Small adjustments to color sampling per meeting, commented out old ones (#122)

pull/126/head
mittimithai 2021-05-19 03:31:30 -07:00 zatwierdzone przez GitHub
rodzic b6be649342
commit 55e70a44b3
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@ -4,19 +4,16 @@ import * as colorspaces from "colorspaces";
import { ColorTuple, hsluvToHex } from "hsluv";
type RandomPaletteGenerator = (numEntries: number, rng: Random) => string[];
type ColorFunction = (rng: Random) => string[];
//type ColorFunction = (rng: Random) => string[];
export type RandomPaletteAlgorithm =
| "RGB"
| "CIELUV"
| "threevals"
| "randgrey"
| "threev15"
| "threev30"
| "threev45"
| "threev60"
| "threev75"
| "threev90";
export type RandomPaletteAlgorithm = "RGB" | "CIELUV" | "threevals";
// | "randgrey"
// | "threev15"
// | "threev30"
// | "threev45"
// | "threev60"
// | "threev75"
// | "threev90";
export const DEFAULT_RANDOM_PALETTE_ALGORITHM: RandomPaletteAlgorithm =
"threevals";
@ -75,6 +72,7 @@ function createRandomCIELUVColor(rng: Random): string {
return randColorHex;
}
/*
function createRandGrey(rng: Random): string[] {
let L1 = rng.inInterval({ min: 0, max: 100 });
let L2 = rng.inInterval({ min: 0, max: 100 });
@ -96,7 +94,9 @@ function createRandGrey(rng: Random): string[] {
hexcolors = rng.uniqueChoices(hexcolors, hexcolors.length);
return hexcolors;
}
*/
/*
function create3V180(angle1: number): ColorFunction {
return (rng: Random): string[] => {
let Ls = [25, 50, 75];
@ -107,7 +107,6 @@ function create3V180(angle1: number): ColorFunction {
h3 = 360 * (((h1 + 180) / 360) % 1);
let Hs = [h1, h2, h3];
console.log(Hs);
let Ss = [
rng.fromGaussian({ mean: 100, stddev: 40 }),
@ -125,8 +124,44 @@ function create3V180(angle1: number): ColorFunction {
return hexcolors;
};
}
*/
function create3VColor(rng: Random): string[] {
function threeVColor(rng: Random): string[] {
let L1 = rng.inInterval({ min: 10, max: 25 });
let L2 = rng.inInterval({ min: L1 + 25, max: 60 });
let L3 = rng.inInterval({ min: L2 + 25, max: 85 });
let Ls = [L1, L2, L3];
let angleI = rng.inInterval({ min: 0, max: 120 });
//Now we have 3 lightness values, pick a random hue and sat
let h1 = rng.inInterval({ min: 0, max: 360 }),
h2 = h1 + angleI,
h3 = 360 * ((((h1 + h2) / 2 + 180) / 360) % 1);
h2 = 360 * ((h2 / 360) % 1);
let Hs = [h1, h2, h3];
let Ss = [
rng.fromGaussian({ mean: 100, stddev: 40 }),
rng.fromGaussian({ mean: 100, stddev: 40 }),
rng.fromGaussian({ mean: 100, stddev: 40 }),
];
Ss = Ss.map((x) => clamp(x, 0, 100));
//zip
let hsls = Ls.map((k, i) => [Hs[i], Ss[i], k]);
let hexcolors = hsls.map((x) => hsluvToHex(x as ColorTuple));
//scramble order
hexcolors = rng.uniqueChoices(hexcolors, hexcolors.length);
return hexcolors;
}
/*
function threeVColor(rng: Random): string[] {
let lowL_Mean = 20.0,
medL_Mean = 40.0,
hiL_Mean = 70,
@ -165,6 +200,7 @@ function create3VColor(rng: Random): string[] {
hexcolors = rng.uniqueChoices(hexcolors, hexcolors.length);
return hexcolors;
}
*/
/**
* Factory function to take a function that generates a random color
@ -205,14 +241,14 @@ const PALETTE_GENERATORS: {
} = {
RGB: createSimplePaletteGenerator(createRandomRGBColor),
CIELUV: createSimplePaletteGenerator(createRandomCIELUVColor),
threevals: createTriadPaletteGenerator(create3VColor),
randgrey: createTriadPaletteGenerator(createRandGrey),
threev15: createTriadPaletteGenerator(create3V180(15)),
threev30: createTriadPaletteGenerator(create3V180(15)),
threev45: createTriadPaletteGenerator(create3V180(45)),
threev60: createTriadPaletteGenerator(create3V180(60)),
threev75: createTriadPaletteGenerator(create3V180(75)),
threev90: createTriadPaletteGenerator(create3V180(90)),
threevals: createTriadPaletteGenerator(threeVColor),
//randgrey: createTriadPaletteGenerator(createRandGrey),
//threev15: createTriadPaletteGenerator(create3V180(15)),
//threev30: createTriadPaletteGenerator(create3V180(15)),
//threev45: createTriadPaletteGenerator(create3V180(45)),
//threev60: createTriadPaletteGenerator(create3V180(60)),
//threev75: createTriadPaletteGenerator(create3V180(75)),
//threev90: createTriadPaletteGenerator(create3V180(90)),
};
export const RANDOM_PALETTE_ALGORITHMS = Object.keys(