rp2: Switch to locally provided math library.

This commit fixes all known floating-point bugs with the pico-sdk.  There
are two things going on here:
- Use a custom pico float component so that the pico-sdk doesn't include
  its math functions, and then provide our own from lib/libm.
- Provide a wrapper for __aeabi_fadd to fix the infinity addition bug.

Prior to this commit, the following tests failed on the rp2 port: cmath_fun
float_parse math_domain math_domain_special math_fun_special.  With this
commit, all these tests pass.

Thanks to @projectgus for how to approach this fix.

Signed-off-by: Damien George <damien@micropython.org>
pull/13133/head
Damien George 2023-12-05 16:38:44 +11:00
rodzic 1323a71823
commit 3f2c423686
2 zmienionych plików z 136 dodań i 0 usunięć

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@ -196,6 +196,73 @@ set(PICO_SDK_COMPONENTS
tinyusb_device
)
# Use our custom pico_float_micropython float implementation. This is needed for two reasons:
# - to fix inf handling in pico-sdk's __wrap___aeabi_fadd();
# - so we can use our own libm functions, to fix inaccuracies in the pico-sdk versions.
pico_set_float_implementation(${MICROPY_TARGET} micropython)
# Define our custom pico_float_micropython component.
pico_add_library(pico_float_micropython)
# pico_float_micropython: add pico-sdk float and our libm source files.
target_sources(pico_float_micropython INTERFACE
${PICO_SDK_PATH}/src/rp2_common/pico_float/float_aeabi.S
${PICO_SDK_PATH}/src/rp2_common/pico_float/float_init_rom.c
${PICO_SDK_PATH}/src/rp2_common/pico_float/float_v1_rom_shim.S
${MICROPY_DIR}/lib/libm/math.c
${MICROPY_DIR}/lib/libm/acoshf.c
${MICROPY_DIR}/lib/libm/asinfacosf.c
${MICROPY_DIR}/lib/libm/asinhf.c
${MICROPY_DIR}/lib/libm/atan2f.c
${MICROPY_DIR}/lib/libm/atanf.c
${MICROPY_DIR}/lib/libm/atanhf.c
${MICROPY_DIR}/lib/libm/ef_rem_pio2.c
${MICROPY_DIR}/lib/libm/ef_sqrt.c
${MICROPY_DIR}/lib/libm/erf_lgamma.c
${MICROPY_DIR}/lib/libm/fmodf.c
${MICROPY_DIR}/lib/libm/kf_cos.c
${MICROPY_DIR}/lib/libm/kf_rem_pio2.c
${MICROPY_DIR}/lib/libm/kf_sin.c
${MICROPY_DIR}/lib/libm/kf_tan.c
${MICROPY_DIR}/lib/libm/log1pf.c
${MICROPY_DIR}/lib/libm/nearbyintf.c
${MICROPY_DIR}/lib/libm/roundf.c
${MICROPY_DIR}/lib/libm/sf_cos.c
${MICROPY_DIR}/lib/libm/sf_erf.c
${MICROPY_DIR}/lib/libm/sf_frexp.c
${MICROPY_DIR}/lib/libm/sf_ldexp.c
${MICROPY_DIR}/lib/libm/sf_modf.c
${MICROPY_DIR}/lib/libm/sf_sin.c
${MICROPY_DIR}/lib/libm/sf_tan.c
${MICROPY_DIR}/lib/libm/wf_lgamma.c
${MICROPY_DIR}/lib/libm/wf_tgamma.c
${MICROPY_PORT_DIR}/libm_extra.c
)
# pico_float_micropython: wrap low-level floating-point ops, to call the pico-sdk versions.
pico_wrap_function(pico_float_micropython __aeabi_fdiv)
pico_wrap_function(pico_float_micropython __aeabi_fmul)
pico_wrap_function(pico_float_micropython __aeabi_frsub)
pico_wrap_function(pico_float_micropython __aeabi_fsub)
pico_wrap_function(pico_float_micropython __aeabi_cfcmpeq)
pico_wrap_function(pico_float_micropython __aeabi_cfrcmple)
pico_wrap_function(pico_float_micropython __aeabi_cfcmple)
pico_wrap_function(pico_float_micropython __aeabi_fcmpeq)
pico_wrap_function(pico_float_micropython __aeabi_fcmplt)
pico_wrap_function(pico_float_micropython __aeabi_fcmple)
pico_wrap_function(pico_float_micropython __aeabi_fcmpge)
pico_wrap_function(pico_float_micropython __aeabi_fcmpgt)
pico_wrap_function(pico_float_micropython __aeabi_fcmpun)
pico_wrap_function(pico_float_micropython __aeabi_i2f)
pico_wrap_function(pico_float_micropython __aeabi_l2f)
pico_wrap_function(pico_float_micropython __aeabi_ui2f)
pico_wrap_function(pico_float_micropython __aeabi_ul2f)
pico_wrap_function(pico_float_micropython __aeabi_f2iz)
pico_wrap_function(pico_float_micropython __aeabi_f2lz)
pico_wrap_function(pico_float_micropython __aeabi_f2uiz)
pico_wrap_function(pico_float_micropython __aeabi_f2ulz)
pico_wrap_function(pico_float_micropython __aeabi_f2d)
if (MICROPY_PY_LWIP)
target_link_libraries(${MICROPY_TARGET} micropy_lib_lwip)

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@ -0,0 +1,69 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2023 Damien P. George
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <math.h>
#include <stdint.h>
#define INF_POS (0x7f800000)
#define INF_NEG (0xff800000)
union float_int_t {
float f;
uint32_t i;
};
float __wrap___aeabi_fadd(float x, float y);
// The pico-sdk wraps __aeabi_fadd() with __wrap___aeabi_fadd() in order to use the ROM
// floating-point functions. But __wrap___aeabi_fadd() does not handle inf+(-inf) or
// (-inf)+inf correctly. To fix this we provide our own __aeabi_fadd() that fixes the
// inf calculation, and do not use the "--wrap=" linker command. The compiler then
// picks our __aeabi_fadd() instead of its built-in one. And the pico-sdk function
// still exists for us to call.
float __aeabi_fadd(float x, float y) {
// Handle addition of inf/-inf. This is optimised to reduce C stack usage, and
// only have one comparison/jump in the common case of x != inf.
union float_int_t xu = {.f = x};
union float_int_t yu = {.f = y};
if ((xu.i << 1) == (INF_POS << 1)) {
if (xu.i == INF_POS) {
if (yu.i == INF_POS) {
return INFINITY;
} else if (yu.i == INF_NEG) {
return NAN;
}
} else {
if (yu.i == INF_POS) {
return NAN;
} else if (yu.i == INF_NEG) {
return -INFINITY;
}
}
}
// Use the pico-sdk function for all other calculations.
return __wrap___aeabi_fadd(x, y);
}