kopia lustrzana https://github.com/peterhinch/micropython-font-to-py
writer: framebuf_utils is now Pyboard-only. Matches reality :)
rodzic
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@ -271,19 +271,21 @@ the `framebuf.blit` method the class renders glyphs one pixel at a time. There
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is a way to improve performance. It was developed by Jim Mussared (@jimmo) and
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consists of a native C module.
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This works well on Pyboards (1.x and D) but I have had no success on other
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platforms including the Raspberry Pi Pico. The code will silently ignore this
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module on other platforms. The following applies only when run on a Pyboard.
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On import, `writer.py` attempts to import a module `framebuf_utils`. If this
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succeeds, glyph rendering will be substantially faster. If the file is not
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present the class will work using normal rendering. If the file exists but was
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compiled for a different architecture a warning message will be printed. This
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is a harmless advisory - the code will run using normal rendering.
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present the class will work using normal rendering. If the file is missing or
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invalid a harmless advisory note is printed and the code will run using normal
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rendering.
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The directory `framebuf_utils` contains the source file, the makefile and a
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version of `framebuf_utils.mpy` for `armv7m` architecture (e.g. Pyboards).
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ESP32 users with access to the development toolchain should change `Makefile`
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to specify the `xtensawin` arch and rebuild.
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It is suggested that moving the appropriate `framebuf_utils.mpy` to the target
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is only done once the basic operation of an application has been verified.
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This allows for recompiling for other architectures if anyone feels like
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experimenting. However the fact that it crashes the Pico suggests that the code
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is highly specific to the Pybaord.
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The module has a `fast_mode` variable which is set `True` on import if the mode
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was successfully engaged. User code should treat this as read-only.
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@ -25,9 +25,9 @@ import framebuf
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from uctypes import bytearray_at, addressof
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from sys import platform
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__version__ = (0, 4, 1)
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__version__ = (0, 4, 2)
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fast_mode = platform != 'rp2' # framebuf_utils crashes RP2
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fast_mode = platform == 'pyboard'
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if fast_mode:
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try:
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try:
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@ -39,8 +39,8 @@ if fast_mode:
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fast_mode = False
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except ValueError:
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fast_mode = False
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if not fast_mode:
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print('Ignoring framebuf_utils.mpy: compiled for incorrect architecture.')
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if not fast_mode:
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print('Ignoring missing or invalid framebuf_utils.mpy.')
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class DisplayState():
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