kopia lustrzana https://github.com/meshtastic/protobufs
249 wiersze
8.8 KiB
Protocol Buffer
249 wiersze
8.8 KiB
Protocol Buffer
syntax = "proto3";
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/*
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* Meshtastic protobufs
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*
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* For more information on protobufs (and tools to use them with the language of your choice) see
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* https://developers.google.com/protocol-buffers/docs/proto3
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*
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* We are not placing any of these defs inside a package, because if you do the
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* resulting nanopb version is super verbose package mesh.
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*
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* Protobuf build instructions:
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*
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* To build java classes for reading writing:
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* protoc -I=. --java_out /tmp mesh.proto
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*
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* To generate Nanopb c code:
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* /home/kevinh/packages/nanopb-0.4.0-linux-x86/generator-bin/protoc --nanopb_out=/tmp -I=app/src/main/proto mesh.proto
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*
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* Nanopb binaries available here: https://jpa.kapsi.fi/nanopb/download/ use nanopb 0.4.0
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*/
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option java_package = "com.geeksville.mesh";
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option optimize_for = LITE_RUNTIME;
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option go_package = "github.com/meshtastic/gomeshproto";
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option java_outer_classname = "ChannelProtos";
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/*
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* Full settings (center freq, spread factor, pre-shared secret key etc...)
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* needed to configure a radio for speaking on a particular channel This
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* information can be encoded as a QRcode/url so that other users can configure
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* their radio to join the same channel.
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* A note about how channel names are shown to users: channelname-Xy
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* poundsymbol is a prefix used to indicate this is a channel name (idea from @professr).
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* Where X is a letter from A-Z (base 26) representing a hash of the PSK for this
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* channel - so that if the user changes anything about the channel (which does
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* force a new PSK) this letter will also change. Thus preventing user confusion if
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* two friends try to type in a channel name of "BobsChan" and then can't talk
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* because their PSKs will be different.
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* The PSK is hashed into this letter by "0x41 + [xor all bytes of the psk ] modulo 26"
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* This also allows the option of someday if people have the PSK off (zero), the
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* users COULD type in a channel name and be able to talk.
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* Y is a lower case letter from a-z that represents the channel 'speed' settings
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* (for some future definition of speed)
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*
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* FIXME: Add description of multi-channel support and how primary vs secondary channels are used.
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* FIXME: explain how apps use channels for security.
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* explain how remote settings and remote gpio are managed as an example
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*/
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message ChannelSettings {
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/*
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* If zero then, use default max legal continuous power (ie. something that won't
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* burn out the radio hardware)
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* In most cases you should use zero here.
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* Units are in dBm.
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*/
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int32 tx_power = 1;
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/*
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* Standard predefined channel settings
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* Note: these mappings must match ModemConfigChoice in the device code.
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*/
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enum ModemConfig {
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/*
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*/
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VLongSlow = 0;
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/*
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*/
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LongSlow = 1;
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/*
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*/
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LongFast = 2;
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/*
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*/
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MidSlow = 3;
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/*
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*/
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MidFast = 4;
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/*
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*/
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ShortSlow = 5;
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/*
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*/
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ShortFast = 6;
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}
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/*
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* Note: This is the 'old' mechanism for specifying channel parameters.
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* Either modem_config or bandwidth/spreading/coding will be specified - NOT BOTH.
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* As a heuristic: If bandwidth is specified, do not use modem_config.
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* Because protobufs take ZERO space when the value is zero this works out nicely.
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* This value is replaced by bandwidth/spread_factor/coding_rate.
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* If you'd like to experiment with other options add them to MeshRadio.cpp in the device code.
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*/
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ModemConfig modem_config = 3;
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/*
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* Bandwidth in MHz
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* Certain bandwidth numbers are 'special' and will be converted to the
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* appropriate floating point value: 31 -> 31.25MHz
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*/
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uint32 bandwidth = 6;
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/*
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* A number from 7 to 12.
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* Indicates number of chirps per symbol as 1<<spread_factor.
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*/
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uint32 spread_factor = 7;
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/*
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* The denominator of the coding rate.
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* ie for 4/8, the value is 8. 5/8 the value is 5.
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*/
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uint32 coding_rate = 8;
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/*
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* NOTE: this field is _independent_ and unrelated to the concepts in channel.proto.
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* this is controlling the actual hardware frequency the radio is transmitting on.
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* In a perfect world we would have called it something else (band?) but I forgot to make this change during the big 1.2 renaming.
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* Most users should never need to be exposed to this field/concept.
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* A channel number between 1 and 13 (or whatever the max is in the current
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* region). If ZERO then the rule is "use the old channel name hash based
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* algorithm to derive the channel number")
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* If using the hash algorithm the channel number will be: hash(channel_name) %
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* NUM_CHANNELS (Where num channels depends on the regulatory region).
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* NUM_CHANNELS_US is 13, for other values see MeshRadio.h in the device code.
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* hash a string into an integer - djb2 by Dan Bernstein. -
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* http://www.cse.yorku.ca/~oz/hash.html
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* unsigned long hash(char *str) {
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* unsigned long hash = 5381; int c;
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* while ((c = *str++) != 0)
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* hash = ((hash << 5) + hash) + (unsigned char) c;
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* return hash;
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* }
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*/
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uint32 channel_num = 9;
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/*
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* A simple pre-shared key for now for crypto.
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* Must be either 0 bytes (no crypto), 16 bytes (AES128), or 32 bytes (AES256).
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* A special shorthand is used for 1 byte long psks.
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* These psks should be treated as only minimally secure,
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* because they are listed in this source code.
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* Those bytes are mapped using the following scheme:
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* `0` = No crypto
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* `1` = The special "default" channel key: {0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59, 0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf}
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* `2` through 10 = The default channel key, except with 1 through 9 added to the last byte.
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* Shown to user as simple1 through 10
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*/
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bytes psk = 4;
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/*
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* A SHORT name that will be packed into the URL.
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* Less than 12 bytes.
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* Something for end users to call the channel
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* If this is the empty string it is assumed that this channel
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* is the special (minimally secure) "Default"channel.
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* In user interfaces it should be rendered as a local language translation of "X".
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* For channel_num hashing empty string will be treated as "X".
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* Where "X" is selected based on the English words listed above for ModemConfig
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*/
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string name = 5;
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/*
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* Used to construct a globally unique channel ID.
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* The full globally unique ID will be: "name.id" where ID is shown as base36.
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* Assuming that the number of meshtastic users is below 20K (true for a long time)
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* the chance of this 64 bit random number colliding with anyone else is super low.
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* And the penalty for collision is low as well, it just means that anyone trying to decrypt channel messages might need to
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* try multiple candidate channels.
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* Any time a non wire compatible change is made to a channel, this field should be regenerated.
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* There are a small number of 'special' globally known (and fairly) insecure standard channels.
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* Those channels do not have a numeric id included in the settings, but instead it is pulled from
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* a table of well known IDs.
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* (see Well Known Channels FIXME)
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*/
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fixed32 id = 10;
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/*
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* If true, messages on the mesh will be sent to the *public* internet by any gateway ndoe
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*/
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bool uplink_enabled = 16;
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/*
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* If true, messages seen on the internet will be forwarded to the local mesh.
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*/
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bool downlink_enabled = 17;
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}
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/*
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* A pair of a channel number, mode and the (sharable) settings for that channel
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*/
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message Channel {
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/*
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* How this channel is being used (or not).
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*
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* Note: this field is an enum to give us options for the future.
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* In particular, someday we might make a 'SCANNING' option.
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* SCANNING channels could have different frequencies and the radio would
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* occasionally check that freq to see if anything is being transmitted.
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*
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* For devices that have multiple physical radios attached, we could keep multiple PRIMARY/SCANNING channels active at once to allow
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* cross band routing as needed.
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* If a device has only a single radio (the common case) only one channel can be PRIMARY at a time
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* (but any number of SECONDARY channels can't be sent received on that common frequency)
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*/
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enum Role {
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/*
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* This channel is not in use right now
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*/
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DISABLED = 0;
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/*
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* This channel is used to set the frequency for the radio - all other enabled channels must be SECONDARY
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*/
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PRIMARY = 1;
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/*
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* Secondary channels are only used for encryption/decryption/authentication purposes.
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* Their radio settings (freq etc) are ignored, only psk is used.
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*/
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SECONDARY = 2;
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}
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/*
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* The index of this channel in the channel table (from 0 to MAX_NUM_CHANNELS-1)
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* (Someday - not currently implemented) An index of -1 could be used to mean "set by name",
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* in which case the target node will find and set the channel by settings.name.
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*/
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int32 index = 1;
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/*
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* The new settings, or NULL to disable that channel
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*/
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ChannelSettings settings = 2;
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Role role = 3;
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}
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