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README.md
MicroPython font handling
This repository defines a method of creating and deploying fonts for use with MicroPython display drivers. A PC utility converts industry standard font files to Python sourcecode and a MicroPython module enables these to be rendered to suitable device drivers, notably OLED displays using the SSD1306 chip.
Introduction
MicroPython platforms generally have limited RAM, but more abundant storage in the form of flash memory. Font files tend to be relatively large. The conventional technique of rendering strings to a device involves loading the entire font into RAM. This is fast but RAM intensive. The alternative of storing the font as a random access file and loading individual glyphs into RAM on demand is too slow for reasonable performance on most display devices.
This alternative implements a font as a Python source file, with the data being
declared as bytes
objects. Such a file may be frozen as bytecode: this
involves building the firmware from source with the Python file in a specific
directory. On import very little RAM is used, yet the data may be accessed
fast. Note that the use of frozen bytecode is entirely optional: font files may
be imported in the normal way if RAM usage is not an issue.
The resultant file is usable with two varieties of display device drivers:
- Drivers where the display class is subclassed from the official
framebuffer
class. - Drivers for displays where the frame buffer is implemented in the display device hardware.
Solution
This comprises three components:
- font_to_py.py This utility runs on a PC and converts a font file to Python source. See below.
- The Writer class This facilitates rendering text to a device having a suitably designed device driver.
- Device driver notes. Notes for authors of display
device drivers. Provides details of the font file format and information on
ensuring comptibility with the
Writer
classes.
font_to_py.py
This command line utility is written in Python 3 and runs on a PC. It takes
as input a font file in ttf
or otf
form together with a height in pixels
and outputs a Python source file containing the font data. Fixed and variable
pitch rendering are supported. The design has the following aims:
- Independence of specific display hardware.
- The path from font file to Python code to be fully open source.
The first is achieved by supplying hardware specific arguments to the utility. These define horizontal or vertical mapping and the bit order for font data.
The second is achieved by using Freetype and the Freetype Python bindings. Its use is documented here. This also details measurements of RAM usage when importing fonts stored as frozen bytecode.
Limitations
By default the ASCII character set from chr(32)
to chr(126)
is supported
but command line arguments enable the range to be modified with extended ASCII
characters to chr(255)
being included if required. Kerning is not supported.
Fonts are one bit per pixel. This does not rule out colour displays: the device
driver can add colour information at the rendering stage. It does assume that
all pixels of a character are rendered identically.
Converting font files programmatically works best for larger fonts. For small fonts, like the 8*8 default used by the SSD1306 driver, it is best to use hand-designed binary font files: these are optiised for rendering at a specific size.
Font file interface
A font file is imported in the usual way e.g. import font14
. It contains
the following methods which return values defined by the arguments which were
provided to font-to-py:
height
Returns height in pixels.
max_width
Returns maximum width of a glyph in pixels.
hmap
Returns True
if font is horizontally mapped. Should return True
reverse
Returns True
if bit reversal was specified. Should return False
monospaced
Returns True
if monospaced rendering was specified.
min_ch
Returns the ordinal value of the lowest character in the file.
max_ch
Returns the ordinal value of the highest character in the file.
Glyphs are returned with the get_ch
method. Its argument is a character
and it returns the following values:
- A
memoryview
object containg the glyph bytes. - The height in pixels.
- The character width in pixels.
Licence
All code is released under the MIT licence.