGISTRYINDEX, functionRef);
const int ret = lua_pcall(L, 0, LUA_MULTRET, 0);
if (ret != 0) {
const char* error = lua_tostring(L, -1);
DBG(error);
functionRef = -1;
} else if (lua_istable(L, -1)) {
auto length = lua_rawlen(L, -1);
if (lua_isfunction(L, -1)) {
const int ret = lua_pcall(L, 0, LUA_MULTRET, 0);
if (ret != 0) {
const char* error = lua_tostring(L, -1);
DBG(error);
functionRef = -1;
if (script != fallbackScript) {
reset(fallbackScript);
}
} else if (lua_istable(L, -1)) {
auto length = lua_rawlen(L, -1);
for (int i = 1; i <= length; i++) {
lua_pushinteger(L, i);
lua_gettable(L, -2);
float value = lua_tonumber(L, -1);
lua_pop(L, 1);
values.push_back(value);
for (int i = 1; i <= length; i++) {
lua_pushinteger(L, i);
lua_gettable(L, -2);
float value = lua_tonumber(L, -1);
lua_pop(L, 1);
values.push_back(value);
}
}
} else {
functionRef = -1;
if (script != fallbackScript) {
reset(fallbackScript);
}
}
lua_pop(L, 1);
// clear stack
lua_settop(L, 0);
step++;
@ -86,3 +106,19 @@ void LuaParser::setVariable(juce::String variableName, double value) {
variables.push_back(value);
updateVariables = true;
}
bool LuaParser::isFunctionValid() {
return functionRef != -1;
}
juce::String LuaParser::getScript() {
return script;
}
int LuaParser::panic(lua_State *L) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "error object is not a string";
DBG("PANIC: unprotected error in call to Lua API (%s)\n" << msg);
return 0; /* return to Lua to abort */
}

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@ -5,19 +5,25 @@
struct lua_State;
class LuaParser {
public:
LuaParser(juce::String script);
LuaParser(juce::String script, juce::String LuaParser = "return { 0.0, 0.0 }");
~LuaParser();
std::vector<float> run();
void setVariable(juce::String variableName, double value);
bool isFunctionValid();
juce::String getScript();
private:
void reset(juce::String script);
void parse();
static int panic(lua_State* L);
int functionRef = -1;
long step = 1;
lua_State* L;
lua_State* L = nullptr;
juce::String script;
juce::String fallbackScript;
std::atomic<bool> updateVariables = false;
juce::SpinLock variableLock;
std::vector<juce::String> variableNames;

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@ -8,6 +8,10 @@ FileParser::FileParser() {}
void FileParser::parse(juce::String extension, std::unique_ptr<juce::InputStream> stream, juce::Font font) {
juce::SpinLock::ScopedLockType scope(lock);
if (extension == ".lua" && lua != nullptr && lua->isFunctionValid()) {
fallbackLuaScript = lua->getScript();
}
object = nullptr;
camera = nullptr;
svg = nullptr;
@ -23,7 +27,7 @@ void FileParser::parse(juce::String extension, std::unique_ptr<juce::InputStream
} else if (extension == ".txt") {
text = std::make_shared<TextParser>(stream->readEntireStreamAsString(), font);
} else if (extension == ".lua") {
lua = std::make_shared<LuaParser>(stream->readEntireStreamAsString());
lua = std::make_shared<LuaParser>(stream->readEntireStreamAsString(), fallbackLuaScript);
}
sampleSource = lua != nullptr;

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@ -37,4 +37,6 @@ private:
std::shared_ptr<SvgParser> svg;
std::shared_ptr<TextParser> text;
std::shared_ptr<LuaParser> lua;
juce::String fallbackLuaScript = "return { 0.0, 0.0 }";
};