Wykres commitów

488 Commity (f94aa8c83eeb9faa46f1d8c7bd593410f8911d98)

Autor SHA1 Wiadomość Data
Nina Paley ebaf146aee
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introduced "face"
2021-02-23 09:56:57 -06:00
Atul Varma 154f1fe61a
Add multiple complexity levels for creature generation. (#28)
Fixes #18 by adding a random creature complexity slider. Currently slider values are 0, 1, 2, 3, 4, and bonkers.
2021-02-22 21:50:14 -05:00
Nina Paley 593bcc8b9e
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slightly modified "wing_angel"
2021-02-22 19:53:15 -06:00
Nina Paley b075a9dbbe
Delete head_bird.svg
removed "head bird" for aesthetic reasons
2021-02-22 19:49:46 -06:00
Nina Paley b6da0dfd69
Delete boot.svg
Removed "boot" for aesthetic reasons
2021-02-22 19:49:20 -06:00
Nina Paley 51225d2f20
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modified "wing_angel"
2021-02-22 19:27:33 -06:00
Nina Paley 3770dbde64
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introduced "wing_angel"
2021-02-22 19:18:55 -06:00
Nina Paley 6366c0bdd2
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introduced "horse"
2021-02-22 17:28:17 -06:00
Nina Paley 9e2df15eb6
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Trying batch upload of symbols with new tail points added. Fingers crossed.
2021-02-22 12:21:07 -06:00
Atul Varma bd4cd52c6f Remove specs_empty.svg. 2021-02-22 12:50:23 -05:00
Nina Paley 425f0274f9
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removed tail arrow from "infinity" to see if uploading it will work
2021-02-22 11:29:30 -06:00
Nina Paley 342cf1e20d
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since previous mass upload failed, trying one symbol at a time. Has new tail point.
2021-02-22 11:04:42 -06:00
Nina Paley 521fb208cf
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updated symbols with tail arrows (and a few other random mods here and there)
2021-02-22 10:59:03 -06:00
Atul Varma 0125710064
Add anchor attachment point type. (#23)
This fixes #21 by changing the existing "tail" attachment point (`#ff0000`) to be called the "anchor" attachment point, since that's primarily what we're using it for.  It also adds a brand-new "tail" attachment point with color `#be0027`, which is expected to be oriented in the direction the tail should point (not the _opposite_ direction of the tail, which is how the old tail attachment point was oriented).

Note that this change means, for now, that no symbols have tail attachment points.  An error will be logged in the console when viewing the "Creature!" page for now because of this (since the default composition attaches a symbol to the tail), but as soon as Nina updates the SVGs, this should go away.
2021-02-21 21:13:14 -05:00
Atul Varma 7322740b14 Factor out convertSvgMarkupToSymbolData(), add test. 2021-02-21 20:54:36 -05:00
Nina Paley 7e9ffa3738
Add files via upload 2021-02-21 16:25:54 -06:00
Nina Paley 703cb04f22
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introduced "infinity"
2021-02-21 15:59:59 -06:00
Nina Paley 151097798f
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modified a bunch of symbols, including changing black fills (windows, eyes) to open
introduced "fish"
2021-02-21 15:49:37 -06:00
Nina Paley 692f426bdb
Add files via upload 2021-02-21 14:44:27 -06:00
Nina Paley 78acf23932
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shortened boot
2021-02-21 14:43:48 -06:00
Nina Paley 23bffbdf9f
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introduced "woman_stand" and "man_stand"
2021-02-21 14:41:28 -06:00
Nina Paley 1c3899dde9
Add files via upload 2021-02-21 13:58:11 -06:00
Nina Paley c9c6b44160
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introduced "boot"
2021-02-21 13:25:43 -06:00
Nina Paley 17dbe02cd0
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modified fish_tail_curved
2021-02-21 12:58:50 -06:00
Nina Paley 26319d3f32
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introduced "fish_tail_curved"
2021-02-21 12:55:39 -06:00
Nina Paley 3cbf372027
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modified "head_bird", added crown feathers, changed beak
2021-02-21 12:36:48 -06:00
Nina Paley 03eb1109f2
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introduced "sun ring"
thickened "ring"
2021-02-21 11:37:26 -06:00
Nina Paley 6d39cecd1b
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introduced "ring"
2021-02-21 11:30:42 -06:00
Nina Paley cdabcbce41
Delete specs_empty.svg 2021-02-21 11:30:23 -06:00
Nina Paley 0e90f4a36f
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tried "specs empty" again with 4 dots filling the space
2021-02-21 11:26:24 -06:00
Nina Paley 657f3d56ba
Delete specs_empty.svg 2021-02-21 11:23:29 -06:00
Nina Paley 63b73e40c3
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added tiny dot symbol to "specs_empty" in hopes it will work
2021-02-21 11:22:05 -06:00
Nina Paley 55c67537f4
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added "specs_empty" to see what happens
2021-02-21 11:18:40 -06:00
Nina Paley c5b53da2e8
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please let these re-uploads work
2021-02-20 20:40:14 -06:00
Nina Paley 02a2ba48e2
Delete hand_open_3_4.svg
deleted this file that also has a "bad" specs layer
2021-02-20 20:36:07 -06:00
Nina Paley 48a3a06180
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hopefully corrected specs layers on "fish_head" and "fish_tail"
2021-02-20 20:32:38 -06:00
Nina Paley 90b5051fbd
Delete fish_tail_2.svg
discovered "empty" arrows on specs layer; deleted file
2021-02-20 20:29:45 -06:00
Nina Paley e7d858185b
Delete fish_head_2.svg
discovered "empty" arrows on specs layer; deleted file
2021-02-20 20:29:30 -06:00
Nina Paley a295082ac7
Delete fish_tail.svg
deleted svg with new specs layer because code doesn't recognize it yet
2021-02-20 20:28:06 -06:00
Nina Paley d364ecf904
Delete fish_head.svg
deleted svg with new specs layer because code doesn't recognize it yet
2021-02-20 20:27:46 -06:00
Nina Paley 71f0a84df1
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flipped "saturn" and rotated "cornucopia"
2021-02-20 16:55:24 -06:00
Nina Paley 268fda15e6
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introduced "head_bird"
2021-02-20 16:44:47 -06:00
Nina Paley 4513020635
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introduced "fish_head_2" and "fish_tail_2" which have the same spec layers as all the other symbols (no new colors or lines).
2021-02-20 16:15:42 -06:00
Nina Paley 3c92deb5c1
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introduced "fish_tail" and "fish_head", as well as modified specs layer for "hand_open_3_4". Specs layers include new colors for tail point and half point/line.
2021-02-20 16:03:08 -06:00
Nina Paley 0d7a034bf3
Delete apple.svg
Deleted "apple" because I don't like it!
2021-02-20 15:03:28 -06:00
Atul Varma 5c903c0794 Allow stroke width to go to 0. Fixes #14. 2021-02-20 11:41:41 -05:00
Atul Varma 6f71305dd2
Add configurable bg color to creature page. (#19)
This fixes #12 by adding a background color picker to the creature page.

The default background color is `#cccccc`, which I _think_ is mid-gray.
2021-02-20 11:38:04 -05:00
Atul Varma 5c97a0e646 Set keyboard shortcut for randomize button (#13). 2021-02-20 11:07:57 -05:00
Nina Paley 6ab5e380dd
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introduced "pomegranate" and "apple"
2021-02-19 22:01:43 -06:00
Nina Paley c21c2b4aff
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fill corrections to "chair"
2021-02-19 20:20:03 -06:00