# bitmap.py Minimal micro-gui demo. # Released under the MIT License (MIT). See LICENSE. # Copyright (c) 2022 Peter Hinch # hardware_setup must be imported before other modules because of RAM use. import gc import uasyncio as asyncio import hardware_setup # Create a display instance from gui.core.ugui import Screen, ssd from gui.widgets import Label, Button, CloseButton, BMG # Create buffer for bitmapped graphic before fragmentation sets in scale = 1 qr_ht = 100 qr_wd = 100 qr_buf = BMG.make_buffer(qr_ht, qr_wd) gc.collect() from gui.core.writer import CWriter import gui.fonts.arial10 as arial10 from gui.core.colors import * class BaseScreen(Screen): def __init__(self): super().__init__() wri = CWriter(ssd, arial10, GREEN, BLACK) col = 2 row = 2 Label(wri, row, col, "Bitmap Demo.") row = 50 self.graphic = BMG(wri, row, col, qr_ht, qr_wd, scale, fgcolor=WHITE, bgcolor=BLACK, buf=qr_buf) #Button(wri, row, col, text="URL", callback=my_callback, args=(graphic, qr)) asyncio.create_task(self.animate()) CloseButton(wri) # Quit the application async def animate(self): while True: for n in range(13): fn = f"/moon/m{n}.c" #print(fn) await asyncio.sleep_ms(200) self.graphic.value(fn) def test(): print("Bitmap demo.") Screen.change(BaseScreen) # A class is passed here, not an instance. test()