osci-render/Source/MathUtil.h

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308 B
C
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#pragma once
#include <numbers>
class MathUtil {
public:
// from https://stackoverflow.com/questions/11980292/how-to-wrap-around-a-range
static inline double wrapAngle(double angle) {
double twoPi = 2.0 * std::numbers::pi;
return angle - twoPi * floor(angle / twoPi);
}
};