kopia lustrzana https://github.com/meshtastic/protobufs
1201 wiersze
36 KiB
Protocol Buffer
1201 wiersze
36 KiB
Protocol Buffer
syntax = "proto3";
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/*
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* Meshtastic protobufs
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*
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* For more information on protobufs (and tools to use them with the language of your choice) see
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* https://developers.google.com/protocol-buffers/docs/proto3
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*
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* We are not placing any of these defs inside a package, because if you do the
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* resulting nanopb version is super verbose package mesh.
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*
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* Protobuf build instructions:
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*
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* To build java classes for reading writing:
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* protoc -I=. --java_out /tmp mesh.proto
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*
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* To generate Nanopb c code:
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* /home/kevinh/packages/nanopb-0.4.0-linux-x86/generator-bin/protoc --nanopb_out=/tmp -I=app/src/main/proto mesh.proto
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*
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* Nanopb binaries available here: https://jpa.kapsi.fi/nanopb/download/ use nanopb 0.4.0
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*/
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option java_package = "com.geeksville.mesh";
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option optimize_for = LITE_RUNTIME;
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option go_package = "github.com/meshtastic/gomeshproto";
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import "portnums.proto";
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option java_outer_classname = "MeshProtos";
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/*
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* a gps position
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*/
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message Position {
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/*
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* The old (pre 1.2) position encoding sent lat/lon as sint32s in field 7,8.
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* Do not use to prevent confusing old apps
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*/
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reserved 7, 8;
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/*
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* The new preferred location encoding, divide by 1e-7 to get degrees
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* in floating point
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*/
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sfixed32 latitude_i = 1;
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sfixed32 longitude_i = 2;
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/*
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* This is a special 'small' position update for lat/lon.
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* It encodes a signed 16 bit latitude in the upper 2 bytes, and a signed longitude in the lower 16 bits.
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* It is not currently implemented, but can be added in an automatically backwards compatible way later.
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* Note: ONLY microlatlon OR latitude_i, longitude_i are populated in any particular position.
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* A microdelta is always relative to the last received full position.
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*
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* fixed32 microlatlon = 3;
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*/
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/*
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* In meters above MSL (but see issue #359)
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*/
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int32 altitude = 3;
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/*
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* 1-100 (0 means not provided)
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*/
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int32 battery_level = 4;
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/*
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* This is usually not sent over the mesh (to save space), but it is sent
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* from the phone so that the local device can set its RTC If it is sent over
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* the mesh (because there are devices on the mesh without GPS), it will only
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* be sent by devices which has a hardware GPS clock.
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* seconds since 1970
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*/
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fixed32 time = 9;
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/*
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* Precision positioning elements - optional and usually not included
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* ------------------------------------------------------------------
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*/
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/*
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* How the location was acquired: manual, onboard GPS, external (EUD) GPS
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*/
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enum LocSource {
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LOCSRC_UNSPECIFIED = 0;
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LOCSRC_MANUAL_ENTRY = 1;
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LOCSRC_GPS_INTERNAL = 2;
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LOCSRC_GPS_EXTERNAL = 3;
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/*
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* More location sources can be added here when available:
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* GSM, radio beacons (BLE etc), location fingerprinting etc
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*/
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}
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LocSource location_source = 10;
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/*
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* How the altitude was acquired: manual, GPS int/ext, etc
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* Default: same as location_source if present
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*/
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enum AltSource {
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ALTSRC_UNSPECIFIED = 0;
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ALTSRC_MANUAL_ENTRY = 1;
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ALTSRC_GPS_INTERNAL = 2;
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ALTSRC_GPS_EXTERNAL = 3;
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ALTSRC_BAROMETRIC = 4;
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}
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AltSource altitude_source = 11;
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/*
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* Positional timestamp (actual timestamp of GPS solution) in integer epoch seconds
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*/
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fixed32 pos_timestamp = 12;
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/*
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* Pos. timestamp milliseconds adjustment (rarely available or required)
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*/
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int32 pos_time_millis = 13;
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/*
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* HAE altitude in meters - can be used instead of MSL altitude
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*/
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sint32 altitude_hae = 14;
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/*
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* Geoidal separation in meters
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*/
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sint32 alt_geoid_sep = 15;
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/*
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* Horizontal, Vertical and Position Dilution of Precision, in 1/100 units
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* - PDOP is sufficient for most cases
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* - for higher precision scenarios, HDOP and VDOP can be used instead,
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* in which case PDOP becomes redundant (PDOP=sqrt(HDOP^2 + VDOP^2))
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*/
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uint32 PDOP = 16;
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uint32 HDOP = 17;
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uint32 VDOP = 18;
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/*
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* GPS accuracy (a hardware specific constant) in mm
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* multiplied with DOP to calculate positional accuracy
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* Default: "'bout three meters-ish" :)
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*/
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uint32 gps_accuracy = 19;
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/*
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* Ground speed in m/s and True North TRACK in 1/100 degrees
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*
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* Clarification of terms:
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* - "track" is the direction of motion (measured in horizontal plane)
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* - "heading" is where the fuselage points (measured in horizontal plane)
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* - "yaw" indicates a relative rotation about the vertical axis
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*/
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uint32 ground_speed = 20;
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uint32 ground_track = 21;
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/*
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* GPS fix quality (from NMEA GxGGA statement or similar)
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*/
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uint32 fix_quality = 22;
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/*
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* GPS fix type 2D/3D (from NMEA GxGSA statement)
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*/
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uint32 fix_type = 23;
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/*
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* GPS "Satellites in View" number
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*/
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uint32 sats_in_view = 24;
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/*
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* Sensor ID - in case multiple positioning sensors are being used
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*/
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uint32 sensor_id = 25;
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/*
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* Estimated/expected time (in seconds) until next update:
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* - if we update at fixed intervals of X seconds, use X
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* - if we update at dynamic intervals (based on relative movement etc),
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* but "AT LEAST every Y seconds", use Y
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*/
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uint32 pos_next_update = 40;
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/*
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* A sequence number, incremented with each Position message to help
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* detect lost updates if needed
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*/
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uint32 pos_seq_number = 41;
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/*
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* END precision positioning elements
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*/
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}
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/*
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* Note: these enum names must EXACTLY match the string used in the device
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* bin/build-all.sh script.
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* Because they will be used to find firmware filenames in the android app for OTA updates.
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* To match the old style filenames, _ is converted to -, p is converted to .
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*/
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enum HardwareModel {
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UNSET = 0;
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TLORA_V2 = 1;
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TLORA_V1 = 2;
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TLORA_V2_1_1p6 = 3;
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TBEAM = 4;
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// The original heltec WiFi_Lora_32_V2, which had battery voltage sensing hooked to GPIO 13 (see HELTEC_V2 for the new version).
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HELTEC_V2_0 = 5;
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TBEAM0p7 = 6;
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T_ECHO = 7;
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TLORA_V1_1p3 = 8;
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RAK4631 = 9;
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// The new version of the heltec WiFi_Lora_32_V2 board that has battery sensing hooked to GPIO 37. Sadly they did not update anything on the silkscreen to identify this board
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HELTEC_V2_1 = 10;
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// Ancient heltec WiFi_Lora_32 board
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HELTEC_V1 = 11;
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/*
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* Less common/prototype boards listed here (needs one more byte over the air)
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*/
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LORA_RELAY_V1 = 32;
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NRF52840DK = 33;
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PPR = 34;
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GENIEBLOCKS = 35;
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NRF52_UNKNOWN = 36;
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PORTDUINO = 37;
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/*
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* The simulator built into the android app
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*/
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ANDROID_SIM = 38;
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/*
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* Custom DIY device based on @NanoVHF schematics: https://github.com/NanoVHF/Meshtastic-DIY/tree/main/Schematics
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*/
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DIY_V1 = 39;
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/*
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* RAK WisBlock ESP32 core: https://docs.rakwireless.com/Product-Categories/WisBlock/RAK11200/Overview/
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*/
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RAK11200 = 40;
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}
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/*
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* The team colors are based on the names of "friendly teams" in ATAK:
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* https://github.com/deptofdefense/AndroidTacticalAssaultKit-CIV/blob/master/atak/ATAK/app/src/main/assets/filters/team_filters.xml
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*/
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enum Team {
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CLEAR = 0; /* the default (unset) is "achromatic" (unaffiliated) */
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CYAN = 1;
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WHITE = 2;
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YELLOW = 3;
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ORANGE = 4;
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MAGENTA = 5;
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RED = 6;
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MAROON = 7;
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PURPLE = 8;
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DARK_BLUE = 9;
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BLUE = 10;
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TEAL = 11;
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GREEN = 12;
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DARK_GREEN = 13;
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BROWN = 14;
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}
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/*
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* Broadcast when a newly powered mesh node wants to find a node num it can use
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* Sent from the phone over bluetooth to set the user id for the owner of this node.
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* Also sent from nodes to each other when a new node signs on (so all clients can have this info)
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*
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* The algorithm is as follows:
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* when a node starts up, it broadcasts their user and the normal flow is for all
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* other nodes to reply with their User as well (so the new node can build its nodedb)
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* If a node ever receives a User (not just the first broadcast) message where
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* the sender node number equals our node number, that indicates a collision has
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* occurred and the following steps should happen:
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*
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* If the receiving node (that was already in the mesh)'s macaddr is LOWER than the
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* new User who just tried to sign in: it gets to keep its nodenum.
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* We send a broadcast message of OUR User (we use a broadcast so that the other node can
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* receive our message, considering we have the same id - it also serves to let
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* observers correct their nodedb) - this case is rare so it should be okay.
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*
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* If any node receives a User where the macaddr is GTE than their local macaddr,
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* they have been vetoed and should pick a new random nodenum (filtering against
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* whatever it knows about the nodedb) and rebroadcast their User.
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*
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* A few nodenums are reserved and will never be requested:
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* 0xff - broadcast
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* 0 through 3 - for future use
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*/
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message User {
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/*
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* A globally unique ID string for this user.
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* In the case of Signal that would mean +16504442323, for the default macaddr derived id it would be !<8 hexidecimal bytes>.
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* Note: app developers are encouraged to also use the following standard
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* node IDs "^all" (for broadcast), "^local" (for the locally connected node)
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*/
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string id = 1;
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/*
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* A full name for this user, i.e. "Kevin Hester"
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*/
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string long_name = 2;
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/*
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* A VERY short name, ideally two characters.
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* Suitable for a tiny OLED screen
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*/
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string short_name = 3;
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/*
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* This is the addr of the radio.
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* Not populated by the phone, but added by the esp32 when broadcasting
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*/
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bytes macaddr = 4;
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/*
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* TBEAM, HELTEC, etc...
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* Starting in 1.2.11 moved to hw_model enum in the NodeInfo object.
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* Apps will still need the string here for older builds
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* (so OTA update can find the right image), but if the enum is available it will be used instead.
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*/
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HardwareModel hw_model = 6;
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/*
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* In some regions Ham radio operators have different bandwidth limitations than others.
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* If this user is a licensed operator, set this flag.
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* Also, "long_name" should be their licence number.
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*/
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bool is_licensed = 7;
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/*
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* Participants in the same network can self-group into different teams.
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* Short-term this can be used to visually differentiate them on the map;
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* in the longer term it could also help users to semi-automatically
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* select or ignore messages according to team affiliation.
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* In total, 14 teams are defined (encoded in 4 bits)
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*/
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Team team = 8;
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/*
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* Transmit power at antenna connector, in decibel-milliwatt
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* An optional self-reported value useful in network planning, discovery
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* and positioning - along with ant_gain_dbi and ant_azimuth below
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*/
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uint32 tx_power_dbm = 10;
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/*
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* Antenna gain (applicable to both Tx and Rx), in decibel-isotropic
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*/
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uint32 ant_gain_dbi = 11;
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/*
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* Directional antenna true azimuth *if applicable*, in degrees (0-360)
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* Only applicable in case of stationary nodes with a directional antenna
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* Zero = not applicable (mobile or omni) or not specified
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* (use a value of 360 to indicate an antenna azimuth of zero degrees)
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*/
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uint32 ant_azimuth = 12;
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}
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/*
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* A message used in our Dynamic Source Routing protocol (RFC 4728 based)
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*/
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message RouteDiscovery {
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/*
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* The list of nodenums this packet has visited so far
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*/
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repeated fixed32 route = 2;
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}
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/*
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* A Routing control Data packet handled by the routing plugin
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*/
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message Routing {
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/*
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* A failure in delivering a message (usually used for routing control messages, but might be provided in addition to ack.fail_id to provide
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* details on the type of failure).
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*/
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enum Error {
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/*
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* This message is not a failure
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*/
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NONE = 0;
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/*
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* Our node doesn't have a route to the requested destination anymore.
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*/
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NO_ROUTE = 1;
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/*
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* We received a nak while trying to forward on your behalf
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*/
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GOT_NAK = 2;
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TIMEOUT = 3;
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/*
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* No suitable interface could be found for delivering this packet
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*/
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NO_INTERFACE = 4;
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/*
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* We reached the max retransmission count (typically for naive flood routing)
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*/
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MAX_RETRANSMIT = 5;
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/*
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* No suitable channel was found for sending this packet (i.e. was requested channel index disabled?)
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*/
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NO_CHANNEL = 6;
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/*
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* The packet was too big for sending (exceeds interface MTU after encoding)
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*/
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TOO_LARGE = 7;
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/*
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* The request had want_response set, the request reached the destination node, but no service on that node wants to send a response
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* (possibly due to bad channel permissions)
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*/
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NO_RESPONSE = 8;
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/*
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* The application layer service on the remote node received your request, but considered your request somehow invalid
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*/
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BAD_REQUEST = 32;
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||
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/*
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* The application layer service on the remote node received your request, but considered your request not authorized (i.e you did not
|
||
* send the request on the required bound channel)
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||
*/
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NOT_AUTHORIZED = 33;
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||
}
|
||
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||
oneof variant {
|
||
/*
|
||
* A route request going from the requester
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||
*/
|
||
RouteDiscovery route_request = 1;
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||
|
||
/*
|
||
* A route reply
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||
*/
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||
RouteDiscovery route_reply = 2;
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||
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/*
|
||
* A failure in delivering a message (usually used for routing control messages, but might be provided
|
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* in addition to ack.fail_id to provide details on the type of failure).
|
||
*/
|
||
Error error_reason = 3;
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||
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||
/*
|
||
* Deprecated - this has been replced with error_reason == NONE && request_id != 0
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||
* This is an ack.
|
||
* This packet is a requested acknoledgement indicating that we have received
|
||
* the specified message ID.
|
||
* This packet type can be used both for immediate (0 hops) messages or can be routed through multiple hops if dest is set.
|
||
* Note: As an optimization, recipients can _also_ populate a field in payload
|
||
* if they think the recipient would appreciate that extra state.
|
||
*
|
||
* fixed32 success_id = 4;
|
||
*/
|
||
|
||
/*
|
||
* Deprecated - this has been replced with error_reason !== NONE && request_id != 0
|
||
* This is a nak, we failed to deliver this message.
|
||
*
|
||
* fixed32 fail_id = 5;
|
||
*/
|
||
}
|
||
}
|
||
|
||
/*
|
||
* (Formerly called SubPacket)
|
||
* The payload portion fo a packet, this is the actual bytes that are sent
|
||
* inside a radio packet (because from/to are broken out by the comms library)
|
||
*/
|
||
message Data {
|
||
|
||
/*
|
||
* Formerly named typ and of type Type
|
||
*/
|
||
PortNum portnum = 1;
|
||
|
||
/*
|
||
* Required
|
||
*/
|
||
bytes payload = 2;
|
||
|
||
/*
|
||
* Not normally used, but for testing a sender can request that recipient
|
||
* responds in kind (i.e. if it received a position, it should unicast back it's position).
|
||
* Note: that if you set this on a broadcast you will receive many replies.
|
||
*/
|
||
bool want_response = 3;
|
||
|
||
/*
|
||
* The address of the destination node.
|
||
* This field is is filled in by the mesh radio device software, application
|
||
* layer software should never need it.
|
||
* RouteDiscovery messages _must_ populate this.
|
||
* Other message types might need to if they are doing multihop routing.
|
||
*/
|
||
fixed32 dest = 4;
|
||
|
||
/*
|
||
* The address of the original sender for this message.
|
||
* This field should _only_ be populated for reliable multihop packets (to keep
|
||
* packets small).
|
||
*/
|
||
fixed32 source = 5;
|
||
|
||
/*
|
||
* Only used in routing or response messages.
|
||
* Indicates the original message ID that this message is reporting failure on. (formerly called original_id)
|
||
*/
|
||
fixed32 request_id = 6;
|
||
|
||
/*
|
||
* If set, this message is intened to be a reply to a previously sent message with the defined id.
|
||
*/
|
||
fixed32 reply_id = 7;
|
||
|
||
/*
|
||
* Defaults to false. If true, then what is in the payload should be treated as an emoji like giving
|
||
* a message a heart or poop emoji.
|
||
*/
|
||
bool is_tapback = 8;
|
||
}
|
||
|
||
/*
|
||
* A packet envelope sent/received over the mesh
|
||
* only payloadVariant is sent in the payload portion of the LORA packet.
|
||
* The other fields are either not sent at all, or sent in the special 16 byte LORA header.
|
||
*/
|
||
message MeshPacket {
|
||
|
||
/*
|
||
* The priority of this message for sending.
|
||
* Higher priorities are sent first (when managing the transmit queue).
|
||
* This field is never sent over the air, it is only used internally inside of a local device node.
|
||
* API clients (either on the local node or connected directly to the node)
|
||
* can set this parameter if necessary.
|
||
*
|
||
* (values must be <= 127 to keep protobuf field to one byte in size.
|
||
*
|
||
* Detailed background on this field:
|
||
*
|
||
* I noticed a funny side effect of lora being so slow: Usually when making
|
||
* a protocol there isn’t much need to use message priority to change the order
|
||
* of transmission (because interfaces are fairly fast).
|
||
* But for lora where packets can take a few seconds each, it is very important
|
||
* to make sure that critical packets are sent ASAP.
|
||
* In the case of meshtastic that means we want to send protocol acks as soon as possible
|
||
* (to prevent unneeded retransmissions), we want routing messages to be sent next,
|
||
* then messages marked as reliable and finally ‘background’ packets like periodic position updates.
|
||
*
|
||
* So I bit the bullet and implemented a new (internal - not sent over the air)
|
||
* field in MeshPacket called ‘priority’.
|
||
* And the transmission queue in the router object is now a priority queue.
|
||
*/
|
||
enum Priority {
|
||
/*
|
||
* Treated as Priority.DEFAULT
|
||
*/
|
||
UNSET = 0;
|
||
|
||
MIN = 1;
|
||
|
||
/*
|
||
* Background position updates are sent with very low priority -
|
||
* if the link is super congested they might not go out at all
|
||
*/
|
||
BACKGROUND = 10;
|
||
|
||
/*
|
||
* This priority is used for most messages that don't have a priority set
|
||
*/
|
||
DEFAULT = 64;
|
||
|
||
/*
|
||
* If priority is unset but the message is marked as want_ack,
|
||
* assume it is important and use a slightly higher priority
|
||
*/
|
||
RELIABLE = 70;
|
||
|
||
/*
|
||
* Ack/naks are sent with very high priority to ensure that retransmission
|
||
* stops as soon as possible
|
||
*/
|
||
ACK = 120;
|
||
|
||
MAX = 127;
|
||
}
|
||
|
||
/*
|
||
* Identify if this is a delayed packet
|
||
*/
|
||
enum Delayed {
|
||
/*
|
||
* If unset, the message is being sent in real time.
|
||
*/
|
||
NO_DELAY = 0;
|
||
|
||
/*
|
||
* The message is delayed and was originally a broadcast
|
||
*/
|
||
DELAYED_BROADCAST = 1;
|
||
|
||
/*
|
||
* The message is delayed and was originally a direct message
|
||
*/
|
||
DELAYED_DIRECT = 2;
|
||
}
|
||
|
||
/*
|
||
* The sending node number.
|
||
* Note: Our crypto implementation uses this field as well.
|
||
* See [crypto](/developers/device/encryption.md) for details.
|
||
* FIXME - really should be fixed32 instead, this encoding only hurts the ble link though.
|
||
*/
|
||
fixed32 from = 1;
|
||
|
||
/*
|
||
* The (immediatSee Priority description for more details.y should be fixed32 instead, this encoding only
|
||
* hurts the ble link though.
|
||
*/
|
||
fixed32 to = 2;
|
||
|
||
/*
|
||
* (Usually) If set, this indicates the index in the secondary_channels table that this packet was sent/received on.
|
||
* If unset, packet was on the primary channel.
|
||
* A particular node might know only a subset of channels in use on the mesh.
|
||
* Therefore channel_index is inherently a local concept and meaningless to send between nodes.
|
||
* Very briefly, while sending and receiving deep inside the device Router code, this field instead
|
||
* contains the 'channel hash' instead of the index.
|
||
* This 'trick' is only used while the payloadVariant is an 'encrypted'.
|
||
*/
|
||
uint32 channel = 3;
|
||
|
||
/*
|
||
* Internally to the mesh radios we will route SubPackets encrypted per [this](/developers/device/encryption.md).
|
||
* However, when a particular node has the correct
|
||
* key to decode a particular packet, it will decode the payload into a SubPacket protobuf structure.
|
||
* Software outside of the device nodes will never encounter a packet where
|
||
* "decoded" is not populated (i.e. any encryption/decryption happens before reaching the applications)
|
||
* The numeric IDs for these fields were selected to keep backwards compatibility with old applications.
|
||
*/
|
||
|
||
oneof payloadVariant {
|
||
Data decoded = 4;
|
||
bytes encrypted = 5;
|
||
}
|
||
|
||
/*
|
||
* A unique ID for this packet.
|
||
* Always 0 for no-ack packets or non broadcast packets (and therefore take zero bytes of space).
|
||
* Otherwise a unique ID for this packet, useful for flooding algorithms.
|
||
* ID only needs to be unique on a _per sender_ basis, and it only
|
||
* needs to be unique for a few minutes (long enough to last for the length of
|
||
* any ACK or the completion of a mesh broadcast flood).
|
||
* Note: Our crypto implementation uses this id as well.
|
||
* See [crypto](/developers/device/encryption.md) for details.
|
||
* FIXME - really should be fixed32 instead, this encoding only
|
||
* hurts the ble link though.
|
||
*/
|
||
fixed32 id = 6;
|
||
|
||
/*
|
||
* The time this message was received by the esp32 (secs since 1970).
|
||
* Note: this field is _never_ sent on the radio link itself (to save space) Times
|
||
* are typically not sent over the mesh, but they will be added to any Packet
|
||
* (chain of SubPacket) sent to the phone (so the phone can know exact time of reception)
|
||
*/
|
||
fixed32 rx_time = 7;
|
||
|
||
/*
|
||
* *Never* sent over the radio links.
|
||
* Set during reception to indicate the SNR of this packet.
|
||
* Used to collect statistics on current link quality.
|
||
*/
|
||
float rx_snr = 8;
|
||
|
||
/*
|
||
* If unset treated as zero (no forwarding, send to adjacent nodes only)
|
||
* if 1, allow hopping through one node, etc...
|
||
* For our usecase real world topologies probably have a max of about 3.
|
||
* This field is normally placed into a few of bits in the header.
|
||
*/
|
||
uint32 hop_limit = 10;
|
||
|
||
/*
|
||
* This packet is being sent as a reliable message, we would prefer it to arrive at the destination.
|
||
* We would like to receive a ack packet in response.
|
||
* Broadcasts messages treat this flag specially: Since acks for broadcasts would
|
||
* rapidly flood the channel, the normal ack behavior is suppressed.
|
||
* Instead, the original sender listens to see if at least one node is rebroadcasting this packet (because naive flooding algorithm).
|
||
* If it hears that the odds (given typical LoRa topologies) the odds are very high that every node should eventually receive the message.
|
||
* So FloodingRouter.cpp generates an implicit ack which is delivered to the original sender.
|
||
* If after some time we don't hear anyone rebroadcast our packet, we will timeout and retransmit, using the regular resend logic.
|
||
* Note: This flag is normally sent in a flag bit in the header when sent over the wire
|
||
*/
|
||
bool want_ack = 11;
|
||
|
||
/*
|
||
* The priority of this message for sending.
|
||
* See MeshPacket.Priority description for more details.
|
||
*/
|
||
Priority priority = 12;
|
||
|
||
/*
|
||
* rssi of received packet. Only sent to phone for dispay purposes.
|
||
*/
|
||
int32 rx_rssi = 13;
|
||
|
||
/*
|
||
* Describe if this message is delayed
|
||
*/
|
||
Delayed delayed = 15;
|
||
|
||
}
|
||
|
||
/*
|
||
* Shared constants between device and phone
|
||
*/
|
||
enum Constants {
|
||
|
||
/*
|
||
* First enum must be zero, and we are just using this enum to
|
||
* pass int constants between two very different environments
|
||
*/
|
||
Unused = 0;
|
||
|
||
/*
|
||
* From mesh.options
|
||
* note: this payload length is ONLY the bytes that are sent inside of the Data protobuf (excluding protobuf overhead). The 16 byte header is
|
||
* outside of this envelope
|
||
*/
|
||
DATA_PAYLOAD_LEN = 237;
|
||
}
|
||
|
||
/*
|
||
* The bluetooth to device link:
|
||
*
|
||
* Old BTLE protocol docs from TODO, merge in above and make real docs...
|
||
*
|
||
* use protocol buffers, and NanoPB
|
||
*
|
||
* messages from device to phone:
|
||
* POSITION_UPDATE (..., time)
|
||
* TEXT_RECEIVED(from, text, time)
|
||
* OPAQUE_RECEIVED(from, payload, time) (for signal messages or other applications)
|
||
*
|
||
* messages from phone to device:
|
||
* SET_MYID(id, human readable long, human readable short) (send down the unique ID
|
||
* string used for this node, a human readable string shown for that id, and a very
|
||
* short human readable string suitable for oled screen) SEND_OPAQUE(dest, payload)
|
||
* (for signal messages or other applications) SEND_TEXT(dest, text) Get all
|
||
* nodes() (returns list of nodes, with full info, last time seen, loc, battery
|
||
* level etc) SET_CONFIG (switches device to a new set of radio params and
|
||
* preshared key, drops all existing nodes, force our node to rejoin this new group)
|
||
*
|
||
* Full information about a node on the mesh
|
||
*/
|
||
message NodeInfo {
|
||
|
||
/*
|
||
* The node number
|
||
*/
|
||
uint32 num = 1;
|
||
|
||
/*
|
||
* The user info for this node
|
||
*/
|
||
User user = 2;
|
||
|
||
/*
|
||
* This position data. Note: before 1.2.14 we would also store the last time we've heard from this node in position.time, that is no longer true.
|
||
* Position.time now indicates the last time we received a POSITION from that node.
|
||
*/
|
||
Position position = 3;
|
||
|
||
/*
|
||
* Returns the Signal-to-noise ratio (SNR) of the last received message,
|
||
* as measured by the receiver. Return SNR of the last received message in dB
|
||
*/
|
||
float snr = 7;
|
||
|
||
/*
|
||
* Returns the last measured frequency error.
|
||
* The LoRa receiver estimates the frequency offset between the receiver
|
||
* center frequency and that of the received LoRa signal. This function
|
||
* returns the estimates offset (in Hz) of the last received message.
|
||
* Caution: this measurement is not absolute, but is measured relative to the
|
||
* local receiver's oscillator. Apparent errors may be due to the
|
||
* transmitter, the receiver or both. \return The estimated center frequency
|
||
* offset in Hz of the last received message.
|
||
* int32 frequency_error = 6;
|
||
* enum RouteState {
|
||
* Invalid = 0;
|
||
* Discovering = 1;
|
||
* Valid = 2;
|
||
* }
|
||
* Not needed?
|
||
* RouteState route = 4;
|
||
*/
|
||
|
||
/*
|
||
* Not currently used (till full DSR deployment?) Our current preferred node node for routing - might be the same as num if
|
||
* we are adjacent Or zero if we don't yet know a route to this node.
|
||
* fixed32 next_hop = 5;
|
||
*/
|
||
|
||
/*
|
||
* Set to indicate the last time we received a packet from this node
|
||
*/
|
||
fixed32 last_heard = 4;
|
||
}
|
||
|
||
/*
|
||
* Error codes for critical errors
|
||
*
|
||
* The device might report these fault codes on the screen.
|
||
* If you encounter a fault code, please post on the meshtastic.discourse.group
|
||
* and we'll try to help.
|
||
*/
|
||
enum CriticalErrorCode {
|
||
None = 0;
|
||
|
||
/*
|
||
* A software bug was detected while trying to send lora
|
||
*/
|
||
TxWatchdog = 1;
|
||
|
||
/*
|
||
* A software bug was detected on entry to sleep
|
||
*/
|
||
SleepEnterWait = 2;
|
||
|
||
/*
|
||
* No Lora radio hardware could be found
|
||
*/
|
||
NoRadio = 3;
|
||
|
||
/*
|
||
* Not normally used
|
||
*/
|
||
Unspecified = 4;
|
||
|
||
/*
|
||
* We failed while configuring a UBlox GPS
|
||
*/
|
||
UBloxInitFailed = 5;
|
||
|
||
/*
|
||
* This board was expected to have a power management chip and it is missing or broken
|
||
*/
|
||
NoAXP192 = 6;
|
||
|
||
/*
|
||
* The channel tried to set a radio setting which is not supported by this chipset,
|
||
* radio comms settings are now undefined.
|
||
*/
|
||
InvalidRadioSetting = 7;
|
||
|
||
/*
|
||
* Radio transmit hardware failure. We sent data to the radio chip, but it didn't
|
||
* reply with an interrupt.
|
||
*/
|
||
TransmitFailed = 8;
|
||
|
||
/*
|
||
* We detected that the main CPU voltage dropped below the minumum acceptable value
|
||
*/
|
||
Brownout = 9;
|
||
|
||
/* Selftest of SX1262 radio chip failed */
|
||
SX1262Failure = 10;
|
||
|
||
/* A (likely software but possibly hardware) failure was detected while trying to send packets. If this occurs on your board, please
|
||
post in the forum so that we can ask you to collect some information to allow fixing this bug */
|
||
RadioSpiBug = 11;
|
||
}
|
||
|
||
/*
|
||
* Unique local debugging info for this node
|
||
* Note: we don't include position or the user info, because that will come in the
|
||
* Sent to the phone in response to WantNodes.
|
||
*/
|
||
message MyNodeInfo {
|
||
|
||
/*
|
||
* Tells the phone what our node number is, default starting value is
|
||
* lowbyte of macaddr, but it will be fixed if that is already in use
|
||
*/
|
||
uint32 my_node_num = 1;
|
||
|
||
/*
|
||
* Note: This flag merely means we detected a hardware GPS in our node.
|
||
* Not the same as UserPreferences.location_sharing
|
||
*/
|
||
bool has_gps = 2;
|
||
|
||
/*
|
||
* # of frequencies that can be used (set at build time in the device flash image).
|
||
* Note: this is different from max_channels, this field is telling the # of frequency bands this node can use.
|
||
* (old name was num_channels)
|
||
*/
|
||
uint32 num_bands = 3;
|
||
|
||
/*
|
||
* The maximum number of 'software' channels that can be set on this node.
|
||
*/
|
||
uint32 max_channels = 15;
|
||
|
||
/*
|
||
* Deprecated! ONLY USED IN DEVICE CODE (for upgrading old 1.0 firmwares) DO NOT READ ELSEWHERE.
|
||
* The region code for my radio (US, CN, etc...)
|
||
* Note: This string is deprecated.
|
||
* The 1.0 builds populate it based on the flashed firmware name.
|
||
* But for newer builds this string will be unpopulated (missing/null).
|
||
* For those builds you should instead look at the new read/write region enum in UserSettings
|
||
* The format of this string was 1.0-US or 1.0-CN etc.. Or empty string if unset.
|
||
*/
|
||
string region = 4 [deprecated = true];
|
||
|
||
/*
|
||
* TBEAM, HELTEC, etc...
|
||
* Starting in 1.2.11 moved to hw_model enum in the NodeInfo object.
|
||
* Apps will still need the string here for older builds
|
||
* (so OTA update can find the right image), but if the enum is available it will be used instead.
|
||
*/
|
||
string hw_model_deprecated = 5 [deprecated = true];
|
||
|
||
/*
|
||
* 0.0.5 etc...
|
||
*/
|
||
string firmware_version = 6;
|
||
|
||
/*
|
||
* An error message we'd like to report back to the mothership through analytics.
|
||
* It indicates a serious bug occurred on the device, the device coped with it,
|
||
* but we still want to tell the devs about the bug.
|
||
* This field will be cleared after the phone reads MyNodeInfo
|
||
* (i.e. it will only be reported once)
|
||
* a numeric error code to go with error message, zero means no error
|
||
*/
|
||
CriticalErrorCode error_code = 7;
|
||
|
||
/*
|
||
* A numeric error address (nonzero if available)
|
||
*/
|
||
uint32 error_address = 8;
|
||
|
||
/*
|
||
* The total number of errors this node has ever encountered
|
||
* (well - since the last time we discarded preferences)
|
||
*/
|
||
uint32 error_count = 9;
|
||
|
||
/*
|
||
* The total number of reboots this node has ever encountered
|
||
* (well - since the last time we discarded preferences)
|
||
*/
|
||
uint32 reboot_count = 10;
|
||
|
||
/*
|
||
* Calculated bitrate of the current channel (in Bytes Per Second)
|
||
*/
|
||
float bitrate = 11;
|
||
|
||
/*
|
||
* How long before we consider a message abandoned and we can clear our
|
||
* caches of any messages in flight Normally quite large to handle the worst case
|
||
* message delivery time, 5 minutes.
|
||
* Formerly called FLOOD_EXPIRE_TIME in the device code
|
||
*/
|
||
uint32 message_timeout_msec = 13;
|
||
|
||
/*
|
||
* The minimum app version that can talk to this device.
|
||
* Phone/PC apps should compare this to their build number and if too low tell the user they must update their app
|
||
*/
|
||
uint32 min_app_version = 14;
|
||
|
||
/*
|
||
* 24 time windows of 1hr each with the airtime transmitted out of the device per hour.
|
||
*/
|
||
repeated uint32 air_period_tx = 16;
|
||
|
||
/*
|
||
* 24 time windows of 1hr each with the airtime of valid packets for your mesh.
|
||
*/
|
||
repeated uint32 air_period_rx = 17;
|
||
|
||
/*
|
||
* Is the device wifi capable?
|
||
*/
|
||
bool has_wifi = 18;
|
||
|
||
/*
|
||
* Utilization for the current channel, including well formed TX, RX and malformed RX (aka noise).
|
||
*/
|
||
float channel_utilization = 19;
|
||
|
||
/*
|
||
* Percent of airtime for transmission used within the last hour.
|
||
*/
|
||
float air_util_tx = 20;
|
||
|
||
|
||
|
||
|
||
/*
|
||
* FIXME - add more useful debugging state (queue depths etc)
|
||
*/
|
||
}
|
||
|
||
/*
|
||
* Debug output from the device.
|
||
*
|
||
* To minimize the size of records inside the device code, if a time/source/level is not set
|
||
* on the message it is assumed to be a continuation of the previously sent message.
|
||
* This allows the device code to use fixed maxlen 64 byte strings for messages,
|
||
* and then extend as needed by emitting multiple records.
|
||
*/
|
||
message LogRecord {
|
||
|
||
/*
|
||
* Log levels, chosen to match python logging conventions.
|
||
*/
|
||
enum Level {
|
||
UNSET = 0;
|
||
CRITICAL = 50;
|
||
ERROR = 40;
|
||
WARNING = 30;
|
||
INFO = 20;
|
||
DEBUG = 10;
|
||
TRACE = 5;
|
||
}
|
||
|
||
string message = 1;
|
||
|
||
/*
|
||
* Seconds since 1970 - or 0 for unknown/unset
|
||
*/
|
||
fixed32 time = 2;
|
||
|
||
/*
|
||
* Usually based on thread name - if known
|
||
*/
|
||
string source = 3;
|
||
|
||
/*
|
||
* Not yet set
|
||
*/
|
||
Level level = 4;
|
||
}
|
||
|
||
/*
|
||
* Packets from the radio to the phone will appear on the fromRadio characteristic.
|
||
* It will support READ and NOTIFY. When a new packet arrives the device will BLE notify?
|
||
* It will sit in that descriptor until consumed by the phone,
|
||
* at which point the next item in the FIFO will be populated.
|
||
*/
|
||
message FromRadio {
|
||
|
||
/*
|
||
* In the <1.2 versions packet had ID 2, to prevent confusing old apps with our new packets, we've changed
|
||
*/
|
||
reserved 2;
|
||
|
||
/*
|
||
* In the <1.2 versions nodeinfo had ID 4, to prevent confusing old apps with our new packets, we've changed
|
||
*/
|
||
reserved 6;
|
||
|
||
/*
|
||
* The packet num, used to allow the phone to request missing read packets from the FIFO,
|
||
* see our bluetooth docs
|
||
*/
|
||
uint32 num = 1;
|
||
|
||
oneof payloadVariant {
|
||
|
||
MeshPacket packet = 11;
|
||
|
||
/*
|
||
* Tells the phone what our node number is, can be -1 if we've not yet joined a mesh.
|
||
* NOTE: This ID must not change - to keep (minimal) compatibility with <1.2 version of android apps.
|
||
*/
|
||
MyNodeInfo my_info = 3;
|
||
|
||
/*
|
||
* One packet is sent for each node in the on radio DB
|
||
* starts over with the first node in our DB
|
||
*/
|
||
NodeInfo node_info = 4;
|
||
|
||
/*
|
||
* Set to send debug console output over our protobuf stream
|
||
*/
|
||
LogRecord log_record = 7;
|
||
|
||
/*
|
||
* Sent as true once the device has finished sending all of the responses to want_config
|
||
* recipient should check if this ID matches our original request nonce, if
|
||
* not, it means your config responses haven't started yet.
|
||
* NOTE: This ID must not change - to keep (minimal) compatibility with <1.2 version of android apps.
|
||
*/
|
||
uint32 config_complete_id = 8;
|
||
|
||
/*
|
||
* Sent to tell clients the radio has just rebooted.
|
||
* Set to true if present.
|
||
* Not used on all transports, currently just used for the serial console.
|
||
* NOTE: This ID must not change - to keep (minimal) compatibility with <1.2 version of android apps.
|
||
*/
|
||
bool rebooted = 9;
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
* Packets/commands to the radio will be written (reliably) to the toRadio characteristic.
|
||
* Once the write completes the phone can assume it is handled.
|
||
*/
|
||
message ToRadio {
|
||
|
||
/*
|
||
* Instead of sending want_config_id as a uint32, newer clients send this structure with information about the client.
|
||
*/
|
||
message PeerInfo {
|
||
/*
|
||
* The numeric version code for the client application, which in some cases are used to control device behavior (so the device can
|
||
* make assumptions about who is using the API.
|
||
*/
|
||
uint32 app_version = 1;
|
||
|
||
/*
|
||
* True if the peer device can gateway MQTT packets.
|
||
* If true, the device will not try to send packets to the internet directly,
|
||
* instead it will pass the packets to the peer for dispatching.
|
||
* This feature is optional, if set to false the device will assume the client can not gateway to MQTT.
|
||
*/
|
||
bool mqtt_gateway = 2;
|
||
}
|
||
|
||
/*
|
||
* In the <1.2 versions packet had ID 2, to prevent confusing old apps with our new packets, we've changed.
|
||
* 101-103 were used for set_radio, set_owner, set_channel
|
||
*/
|
||
reserved 1, 101, 102, 103;
|
||
|
||
oneof payloadVariant {
|
||
|
||
/*
|
||
* Send this packet on the mesh
|
||
*/
|
||
MeshPacket packet = 2;
|
||
|
||
/*
|
||
* Information about the peer, sent after the phone sneds want_config_id.
|
||
* Old clients do not send this, which is fine.
|
||
*/
|
||
PeerInfo peer_info = 3;
|
||
|
||
/*
|
||
* Phone wants radio to send full node db to the phone, This is
|
||
* typically the first packet sent to the radio when the phone gets a
|
||
* bluetooth connection. The radio will respond by sending back a
|
||
* MyNodeInfo, a owner, a radio config and a series of
|
||
* FromRadio.node_infos, and config_complete
|
||
* the integer you write into this field will be reported back in the
|
||
* config_complete_id response this allows clients to never be confused by
|
||
* a stale old partially sent config.
|
||
*/
|
||
uint32 want_config_id = 100;
|
||
|
||
/*
|
||
* Tell API server we are disconnecting now.
|
||
* This is useful for serial links where there is no hardware/protocol based notification that the client has dropped the link.
|
||
* (Sending this message is optional for clients)
|
||
*/
|
||
bool disconnect = 104;
|
||
}
|
||
}
|