Wykres commitów

6 Commity (ea7673f70e30ff82f426b2283e01f42e3f1945c0)

Autor SHA1 Wiadomość Data
mittimithai 7003daeebf
Baseline color rules working (#111)
Made the new rule the default, but its now easy to play with to adjust the exact color rule we are using. This new one pick 3 values (with a bit of randomness), picks a random hue (then picks 2 more with a small chance of taking the opposite hue), and picks a saturation level that tends to be high.
2021-04-30 07:15:38 -04:00
mittimithai bdc96e8c5a
introduced Interval in random.ts (#91)
This adds a new `Random.inInterval()` method and uses it.
2021-04-13 15:41:47 -04:00
Atul Varma 3095e5b16a Add randomize button to mandala page. 2021-03-27 15:19:36 -04:00
Atul Varma 1405810526
Add checkbox for randomly inverting some symbols. (#43)
This fixes #39 by adding a "Randomly invert symbols" checkbox.

If the inversion is undesirable, disabling it will keep the existing creature but remove the inversion.

Note that this checkbox is only displayed when the creature complexity isn't bonkers.
2021-03-06 20:35:58 -05:00
Atul Varma 154f1fe61a
Add multiple complexity levels for creature generation. (#28)
Fixes #18 by adding a random creature complexity slider. Currently slider values are 0, 1, 2, 3, 4, and bonkers.
2021-02-22 21:50:14 -05:00
Atul Varma f908ab253d Add a simple linear congruential PRNG. 2021-02-15 08:34:05 -05:00