mysticsymbolic.github.io/lib
Atul Varma f1bfc59c79 Don't attach things to anchor points. Fixes #29. 2021-02-23 11:46:00 -05:00
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__snapshots__ Factor out convertSvgMarkupToSymbolData(), add test. 2021-02-21 20:54:36 -05:00
pages Don't attach things to anchor points. Fixes #29. 2021-02-23 11:46:00 -05:00
attach.test.tsx Fix math-related bugs in attachment code. (#5) 2021-02-16 11:52:52 -05:00
attach.tsx Fix math-related bugs in attachment code. (#5) 2021-02-16 11:52:52 -05:00
bounding-box.ts Factor out svg-symbol.tsx, visible-specs.tsx. 2021-02-15 09:56:02 -05:00
browser-main.tsx Add more docs to readme, link to github repo in website. 2021-02-17 07:41:26 -05:00
colors.ts Add anchor attachment point type. (#23) 2021-02-21 21:13:14 -05:00
path.ts Extract attachment points and nesting boxes. 2021-02-13 20:47:28 -05:00
point.test.tsx Fix math-related bugs in attachment code. (#5) 2021-02-16 11:52:52 -05:00
point.ts Fix math-related bugs in attachment code. (#5) 2021-02-16 11:52:52 -05:00
random.test.ts Add multiple complexity levels for creature generation. (#28) 2021-02-22 21:50:14 -05:00
random.ts Add multiple complexity levels for creature generation. (#28) 2021-02-22 21:50:14 -05:00
specs.ts Add anchor attachment point type. (#23) 2021-02-21 21:13:14 -05:00
svg-symbol.tsx Allow stroke width to go to 0. Fixes #14. 2021-02-20 11:41:41 -05:00
svg-vocabulary.ts Factor out svg-symbol.tsx, visible-specs.tsx. 2021-02-15 09:56:02 -05:00
symbol-context-widget.tsx Allow stroke width to go to 0. Fixes #14. 2021-02-20 11:41:41 -05:00
util.test.tsx Add multiple complexity levels for creature generation. (#28) 2021-02-22 21:50:14 -05:00
util.ts Add multiple complexity levels for creature generation. (#28) 2021-02-22 21:50:14 -05:00
visible-specs.tsx Make spec slightly transparent. 2021-02-15 20:34:49 -05:00
vocabulary-builder.test.ts Factor out convertSvgMarkupToSymbolData(), add test. 2021-02-21 20:54:36 -05:00
vocabulary-builder.ts Factor out convertSvgMarkupToSymbolData(), add test. 2021-02-21 20:54:36 -05:00