micropython-font-to-py/writer/writer_gui.py

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Python

# writer_gui.py Displayable objects based on the Writer and CWriter classes
# V0.3 Peter Hinch 26th Aug 2018
# The MIT License (MIT)
#
# Copyright (c) 2018 Peter Hinch
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
# Base class for a displayable object. Subclasses must implement .show() and .value()
# Has position, colors and border definition.
# border: False no border None use bgcolor, int: treat as color
from writer import Writer
import framebuf
def _circle(dev, x0, y0, r, color): # Single pixel circle
x = -r
y = 0
err = 2 -2*r
while x <= 0:
dev.pixel(x0 -x, y0 +y, color)
dev.pixel(x0 +x, y0 +y, color)
dev.pixel(x0 +x, y0 -y, color)
dev.pixel(x0 -x, y0 -y, color)
e2 = err
if (e2 <= y):
y += 1
err += y*2 +1
if (-x == y and e2 <= x):
e2 = 0
if (e2 > x):
x += 1
err += x*2 +1
def circle(dev, x0, y0, r, color, width =1): # Draw circle
x0, y0, r = int(x0), int(y0), int(r)
for r in range(r, r -width, -1):
dev._circle(x0, y0, r, color)
def fillcircle(dev, x0, y0, r, color): # Draw filled circle
x0, y0, r = int(x0), int(y0), int(r)
x = -r
y = 0
err = 2 -2*r
while x <= 0:
dev.line(x0 -x, y0 -y, x0 -x, y0 +y, color)
dev.line(x0 +x, y0 -y, x0 +x, y0 +y, color)
e2 = err
if (e2 <= y):
y +=1
err += y*2 +1
if (-x == y and e2 <= x):
e2 = 0
if (e2 > x):
x += 1
err += x*2 +1
class DObject():
def __init__(self, writer, row, col, height, width, fgcolor, bgcolor, bordercolor):
writer.set_clip(True, True, False) # Disable scrolling text
self.writer = writer
device = writer.device
self.device = device
if row < 0:
row = 0
self.warning()
elif row + height >= device.height:
row = device.height - height - 1
self.warning()
if col < 0:
col = 0
self.warning()
elif col + width >= device.width:
row = device.width - width - 1
self.warning()
self.row = row
self.col = col
self.width = width
self.height = height
self._value = None # Type depends on context but None means don't display.
# Current colors
if fgcolor is None:
fgcolor = writer.fgcolor
if bgcolor is None:
bgcolor = writer.bgcolor
if bordercolor is None:
bordercolor = fgcolor
self.fgcolor = fgcolor
self.bgcolor = bgcolor
# bordercolor is False if no border is to be drawn
self.bdcolor = bordercolor
# Default colors allow restoration after dynamic change
self.def_fgcolor = fgcolor
self.def_bgcolor = bgcolor
self.def_bdcolor = bordercolor
# has_border is True if a border was drawn
self.has_border = False
def warning(self):
print('Warning: attempt to create {} outside screen dimensions.'.format(self.__class__.__name__))
# Draw a border if .bdcolor specifies a color. If False, erase an existing border
def show(self):
wri = self.writer
dev = wri.device
if isinstance(self.bdcolor, bool): # No border
if self.has_border: # Border exists: erase it
dev.rect(self.col - 2, self.row - 2, self.width + 4, self.height + 4, self.bgcolor)
self.has_border = False
elif self.bdcolor: # Border is required
dev.rect(self.col - 2, self.row - 2, self.width + 4, self.height + 4, self.bdcolor)
self.has_border = True
def value(self, v = None):
if v is not None:
self._value = v
return self._value
# text: str display string int save width
class Label(DObject):
def __init__(self, writer, row, col, text, invert=False, fgcolor=None, bgcolor=None, bordercolor=False):
# Determine width of object
if isinstance(text, int):
width = text
text = None
else:
width = writer.stringlen(text)
height = writer.height
super().__init__(writer, row, col, height, width, fgcolor, bgcolor, bordercolor)
if text is not None:
self.value(text, invert)
def value(self, text=None, invert=False, fgcolor=None, bgcolor=None, bordercolor=None):
txt = super().value(text)
# Redraw even if no text supplied: colors may have changed.
self.invert = invert
self.fgcolor = self.def_fgcolor if fgcolor is None else fgcolor
self.bgcolor = self.def_bgcolor if bgcolor is None else bgcolor
if bordercolor is False:
self.def_bdcolor = False
self.bdcolor = self.def_bdcolor if bordercolor is None else bordercolor
self.show()
return txt
def show(self):
txt = super().value()
if txt is None: # No content to draw. Future use.
return
super().show() # Draw or erase border
wri = self.writer
dev = self.device
wri.setcolor(self.fgcolor, self.bgcolor)
dev.fill_rect(self.col, self.row, self.width, wri.height, wri.bgcolor) # Blank text field
Writer.set_textpos(dev, self.row, self.col)
wri.setcolor(self.fgcolor, self.bgcolor)
wri.printstring(txt, self.invert)
wri.setcolor() # Restore defaults
class Meter(DObject):
def __init__(self, writer, row, col, *, height=50, width=10,
fgcolor=None, bgcolor=None, pointercolor=None, bordercolor=None,
divisions=5, legends=None, value=None):
super().__init__(writer, row, col, height, width, fgcolor, bgcolor, bordercolor)
self.divisions = divisions
self.legends = legends
self.pointercolor = pointercolor if pointercolor is not None else self.fgcolor
self.value(value)
def value(self, n=None):
if n is None:
return super().value()
n = super().value(min(1, max(0, n)))
self.show()
return n
def show(self):
super().show() # Draw or erase border
val = super().value()
wri = self.writer
dev = self.device
width = self.width
height = self.height
legends = self.legends
x0 = self.col
x1 = self.col + width
y0 = self.row
y1 = self.row + height
dev.fill_rect(self.col, self.row, width, height, self.bgcolor) # Blank field
if self.divisions > 0:
dy = height / (self.divisions) # Tick marks
for tick in range(self.divisions + 1):
ypos = int(y0 + dy * tick)
dev.hline(x0 + 2, ypos, x1 - x0 - 4, self.fgcolor)
if legends is not None: # Legends
dy = 0 if len(legends) <= 1 else height / (len(legends) -1)
yl = y1 - wri.height / 2 # Start at bottom
for legend in legends:
Label(wri, int(yl), x1 + 4, legend)
yl -= dy
y = int(y1 - val * height) # y position of slider
dev.hline(x0, y, width, self.pointercolor) # Draw pointer
class LED(DObject):
def __init__(self, writer, row, col, *, height=15,
fgcolor=None, bgcolor=None, bordercolor=None, legend=None):
super().__init__(writer, row, col, height, height, fgcolor, bgcolor, bordercolor)
self.legend = legend
self.radius = self.height // 2
def color(self, c):
self.fgcolor = c
self.show()
def show(self):
super().show()
wri = self.writer
dev = self.device
r = self.radius
fillcircle(dev, self.col + r, self.row + r, r, self.fgcolor)
if self.legend is not None:
Label(wri, self.row + self.height - wri.height, self.col + self.width + 1, self.legend)