kopia lustrzana https://github.com/peterhinch/micropython-micro-gui
Add FeatherS3 example.
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@ -77,8 +77,8 @@ SPIRAM.
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February 2022: Supports use with only three buttons devised by Bart Cerneels.
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Simplified widget import. Existing users should replace the entire `gui` tree.
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Code has been tested on ESP32, ESP32-S2, Pi Pico and Pyboard. This is under
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development so check for updates.
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Code has been tested on ESP32, ESP32-S2, ESP32-S3, Pi Pico and Pyboard. This is
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under development so check for updates.
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# 0. Contents
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@ -932,7 +932,7 @@ base screen are cancelled.
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For finer control, applications can ignore this method and handle cancellation
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explicitly in code.
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## 4.5 Bound variable
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## 4.5 Class variable
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* `do_gc = True` By default a coroutine is launched to periodically perform
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garbage collection (GC). On most platforms this reduces latency by doing GC
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@ -0,0 +1,33 @@
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# ili9341_FeatherS3.py Customise for your hardware config
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# Released under the MIT License (MIT). See LICENSE.
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# Copyright (c) 2023 Peter Hinch
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# As written, supports:
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# ili9341 240x320 displays on ESP32-S3 FeatherS3 board.
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from machine import Pin, SPI
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import gc
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from drivers.ili93xx.ili9341 import ILI9341 as SSD
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# Create and export an SSD instance
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pdc = Pin(17, Pin.OUT, value=0) # Arbitrary pins borrowed from st7735r_esp32.py
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prst = Pin(18, Pin.OUT, value=1)
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pcs = Pin(14, Pin.OUT, value=1)
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gc.collect() # Precaution before instantiating framebuf
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spi = SPI(1, 30_000_000, sck=Pin(36), mosi=Pin(35), miso=Pin(37)) # No need to wire MISO.
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gc.collect() # Precaution before instantiating framebuf
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ssd = SSD(spi, cs=pcs, dc=pdc, rst=prst)
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from gui.core.ugui import Display, Screen # Must perform this import after instantiating SSD (see other examples)
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gc.collect() # Precaution before instantiating framebuf
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# Create and export a Display instance
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# Define control buttons
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nxt = Pin(8, Pin.IN, Pin.PULL_UP) # Move to next control
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sel = Pin(33, Pin.IN, Pin.PULL_UP) # Operate current control
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prev = Pin(9, Pin.IN, Pin.PULL_UP) # Move to previous control
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increase = Pin(38, Pin.IN, Pin.PULL_UP) # Increase control's value
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decrease = Pin(1, Pin.IN, Pin.PULL_UP) # Decrease control's value
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display = Display(ssd, nxt, sel, prev, increase, decrease)
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Screen.do_gc = False
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