kopia lustrzana https://github.com/micropython/micropython
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21 KiB
ReStructuredText
383 wiersze
21 KiB
ReStructuredText
.. _isr_rules:
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Writing interrupt handlers
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==========================
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On suitable hardware MicroPython offers the ability to write interrupt handlers in Python. Interrupt handlers
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- also known as interrupt service routines (ISR's) - are defined as callback functions. These are executed
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in response to an event such as a timer trigger or a voltage change on a pin. Such events can occur at any point
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in the execution of the program code. This carries significant consequences, some specific to the MicroPython
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language. Others are common to all systems capable of responding to real time events. This document covers
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the language specific issues first, followed by a brief introduction to real time programming for those new to it.
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This introduction uses vague terms like "slow" or "as fast as possible". This is deliberate, as speeds are
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application dependent. Acceptable durations for an ISR are dependent on the rate at which interrupts occur,
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the nature of the main program, and the presence of other concurrent events.
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Tips and recommended practices
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------------------------------
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This summarises the points detailed below and lists the principal recommendations for interrupt handler code.
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* Keep the code as short and simple as possible.
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* Avoid memory allocation: no appending to lists or insertion into dictionaries, no floating point.
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* Consider using ``micropython.schedule`` to work around the above constraint.
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* Where an ISR returns multiple bytes use a pre-allocated ``bytearray``. If multiple integers are to be
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shared between an ISR and the main program consider an array (``array.array``).
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* Where data is shared between the main program and an ISR, consider disabling interrupts prior to accessing
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the data in the main program and re-enabling them immediately afterwards (see Critical Sections).
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* Allocate an emergency exception buffer (see below).
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MicroPython issues
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------------------
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The emergency exception buffer
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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If an error occurs in an ISR, MicroPython is unable to produce an error report unless a special buffer is created
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for the purpose. Debugging is simplified if the following code is included in any program using interrupts.
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.. code:: python
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import micropython
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micropython.alloc_emergency_exception_buf(100)
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Simplicity
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~~~~~~~~~~
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For a variety of reasons it is important to keep ISR code as short and simple as possible. It should do only what
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has to be done immediately after the event which caused it: operations which can be deferred should be delegated
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to the main program loop. Typically an ISR will deal with the hardware device which caused the interrupt, making
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it ready for the next interrupt to occur. It will communicate with the main loop by updating shared data to indicate
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that the interrupt has occurred, and it will return. An ISR should return control to the main loop as quickly
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as possible. This is not a specific MicroPython issue so is covered in more detail :ref:`below <ISR>`.
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Communication between an ISR and the main program
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Normally an ISR needs to communicate with the main program. The simplest means of doing this is via one or more
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shared data objects, either declared as global or shared via a class (see below). There are various restrictions
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and hazards around doing this, which are covered in more detail below. Integers, ``bytes`` and ``bytearray`` objects
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are commonly used for this purpose along with arrays (from the array module) which can store various data types.
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The use of object methods as callbacks
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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MicroPython supports this powerful technique which enables an ISR to share instance variables with the underlying
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code. It also enables a class implementing a device driver to support multiple device instances. The following
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example causes two LED's to flash at different rates.
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.. code:: python
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import pyb, micropython
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micropython.alloc_emergency_exception_buf(100)
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class Foo(object):
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def __init__(self, timer, led):
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self.led = led
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timer.callback(self.cb)
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def cb(self, tim):
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self.led.toggle()
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red = Foo(pyb.Timer(4, freq=1), pyb.LED(1))
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green = Foo(pyb.Timer(2, freq=0.8), pyb.LED(2))
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In this example the ``red`` instance associates timer 4 with LED 1: when a timer 4 interrupt occurs ``red.cb()``
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is called causing LED 1 to change state. The ``green`` instance operates similarly: a timer 2 interrupt
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results in the execution of ``green.cb()`` and toggles LED 2. The use of instance methods confers two
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benefits. Firstly a single class enables code to be shared between multiple hardware instances. Secondly, as
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a bound method the callback function's first argument is ``self``. This enables the callback to access instance
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data and to save state between successive calls. For example, if the class above had a variable ``self.count``
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set to zero in the constructor, ``cb()`` could increment the counter. The ``red`` and ``green`` instances would
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then maintain independent counts of the number of times each LED had changed state.
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Creation of Python objects
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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ISR's cannot create instances of Python objects. This is because MicroPython needs to allocate memory for the
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object from a store of free memory block called the heap. This is not permitted in an interrupt handler because
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heap allocation is not re-entrant. In other words the interrupt might occur when the main program is part way
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through performing an allocation - to maintain the integrity of the heap the interpreter disallows memory
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allocations in ISR code.
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A consequence of this is that ISR's can't use floating point arithmetic; this is because floats are Python objects. Similarly
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an ISR can't append an item to a list. In practice it can be hard to determine exactly which code constructs will
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attempt to perform memory allocation and provoke an error message: another reason for keeping ISR code short and simple.
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One way to avoid this issue is for the ISR to use pre-allocated buffers. For example a class constructor
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creates a ``bytearray`` instance and a boolean flag. The ISR method assigns data to locations in the buffer and sets
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the flag. The memory allocation occurs in the main program code when the object is instantiated rather than in the ISR.
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The MicroPython library I/O methods usually provide an option to use a pre-allocated buffer. For
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example ``pyb.i2c.recv()`` can accept a mutable buffer as its first argument: this enables its use in an ISR.
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A means of creating an object without employing a class or globals is as follows:
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.. code:: python
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def set_volume(t, buf=bytearray(3)):
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buf[0] = 0xa5
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buf[1] = t >> 4
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buf[2] = 0x5a
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return buf
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The compiler instantiates the default ``buf`` argument when the function is
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loaded for the first time (usually when the module it's in is imported).
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An instance of object creation occurs when a reference to a bound method is
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created. This means that an ISR cannot pass a bound method to a function. One
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solution is to create a reference to the bound method in the class constructor
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and to pass that reference in the ISR. For example:
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.. code:: python
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class Foo():
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def __init__(self):
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self.bar_ref = self.bar # Allocation occurs here
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self.x = 0.1
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tim = pyb.Timer(4)
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tim.init(freq=2)
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tim.callback(self.cb)
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def bar(self, _):
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self.x *= 1.2
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print(self.x)
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def cb(self, t):
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# Passing self.bar would cause allocation.
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micropython.schedule(self.bar_ref, 0)
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Other techniques are to define and instantiate the method in the constructor
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or to pass :meth:`Foo.bar` with the argument *self*.
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Use of Python objects
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~~~~~~~~~~~~~~~~~~~~~
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A further restriction on objects arises because of the way Python works. When an ``import`` statement is executed the
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Python code is compiled to bytecode, with one line of code typically mapping to multiple bytecodes. When the code
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runs the interpreter reads each bytecode and executes it as a series of machine code instructions. Given that an
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interrupt can occur at any time between machine code instructions, the original line of Python code may be only
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partially executed. Consequently a Python object such as a set, list or dictionary modified in the main loop
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may lack internal consistency at the moment the interrupt occurs.
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A typical outcome is as follows. On rare occasions the ISR will run at the precise moment in time when the object
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is partially updated. When the ISR tries to read the object, a crash results. Because such problems typically occur
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on rare, random occasions they can be hard to diagnose. There are ways to circumvent this issue, described in
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:ref:`Critical Sections <Critical>` below.
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It is important to be clear about what constitutes the modification of an object. An alteration to a built-in type
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such as a dictionary is problematic. Altering the contents of an array or bytearray is not. This is because bytes
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or words are written as a single machine code instruction which is not interruptible: in the parlance of real time
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programming the write is atomic. A user defined object might instantiate an integer, array or bytearray. It is valid
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for both the main loop and the ISR to alter the contents of these.
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MicroPython supports integers of arbitrary precision. Values between 2**30 -1 and -2**30 will be stored in
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a single machine word. Larger values are stored as Python objects. Consequently changes to long integers cannot
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be considered atomic. The use of long integers in ISR's is unsafe because memory allocation may be
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attempted as the variable's value changes.
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Overcoming the float limitation
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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In general it is best to avoid using floats in ISR code: hardware devices normally handle integers and conversion
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to floats is normally done in the main loop. However there are a few DSP algorithms which require floating point.
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On platforms with hardware floating point (such as the Pyboard) the inline ARM Thumb assembler can be used to work
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round this limitation. This is because the processor stores float values in a machine word; values can be shared
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between the ISR and main program code via an array of floats.
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Using micropython.schedule
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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This function enables an ISR to schedule a callback for execution "very soon". The callback is queued for
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execution which will take place at a time when the heap is not locked. Hence it can create Python objects
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and use floats. The callback is also guaranteed to run at a time when the main program has completed any
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update of Python objects, so the callback will not encounter partially updated objects.
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Typical usage is to handle sensor hardware. The ISR acquires data from the hardware and enables it to
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issue a further interrupt. It then schedules a callback to process the data.
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Scheduled callbacks should comply with the principles of interrupt handler design outlined below. This is to
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avoid problems resulting from I/O activity and the modification of shared data which can arise in any code
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which pre-empts the main program loop.
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Execution time needs to be considered in relation to the frequency with which interrupts can occur. If an
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interrupt occurs while the previous callback is executing, a further instance of the callback will be queued
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for execution; this will run after the current instance has completed. A sustained high interrupt repetition
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rate therefore carries a risk of unconstrained queue growth and eventual failure with a ``RuntimeError``.
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If the callback to be passed to `schedule()` is a bound method, consider the
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note in "Creation of Python objects".
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Exceptions
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----------
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If an ISR raises an exception it will not propagate to the main loop. The interrupt will be disabled unless the
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exception is handled by the ISR code.
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General issues
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--------------
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This is merely a brief introduction to the subject of real time programming. Beginners should note
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that design errors in real time programs can lead to faults which are particularly hard to diagnose. This is because
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they can occur rarely and at intervals which are essentially random. It is crucial to get the initial design right and
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to anticipate issues before they arise. Both interrupt handlers and the main program need to be designed
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with an appreciation of the following issues.
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.. _ISR:
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Interrupt handler design
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~~~~~~~~~~~~~~~~~~~~~~~~
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As mentioned above, ISR's should be designed to be as simple as possible. They should always return in a short,
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predictable period of time. This is important because when the ISR is running, the main loop is not: inevitably
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the main loop experiences pauses in its execution at random points in the code. Such pauses can be a source of hard
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to diagnose bugs particularly if their duration is long or variable. In order to understand the implications of
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ISR run time, a basic grasp of interrupt priorities is required.
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Interrupts are organised according to a priority scheme. ISR code may itself be interrupted by a higher priority
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interrupt. This has implications if the two interrupts share data (see Critical Sections below). If such an interrupt
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occurs it interposes a delay into the ISR code. If a lower priority interrupt occurs while the ISR is running, it
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will be delayed until the ISR is complete: if the delay is too long, the lower priority interrupt may fail. A
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further issue with slow ISR's is the case where a second interrupt of the same type occurs during its execution.
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The second interrupt will be handled on termination of the first. However if the rate of incoming interrupts
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consistently exceeds the capacity of the ISR to service them the outcome will not be a happy one.
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Consequently looping constructs should be avoided or minimised. I/O to devices other than to the interrupting device
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should normally be avoided: I/O such as disk access, ``print`` statements and UART access is relatively slow, and
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its duration may vary. A further issue here is that filesystem functions are not reentrant: using filesystem I/O
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in an ISR and the main program would be hazardous. Crucially ISR code should not wait on an event. I/O is acceptable
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if the code can be guaranteed to return in a predictable period, for example toggling a pin or LED. Accessing the
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interrupting device via I2C or SPI may be necessary but the time taken for such accesses should be calculated or
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measured and its impact on the application assessed.
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There is usually a need to share data between the ISR and the main loop. This may be done either through global
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variables or via class or instance variables. Variables are typically integer or boolean types, or integer or byte
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arrays (a pre-allocated integer array offers faster access than a list). Where multiple values are modified by
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the ISR it is necessary to consider the case where the interrupt occurs at a time when the main program has
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accessed some, but not all, of the values. This can lead to inconsistencies.
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Consider the following design. An ISR stores incoming data in a bytearray, then adds the number of bytes
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received to an integer representing total bytes ready for processing. The main program reads the number of bytes,
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processes the bytes, then clears down the number of bytes ready. This will work until an interrupt occurs just
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after the main program has read the number of bytes. The ISR puts the added data into the buffer and updates
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the number received, but the main program has already read the number, so processes the data originally received.
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The newly arrived bytes are lost.
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There are various ways of avoiding this hazard, the simplest being to use a circular buffer. If it is not possible
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to use a structure with inherent thread safety other ways are described below.
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Reentrancy
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~~~~~~~~~~
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A potential hazard may occur if a function or method is shared between the main program and one or more ISR's or
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between multiple ISR's. The issue here is that the function may itself be interrupted and a further instance of
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that function run. If this is to occur, the function must be designed to be reentrant. How this is done is an
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advanced topic beyond the scope of this tutorial.
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.. _Critical:
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Critical sections
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~~~~~~~~~~~~~~~~~
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An example of a critical section of code is one which accesses more than one variable which can be affected by an ISR. If
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the interrupt happens to occur between accesses to the individual variables, their values will be inconsistent. This is
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an instance of a hazard known as a race condition: the ISR and the main program loop race to alter the variables. To
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avoid inconsistency a means must be employed to ensure that the ISR does not alter the values for the duration of
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the critical section. One way to achieve this is to issue ``pyb.disable_irq()`` before the start of the section, and
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``pyb.enable_irq()`` at the end. Here is an example of this approach:
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.. code:: python
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import pyb, micropython, array
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micropython.alloc_emergency_exception_buf(100)
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class BoundsException(Exception):
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pass
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ARRAYSIZE = const(20)
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index = 0
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data = array.array('i', 0 for x in range(ARRAYSIZE))
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def callback1(t):
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global data, index
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for x in range(5):
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data[index] = pyb.rng() # simulate input
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index += 1
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if index >= ARRAYSIZE:
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raise BoundsException('Array bounds exceeded')
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tim4 = pyb.Timer(4, freq=100, callback=callback1)
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for loop in range(1000):
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if index > 0:
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irq_state = pyb.disable_irq() # Start of critical section
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for x in range(index):
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print(data[x])
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index = 0
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pyb.enable_irq(irq_state) # End of critical section
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print('loop {}'.format(loop))
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pyb.delay(1)
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tim4.callback(None)
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A critical section can comprise a single line of code and a single variable. Consider the following code fragment.
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.. code:: python
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count = 0
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def cb(): # An interrupt callback
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count +=1
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def main():
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# Code to set up the interrupt callback omitted
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while True:
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count += 1
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This example illustrates a subtle source of bugs. The line ``count += 1`` in the main loop carries a specific race
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condition hazard known as a read-modify-write. This is a classic cause of bugs in real time systems. In the main loop
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MicroPython reads the value of ``t.counter``, adds 1 to it, and writes it back. On rare occasions the interrupt occurs
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after the read and before the write. The interrupt modifies ``t.counter`` but its change is overwritten by the main
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loop when the ISR returns. In a real system this could lead to rare, unpredictable failures.
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As mentioned above, care should be taken if an instance of a Python built in type is modified in the main code and
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that instance is accessed in an ISR. The code performing the modification should be regarded as a critical
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section to ensure that the instance is in a valid state when the ISR runs.
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Particular care needs to be taken if a dataset is shared between different ISR's. The hazard here is that the higher
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priority interrupt may occur when the lower priority one has partially updated the shared data. Dealing with this
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situation is an advanced topic beyond the scope of this introduction other than to note that mutex objects described
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below can sometimes be used.
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Disabling interrupts for the duration of a critical section is the usual and simplest way to proceed, but it disables
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all interrupts rather than merely the one with the potential to cause problems. It is generally undesirable to disable
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an interrupt for long. In the case of timer interrupts it introduces variability to the time when a callback occurs.
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In the case of device interrupts, it can lead to the device being serviced too late with possible loss of data or
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overrun errors in the device hardware. Like ISR's, a critical section in the main code should have a short, predictable
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duration.
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An approach to dealing with critical sections which radically reduces the time for which interrupts are disabled is to
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use an object termed a mutex (name derived from the notion of mutual exclusion). The main program locks the mutex
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before running the critical section and unlocks it at the end. The ISR tests whether the mutex is locked. If it is,
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it avoids the critical section and returns. The design challenge is defining what the ISR should do in the event
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that access to the critical variables is denied. A simple example of a mutex may be found
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`here <https://github.com/peterhinch/micropython-samples.git>`_. Note that the mutex code does disable interrupts,
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but only for the duration of eight machine instructions: the benefit of this approach is that other interrupts are
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virtually unaffected.
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Interrupts and the REPL
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~~~~~~~~~~~~~~~~~~~~~~~
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Interrupt handlers, such as those associated with timers, can continue to run
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after a program terminates. This may produce unexpected results where you might
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have expected the object raising the callback to have gone out of scope. For
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example on the Pyboard:
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.. code:: python
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def bar():
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foo = pyb.Timer(2, freq=4, callback=lambda t: print('.', end=''))
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bar()
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This continues to run until the timer is explicitly disabled or the board is
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reset with ``ctrl D``.
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