![]() This builds upon #30 and #33 by adding support for randomly nested symbols in complexity levels 0-4 of the creature page. Currently, we don't _recursively_ nest symbols, so e.g. we won't make an eye containing an eye containing a cube. And for now we'll only add a nested symbol if the parent symbol has the `always_nest` metadata property defined. |
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creature-page.tsx | ||
vocabulary-page.tsx | ||
waves-page.tsx |