import framebuf_utils import framebuf # Emulate a display driver subclassed from framebuf.FrameBuffer class Display(framebuf.FrameBuffer): def __init__(self): self.buf = bytearray(4 * 4 * 2) super().__init__(self.buf, 4, 4, framebuf.RGB565) device = Display() def foo(): width = 2 # Glyph dimensions height = 2 i = 0 while True: buf = bytearray(width * height // 8 + 1) fbc = framebuf.FrameBuffer(buf, width, height, framebuf.MONO_HMSB) fbc.pixel(0, 0, 1) print(buf) framebuf_utils.render(device, fbc, 1, 1, 0x5555, 0xaaaa) print(device.buf) print(device.pixel(0, 0)) print(device.pixel(1, 1)) print(device.pixel(2, 1)) i += 1 print(i) foo()