osci-render/Source/components/AudioPlayerComponent.cpp

147 wiersze
4.3 KiB
C++
Czysty Zwykły widok Historia

#include "AudioPlayerComponent.h"
#include "../CommonPluginProcessor.h"
AudioPlayerComponent::AudioPlayerComponent(CommonAudioProcessor& processor) : audioProcessor(processor) {
setOpaque(false);
audioProcessor.addAudioPlayerListener(this);
parser = audioProcessor.wavParser;
addAndMakeVisible(slider);
slider.setSliderStyle(juce::Slider::SliderStyle::LinearHorizontal);
slider.setTextBoxStyle(juce::Slider::NoTextBox, true, 0, 0);
slider.setOpaque(false);
slider.setRange(0, 1, 0.001);
slider.setLookAndFeel(&timelineLookAndFeel);
slider.setColour(juce::Slider::ColourIds::thumbColourId, juce::Colours::black);
slider.onValueChange = [this]() {
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
if (parser != nullptr) {
parser->setProgress(slider.getValue());
} else {
slider.setValue(0, juce::dontSendNotification);
}
};
addChildComponent(playButton);
addChildComponent(pauseButton);
playButton.setTooltip("Play audio file");
pauseButton.setTooltip("Pause audio file");
repeatButton.setToggleState(true, juce::dontSendNotification);
playButton.onClick = [this]() {
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
if (parser != nullptr) {
parser->setPaused(false);
playButton.setVisible(false);
pauseButton.setVisible(true);
}
};
pauseButton.onClick = [this]() {
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
if (parser != nullptr) {
parser->setPaused(true);
playButton.setVisible(true);
pauseButton.setVisible(false);
}
};
addAndMakeVisible(repeatButton);
repeatButton.setTooltip("Repeat audio file once it finishes playing");
repeatButton.onClick = [this]() {
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
if (parser != nullptr) {
parser->setLooping(repeatButton.getToggleState());
}
};
addAndMakeVisible(stopButton);
stopButton.setTooltip("Stop and close audio file");
stopButton.onClick = [this]() {
audioProcessor.stopAudioFile();
};
{
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
setup();
}
}
AudioPlayerComponent::~AudioPlayerComponent() {
audioProcessor.removeAudioPlayerListener(this);
juce::SpinLock::ScopedLockType sl(audioProcessor.wavParserLock);
if (parser != nullptr) {
parser->onProgress = nullptr;
}
}
// must hold lock
void AudioPlayerComponent::setup() {
if (parser != nullptr) {
slider.setVisible(true);
repeatButton.setVisible(true);
stopButton.setVisible(true);
parser->onProgress = [this](double progress) {
juce::WeakReference<AudioPlayerComponent> weakRef(this);
juce::MessageManager::callAsync([this, progress, weakRef]() {
if (weakRef) {
slider.setValue(progress, juce::dontSendNotification);
repaint();
}
});
};
playButton.setVisible(parser->isPaused());
pauseButton.setVisible(!parser->isPaused());
parser->setLooping(repeatButton.getToggleState());
} else {
slider.setVisible(false);
repeatButton.setVisible(false);
stopButton.setVisible(false);
slider.setValue(0);
playButton.setVisible(false);
pauseButton.setVisible(false);
}
parserWasNull = parser == nullptr;
}
void AudioPlayerComponent::setPaused(bool paused) {
if (paused) {
pauseButton.triggerClick();
} else {
playButton.triggerClick();
}
}
void AudioPlayerComponent::parserChanged(std::shared_ptr<WavParser> parser) {
this->parser = parser;
setup();
repaint();
}
void AudioPlayerComponent::resized() {
auto r = getLocalBounds();
auto playPauseBounds = r.removeFromLeft(25);
playButton.setBounds(playPauseBounds);
pauseButton.setBounds(playPauseBounds);
stopButton.setBounds(r.removeFromLeft(25));
repeatButton.setBounds(r.removeFromRight(25));
slider.setBounds(r);
}