osci-render/Source/CommonPluginProcessor.cpp

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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "CommonPluginProcessor.h"
#include "CommonPluginEditor.h"
#include "audio/EffectParameter.h"
#include "components/AudioPlayerComponent.h"
//==============================================================================
CommonAudioProcessor::CommonAudioProcessor(const BusesProperties& busesProperties)
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor(busesProperties)
#endif
{
// Initialize the global settings with the plugin name
juce::PropertiesFile::Options options;
options.applicationName = JucePlugin_Name + juce::String("_globals");
options.filenameSuffix = ".settings";
options.osxLibrarySubFolder = "Application Support";
#if JUCE_LINUX || JUCE_BSD
options.folderName = "~/.config";
#else
options.folderName = "";
#endif
globalSettings = std::make_unique<juce::PropertiesFile>(options);
// locking isn't necessary here because we are in the constructor
for (auto effect : visualiserParameters.effects) {
permanentEffects.push_back(effect);
effects.push_back(effect);
}
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for (auto effect : visualiserParameters.audioEffects) {
effects.push_back(effect);
}
for (auto parameter : visualiserParameters.booleans) {
booleanParameters.push_back(parameter);
}
for (auto parameter : visualiserParameters.integers) {
intParameters.push_back(parameter);
}
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muteParameter = new BooleanParameter("Mute", "mute", VERSION_HINT, false, "Mute audio output");
booleanParameters.push_back(muteParameter);
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permanentEffects.push_back(volumeEffect);
permanentEffects.push_back(thresholdEffect);
effects.push_back(volumeEffect);
effects.push_back(thresholdEffect);
wavParser.setLooping(false);
}
void CommonAudioProcessor::addAllParameters() {
for (auto effect : effects) {
for (auto effectParameter : effect->parameters) {
auto parameters = effectParameter->getParameters();
for (auto parameter : parameters) {
addParameter(parameter);
}
}
}
for (auto parameter : booleanParameters) {
addParameter(parameter);
}
for (auto parameter : floatParameters) {
addParameter(parameter);
}
for (auto parameter : intParameters) {
addParameter(parameter);
}
}
CommonAudioProcessor::~CommonAudioProcessor()
{
saveGlobalSettings();
}
const juce::String CommonAudioProcessor::getName() const {
return JucePlugin_Name;
}
bool CommonAudioProcessor::acceptsMidi() const {
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool CommonAudioProcessor::producesMidi() const {
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool CommonAudioProcessor::isMidiEffect() const {
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double CommonAudioProcessor::getTailLengthSeconds() const {
return 0.0;
}
int CommonAudioProcessor::getNumPrograms() {
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int CommonAudioProcessor::getCurrentProgram() {
return 0;
}
void CommonAudioProcessor::setCurrentProgram(int index) {
}
const juce::String CommonAudioProcessor::getProgramName(int index) {
return {};
}
void CommonAudioProcessor::changeProgramName(int index, const juce::String& newName) {}
void CommonAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) {
currentSampleRate = sampleRate;
for (auto& effect : effects) {
effect->updateSampleRate(currentSampleRate);
}
threadManager.prepare(sampleRate, samplesPerBlock);
}
void CommonAudioProcessor::releaseResources() {
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
bool CommonAudioProcessor::isBusesLayoutSupported(const BusesLayout& layouts) const {
return true;
}
// effectsLock should be held when calling this
std::shared_ptr<Effect> CommonAudioProcessor::getEffect(juce::String id) {
for (auto& effect : effects) {
if (effect->getId() == id) {
return effect;
}
}
return nullptr;
}
// effectsLock should be held when calling this
BooleanParameter* CommonAudioProcessor::getBooleanParameter(juce::String id) {
for (auto& parameter : booleanParameters) {
if (parameter->paramID == id) {
return parameter;
}
}
return nullptr;
}
// effectsLock should be held when calling this
FloatParameter* CommonAudioProcessor::getFloatParameter(juce::String id) {
for (auto& parameter : floatParameters) {
if (parameter->paramID == id) {
return parameter;
}
}
return nullptr;
}
// effectsLock should be held when calling this
IntParameter* CommonAudioProcessor::getIntParameter(juce::String id) {
for (auto& parameter : intParameters) {
if (parameter->paramID == id) {
return parameter;
}
}
return nullptr;
}
//==============================================================================
bool CommonAudioProcessor::hasEditor() const {
return true; // (change this to false if you choose to not supply an editor)
}
double CommonAudioProcessor::getSampleRate() {
return currentSampleRate;
}
void CommonAudioProcessor::loadAudioFile(const juce::File& file) {
auto stream = std::make_unique<juce::FileInputStream>(file);
if (stream->openedOk()) {
loadAudioFile(std::move(stream));
}
}
void CommonAudioProcessor::loadAudioFile(std::unique_ptr<juce::InputStream> stream) {
if (stream != nullptr) {
juce::SpinLock::ScopedLockType lock(wavParserLock);
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wavParser.parse(std::move(stream));
juce::SpinLock::ScopedLockType lock2(audioPlayerListenersLock);
for (auto listener : audioPlayerListeners) {
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listener->parserChanged();
}
}
}
void CommonAudioProcessor::stopAudioFile() {
juce::SpinLock::ScopedLockType lock(wavParserLock);
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wavParser.close();
juce::SpinLock::ScopedLockType lock2(audioPlayerListenersLock);
for (auto listener : audioPlayerListeners) {
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listener->parserChanged();
}
}
void CommonAudioProcessor::addAudioPlayerListener(AudioPlayerListener* listener) {
juce::SpinLock::ScopedLockType lock(audioPlayerListenersLock);
audioPlayerListeners.push_back(listener);
}
void CommonAudioProcessor::removeAudioPlayerListener(AudioPlayerListener* listener) {
juce::SpinLock::ScopedLockType lock(audioPlayerListenersLock);
audioPlayerListeners.erase(std::remove(audioPlayerListeners.begin(), audioPlayerListeners.end(), listener), audioPlayerListeners.end());
}
std::any CommonAudioProcessor::getProperty(const std::string& key) {
juce::SpinLock::ScopedLockType lock(propertiesLock);
return properties[key];
}
std::any CommonAudioProcessor::getProperty(const std::string& key, std::any defaultValue) {
juce::SpinLock::ScopedLockType lock(propertiesLock);
auto it = properties.find(key);
if (it == properties.end()) {
properties[key] = defaultValue;
return defaultValue;
}
return it->second;
}
void CommonAudioProcessor::setProperty(const std::string& key, std::any value) {
juce::SpinLock::ScopedLockType lock(propertiesLock);
properties[key] = value;
}
void CommonAudioProcessor::saveProperties(juce::XmlElement& xml) {
juce::SpinLock::ScopedLockType lock(propertiesLock);
auto propertiesXml = xml.createNewChildElement("properties");
for (auto& property : properties) {
auto element = propertiesXml->createNewChildElement("property");
element->setAttribute("key", property.first);
if (std::any_cast<int>(&property.second) != nullptr) {
element->setAttribute("type", "int");
element->setAttribute("value", std::any_cast<int>(property.second));
} else if (std::any_cast<float>(&property.second) != nullptr) {
element->setAttribute("type", "float");
element->setAttribute("value", std::any_cast<float>(property.second));
} else if (std::any_cast<double>(&property.second) != nullptr) {
element->setAttribute("type", "double");
element->setAttribute("value", std::any_cast<double>(property.second));
} else if (std::any_cast<bool>(&property.second) != nullptr) {
element->setAttribute("type", "bool");
element->setAttribute("value", std::any_cast<bool>(property.second));
} else if (std::any_cast<juce::String>(&property.second) != nullptr) {
element->setAttribute("type", "string");
element->setAttribute("value", std::any_cast<juce::String>(property.second));
} else {
jassertfalse;
}
}
}
void CommonAudioProcessor::loadProperties(juce::XmlElement& xml) {
juce::SpinLock::ScopedLockType lock(propertiesLock);
auto propertiesXml = xml.getChildByName("properties");
if (propertiesXml != nullptr) {
for (auto property : propertiesXml->getChildIterator()) {
auto key = property->getStringAttribute("key").toStdString();
auto type = property->getStringAttribute("type");
if (type == "int") {
properties[key] = property->getIntAttribute("value");
} else if (type == "float") {
properties[key] = property->getDoubleAttribute("value");
} else if (type == "double") {
properties[key] = property->getDoubleAttribute("value");
} else if (type == "bool") {
properties[key] = property->getBoolAttribute("value");
} else if (type == "string") {
properties[key] = property->getStringAttribute("value");
} else {
jassertfalse;
}
}
}
}
bool CommonAudioProcessor::getGlobalBoolValue(const juce::String& keyName, bool defaultValue) const
{
return globalSettings != nullptr ? globalSettings->getBoolValue(keyName, defaultValue) : defaultValue;
}
int CommonAudioProcessor::getGlobalIntValue(const juce::String& keyName, int defaultValue) const
{
return globalSettings != nullptr ? globalSettings->getIntValue(keyName, defaultValue) : defaultValue;
}
double CommonAudioProcessor::getGlobalDoubleValue(const juce::String& keyName, double defaultValue) const
{
return globalSettings != nullptr ? globalSettings->getDoubleValue(keyName, defaultValue) : defaultValue;
}
juce::String CommonAudioProcessor::getGlobalStringValue(const juce::String& keyName, const juce::String& defaultValue) const
{
return globalSettings != nullptr ? globalSettings->getValue(keyName, defaultValue) : defaultValue;
}
void CommonAudioProcessor::setGlobalValue(const juce::String& keyName, const juce::var& value)
{
if (globalSettings != nullptr)
globalSettings->setValue(keyName, value);
}
void CommonAudioProcessor::removeGlobalValue(const juce::String& keyName)
{
if (globalSettings != nullptr)
globalSettings->removeValue(keyName);
}
void CommonAudioProcessor::saveGlobalSettings()
{
if (globalSettings != nullptr)
globalSettings->saveIfNeeded();
}