#include #include "std.h" void *memcpy(void *dest, const void *src, size_t n) { // TODO align and copy 32 bits at a time uint8_t *d = dest; const uint8_t *s = src; for (; n > 0; n--) { *d++ = *s++; } return dest; } void *memmove(void *dest, const void *src, size_t n) { if (src < dest && dest < src + n) { // need to copy backwards uint8_t *d = dest + n - 1; const uint8_t *s = src + n - 1; for (; n > 0; n--) { *d-- = *s--; } return dest; } else { // can use normal memcpy return memcpy(dest, src, n); } } void *memset(void *s, int c, size_t n) { uint8_t *s2 = s; for (; n > 0; n--) { *s2++ = c; } return s; } int strlen(const char *str) { int len = 0; for (const char *s = str; *s; s++) { len += 1; } return len; } int strcmp(const char *s1, const char *s2) { while (*s1 && *s2) { char c1 = *s1++; // XXX UTF8 get char, next char char c2 = *s2++; // XXX UTF8 get char, next char if (c1 < c2) return -1; else if (c1 > c2) return 1; } if (*s2) return -1; else if (*s1) return 1; else return 0; } int strncmp(const char *s1, const char *s2, size_t n) { while (*s1 && *s2 && n > 0) { char c1 = *s1++; // XXX UTF8 get char, next char char c2 = *s2++; // XXX UTF8 get char, next char n--; if (c1 < c2) return -1; else if (c1 > c2) return 1; } if (n == 0) return 0; else if (*s2) return -1; else if (*s1) return 1; else return 0; } char *strndup(const char *s, size_t n) { size_t len = strlen(s); if (n > len) { n = len; } char *s2 = malloc(n + 1); memcpy(s2, s, n); s2[n] = '\0'; return s2; } char *strcpy(char *dest, const char *src) { char *d = dest; while (*src) { *d++ = *src++; } *d = '\0'; return dest; } // needed because gcc optimises strcpy + strcat to this char *stpcpy(char *dest, const char *src) { while (*src) { *dest++ = *src++; } *dest = '\0'; return dest; } char *strcat(char *dest, const char *src) { char *d = dest; while (*d) { d++; } while (*src) { *d++ = *src++; } *d = '\0'; return dest; }