kopia lustrzana https://github.com/peterhinch/micropython-font-to-py
243 wiersze
8.8 KiB
Python
243 wiersze
8.8 KiB
Python
# writer_gui.py Displayable objects based on the Writer and CWriter classes
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# V0.3 Peter Hinch 26th Aug 2018
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# The MIT License (MIT)
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#
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# Copyright (c) 2018 Peter Hinch
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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# Base class for a displayable object. Subclasses must implement .show() and .value()
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# Has position, colors and border definition.
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# border: False no border None use bgcolor, int: treat as color
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from writer import Writer
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import framebuf
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def _circle(dev, x0, y0, r, color): # Single pixel circle
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x = -r
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y = 0
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err = 2 -2*r
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while x <= 0:
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dev.pixel(x0 -x, y0 +y, color)
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dev.pixel(x0 +x, y0 +y, color)
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dev.pixel(x0 +x, y0 -y, color)
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dev.pixel(x0 -x, y0 -y, color)
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e2 = err
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if (e2 <= y):
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y += 1
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err += y*2 +1
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if (-x == y and e2 <= x):
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e2 = 0
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if (e2 > x):
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x += 1
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err += x*2 +1
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def circle(dev, x0, y0, r, color, width =1): # Draw circle
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x0, y0, r = int(x0), int(y0), int(r)
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for r in range(r, r -width, -1):
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dev._circle(x0, y0, r, color)
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def fillcircle(dev, x0, y0, r, color): # Draw filled circle
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x0, y0, r = int(x0), int(y0), int(r)
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x = -r
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y = 0
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err = 2 -2*r
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while x <= 0:
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dev.line(x0 -x, y0 -y, x0 -x, y0 +y, color)
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dev.line(x0 +x, y0 -y, x0 +x, y0 +y, color)
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e2 = err
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if (e2 <= y):
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y +=1
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err += y*2 +1
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if (-x == y and e2 <= x):
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e2 = 0
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if (e2 > x):
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x += 1
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err += x*2 +1
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class DObject():
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def __init__(self, writer, row, col, height, width, fgcolor, bgcolor, bordercolor):
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writer.set_clip(True, True, False) # Disable scrolling text
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self.writer = writer
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device = writer.device
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self.device = device
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if row < 0:
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row = 0
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self.warning()
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elif row + height >= device.height:
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row = device.height - height - 1
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self.warning()
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if col < 0:
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col = 0
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self.warning()
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elif col + width >= device.width:
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row = device.width - width - 1
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self.warning()
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self.row = row
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self.col = col
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self.width = width
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self.height = height
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self._value = None # Type depends on context but None means don't display.
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# Current colors
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if fgcolor is None:
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fgcolor = writer.fgcolor
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if bgcolor is None:
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bgcolor = writer.bgcolor
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if bordercolor is None:
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bordercolor = fgcolor
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self.fgcolor = fgcolor
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self.bgcolor = bgcolor
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# bordercolor is False if no border is to be drawn
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self.bdcolor = bordercolor
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# Default colors allow restoration after dynamic change
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self.def_fgcolor = fgcolor
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self.def_bgcolor = bgcolor
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self.def_bdcolor = bordercolor
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# has_border is True if a border was drawn
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self.has_border = False
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def warning(self):
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print('Warning: attempt to create {} outside screen dimensions.'.format(self.__class__.__name__))
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# Draw a border if .bdcolor specifies a color. If False, erase an existing border
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def show(self):
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wri = self.writer
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dev = wri.device
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if isinstance(self.bdcolor, bool): # No border
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if self.has_border: # Border exists: erase it
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dev.rect(self.col - 2, self.row - 2, self.width + 4, self.height + 4, self.bgcolor)
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self.has_border = False
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elif self.bdcolor: # Border is required
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dev.rect(self.col - 2, self.row - 2, self.width + 4, self.height + 4, self.bdcolor)
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self.has_border = True
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def value(self, v = None):
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if v is not None:
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self._value = v
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return self._value
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# text: str display string int save width
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class Label(DObject):
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def __init__(self, writer, row, col, text, invert=False, fgcolor=None, bgcolor=None, bordercolor=False):
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# Determine width of object
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if isinstance(text, int):
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width = text
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text = None
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else:
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width = writer.stringlen(text)
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height = writer.height
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super().__init__(writer, row, col, height, width, fgcolor, bgcolor, bordercolor)
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if text is not None:
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self.value(text, invert)
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def value(self, text=None, invert=False, fgcolor=None, bgcolor=None, bordercolor=None):
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txt = super().value(text)
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# Redraw even if no text supplied: colors may have changed.
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self.invert = invert
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self.fgcolor = self.def_fgcolor if fgcolor is None else fgcolor
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self.bgcolor = self.def_bgcolor if bgcolor is None else bgcolor
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if bordercolor is False:
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self.def_bdcolor = False
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self.bdcolor = self.def_bdcolor if bordercolor is None else bordercolor
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self.show()
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return txt
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def show(self):
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txt = super().value()
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if txt is None: # No content to draw. Future use.
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return
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super().show() # Draw or erase border
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wri = self.writer
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dev = self.device
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wri.setcolor(self.fgcolor, self.bgcolor)
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dev.fill_rect(self.col, self.row, self.width, wri.height, wri.bgcolor) # Blank text field
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Writer.set_textpos(dev, self.row, self.col)
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wri.setcolor(self.fgcolor, self.bgcolor)
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wri.printstring(txt, self.invert)
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wri.setcolor() # Restore defaults
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class Meter(DObject):
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def __init__(self, writer, row, col, *, height=50, width=10,
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fgcolor=None, bgcolor=None, pointercolor=None, bordercolor=None,
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divisions=5, legends=None, value=None):
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super().__init__(writer, row, col, height, width, fgcolor, bgcolor, bordercolor)
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self.divisions = divisions
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self.legends = legends
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self.pointercolor = pointercolor if pointercolor is not None else self.fgcolor
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self.value(value)
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def value(self, n=None):
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if n is None:
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return super().value()
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n = super().value(min(1, max(0, n)))
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self.show()
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return n
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def show(self):
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super().show() # Draw or erase border
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val = super().value()
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wri = self.writer
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dev = self.device
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width = self.width
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height = self.height
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legends = self.legends
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x0 = self.col
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x1 = self.col + width
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y0 = self.row
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y1 = self.row + height
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dev.fill_rect(self.col, self.row, width, height, self.bgcolor) # Blank field
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if self.divisions > 0:
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dy = height / (self.divisions) # Tick marks
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for tick in range(self.divisions + 1):
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ypos = int(y0 + dy * tick)
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dev.hline(x0 + 2, ypos, x1 - x0 - 4, self.fgcolor)
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if legends is not None: # Legends
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dy = 0 if len(legends) <= 1 else height / (len(legends) -1)
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yl = y1 - wri.height / 2 # Start at bottom
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for legend in legends:
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Label(wri, int(yl), x1 + 4, legend)
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yl -= dy
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y = int(y1 - val * height) # y position of slider
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dev.hline(x0, y, width, self.pointercolor) # Draw pointer
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class LED(DObject):
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def __init__(self, writer, row, col, *, height=15,
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fgcolor=None, bgcolor=None, bordercolor=None, legend=None):
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super().__init__(writer, row, col, height, height, fgcolor, bgcolor, bordercolor)
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self.legend = legend
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self.radius = self.height // 2
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def color(self, c):
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self.fgcolor = c
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self.show()
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def show(self):
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super().show()
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wri = self.writer
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dev = self.device
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r = self.radius
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fillcircle(dev, self.col + r, self.row + r, r, self.fgcolor)
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if self.legend is not None:
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Label(wri, self.row + self.height - wri.height, self.col + self.width + 1, self.legend)
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