kopia lustrzana https://github.com/peterhinch/micropython-micro-gui
Pico ePaper driver: add code comment.
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@ -37,6 +37,8 @@
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# Another wiki: https://www.waveshare.com/wiki/4.2inch_e-Paper_Module_Manual#Introduction
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# Code: https://github.com/waveshareteam/Pico_ePaper_Code/blob/main/python/Pico-ePaper-4.2_V2.py
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# Chip appears to be SSD1683.
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from machine import Pin, SPI
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import framebuf
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import time
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@ -3,32 +3,35 @@
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# Released under the MIT License (MIT). See LICENSE.
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# Copyright (c) 2021-2024 Peter Hinch
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# Uses nonblocking reads rather than StreamWriter because there is no non-hacky way
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# to do non-allocating writes: see https://github.com/micropython/micropython/pull/7868
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# Hack was
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# swriter.out_buf = wav_samples_mv[:num_read]
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# await swriter.drain()
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# WAV files
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# The proper way is to parse the WAV file as per
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# https://github.com/miketeachman/micropython-i2s-examples/blob/master/examples/wavplayer.py
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# Here for simplicity we assume stereo files ripped from CD's.
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import hardware_setup # Create a display instance
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from gui.core.ugui import Screen, ssd
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from machine import I2S
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from machine import Pin
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import pyb
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# ***************
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root = "/sd/music" # Location of directories containing albums
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# Do allocations early
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BUFSIZE = 1024 * 20 # 5.8ms/KiB 8KiB occasional dropouts
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WAVSIZE = 1024 * 2
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_RFSH_GATE = const(10) # While playing, reduce refresh rate
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root = "/sd/music" # Location of directories containing albums
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pyb.Pin("EN_3V3").on() # provide 3.3V on 3V3 output pin
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# ======= I2S CONFIGURATION =======
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# allocate sample array once
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wav_samples = bytearray(WAVSIZE)
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# The proper way is to parse the WAV file as per
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# https://github.com/miketeachman/micropython-i2s-examples/blob/master/examples/wavplayer.py
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# Here for simplicity we assume stereo files ripped from CD's.
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# ======= I2S CONFIGURATION =======
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# Pyboard D
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pyb.Pin("EN_3V3").on() # Pyboard D: provide 3.3V on 3V3 output pin
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I2S_ID = 1
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config = {
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"sck": Pin("W29"),
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@ -38,7 +41,7 @@ config = {
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"bits": 16, # Sample size in bits/channel
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"format": I2S.STEREO,
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"rate": 44100, # Sample rate in Hz
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"ibuf": BUFSIZE, # Buffer size
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"ibuf": BUFSIZE, # Internal buffer size
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}
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# RP2 from https://docs.micropython.org/en/latest/rp2/quickref.html#i2s-bus
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@ -68,7 +71,7 @@ from gui.core.colors import *
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import os
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import gc
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import uasyncio as asyncio
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import asyncio
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import sys
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# Initial check on filesystem
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@ -103,7 +106,6 @@ class SelectScreen(Screen):
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class BaseScreen(Screen):
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def __init__(self):
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self.swriter = asyncio.StreamWriter(audio_out)
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args = {
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"bdcolor": RED,
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@ -117,6 +119,8 @@ class BaseScreen(Screen):
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"fgcolor": GREEN,
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}
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super().__init__()
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self.mt = asyncio.ThreadSafeFlag()
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audio_out.irq(self.audiocb)
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# Audio status
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self.playing = False # Track is playing
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self.stop_play = False # Command
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@ -142,13 +146,9 @@ class BaseScreen(Screen):
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col = 14
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HorizSlider(wri, row, col, callback=self.slider_cb, **args)
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CloseButton(wri) # Quit the application
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# self.reg_task(asyncio.create_task(self.report()))
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async def report(self):
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while True:
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gc.collect()
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print(gc.mem_free())
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await asyncio.sleep(20)
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def audiocb(self, i2s): # Audio buffer empty
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self.mt.set()
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def slider_cb(self, s):
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self.volume = round(8 * (s.value() - 1))
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@ -231,29 +231,23 @@ class BaseScreen(Screen):
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# Open and play a binary wav file
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async def play_song(self, song):
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wav_samples_mv = memoryview(wav_samples)
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lock = Screen.rfsh_lock
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size = len(wav_samples)
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if not self.paused:
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# advance to first byte of Data section in WAV file. This is not
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# correct for all WAV files. See link above.
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self.offset = 44
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swriter = self.swriter
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with open(song, "rb") as wav:
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_ = wav.seek(self.offset)
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while not self.stop_play:
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async with lock:
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n = 0
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while n < _RFSH_GATE:
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async with Screen.rfsh_lock: # Lock out refresh
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for n in range(_RFSH_GATE): # for _RFSH_GATE buffers full
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if not (num_read := wav.readinto(wav_samples_mv)): # Song end
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self.stop_play = True
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break
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return
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I2S.shift(buf=wav_samples_mv[:num_read], bits=16, shift=self.volume)
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# HACK awaiting https://github.com/micropython/micropython/pull/7868
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swriter.out_buf = wav_samples_mv[:num_read]
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await swriter.drain()
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audio_out.write(wav_samples_mv[:num_read])
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await self.mt.wait()
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# wav_samples is now empty. Save offset in case we pause play.
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self.offset += size
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n += 1
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await asyncio.sleep_ms(0) # Allow refresh to grab lock
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