kopia lustrzana https://github.com/jameshball/osci-render
16 wiersze
902 B
C
16 wiersze
902 B
C
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#pragma once
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#include <vector>
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#include "../shape/Shape.h"
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#include "SvgState.h"
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class LineTo {
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public:
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static std::vector<std::unique_ptr<Shape>> absolute(SvgState& state, std::vector<float>& args);
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static std::vector<std::unique_ptr<Shape>> relative(SvgState& state, std::vector<float>& args);
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static std::vector<std::unique_ptr<Shape>> horizontalAbsolute(SvgState& state, std::vector<float>& args);
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static std::vector<std::unique_ptr<Shape>> horizontalRelative(SvgState& state, std::vector<float>& args);
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static std::vector<std::unique_ptr<Shape>> verticalAbsolute(SvgState& state, std::vector<float>& args);
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static std::vector<std::unique_ptr<Shape>> verticalRelative(SvgState& state, std::vector<float>& args);
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private:
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static std::vector<std::unique_ptr<Shape>> parseLineTo(SvgState& state, std::vector<float>& args, bool isAbsolute, bool isHorizontal, bool isVertical);
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};
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