kopia lustrzana https://github.com/jameshball/osci-render
16 wiersze
396 B
C
16 wiersze
396 B
C
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#pragma once
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#include "EffectApplication.h"
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#include "../shape/Vector2.h"
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class SmoothEffect : public EffectApplication {
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public:
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SmoothEffect();
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~SmoothEffect();
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Vector2 apply(int index, Vector2 input, double value, double frequency, double sampleRate) override;
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private:
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const int MAX_WINDOW_SIZE = 2048;
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std::vector<Vector2> window;
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int windowSize = 1;
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int head = 0;
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};
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