Fix #315: Prevent OSM valndalism on buildings

pull/340/merge
jirik 2017-08-07 13:33:08 +02:00 zatwierdzone przez Jiri Kozel
rodzic 183f730814
commit 1195126c90
1 zmienionych plików z 4 dodań i 3 usunięć

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@ -83,15 +83,16 @@ RETURNS TABLE(geometry geometry, osm_id bigint, render_height int, render_min_he
WHERE zoom_level = 13 AND geometry && bbox
UNION ALL
-- etldoc: osm_building_polygon -> layer_building:z14_
SELECT DISTINCT ON (osm_id)
SELECT DISTINCT ON (osm_id)
osm_id, geometry,
ceil( COALESCE(height, levels*3.66,5))::int AS render_height,
floor(COALESCE(min_height, min_level*3.66,0))::int AS render_min_height FROM
osm_all_buildings
WHERE zoom_level >= 14 AND geometry && bbox
WHERE
levels < 1000 AND
zoom_level >= 14 AND geometry && bbox
) AS zoom_levels
ORDER BY render_height ASC, ST_YMin(geometry) DESC;
$$ LANGUAGE SQL IMMUTABLE;
-- not handled: where a building outline covers building parts