kopia lustrzana https://github.com/meshtastic/protobufs
Minor typo fixes. Some readability changes.
rodzic
b3d05ec995
commit
fbfdcaab4c
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@ -256,7 +256,7 @@ message AdminMessage {
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int32 reboot_ota_seconds = 95;
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/*
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* This message is only supported for the simulator porduino build.
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* This message is only supported for the simulator Portduino build.
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* If received the simulator will exit successfully.
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*/
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bool exit_simulator = 96;
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@ -585,7 +585,7 @@ message Config {
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EU_433 = 2;
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/*
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* European Union 433mhz
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* European Union 868mhz
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*/
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EU_868 = 3;
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@ -698,7 +698,7 @@ message Config {
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}
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/*
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* When enabled, the `modem_preset` fields will be adheared to, else the `bandwidth`/`spread_factor`/`coding_rate`
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* When enabled, the `modem_preset` fields will be adhered to, else the `bandwidth`/`spread_factor`/`coding_rate`
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* will be taked from their respective manually defined fields
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*/
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bool use_preset = 1;
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@ -756,7 +756,7 @@ message Config {
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bool tx_enabled = 9;
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/*
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* If zero then, use default max legal continuous power (ie. something that won't
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* If zero, then use default max legal continuous power (ie. something that won't
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* burn out the radio hardware)
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* In most cases you should use zero here.
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* Units are in dBm.
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@ -764,9 +764,9 @@ message Config {
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int32 tx_power = 10;
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/*
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* This is controlling the actual hardware frequency the radio is transmitting on.
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* This controls the actual hardware frequency the radio transmits on.
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* Most users should never need to be exposed to this field/concept.
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* A channel number between 1 and NUM_CHANNELS (whatever the max is in the current region).
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* A channel number is between 1 and NUM_CHANNELS (whatever the max is in the current region).
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* If ZERO then the rule is "use the old channel name hash based
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* algorithm to derive the channel number")
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* If using the hash algorithm the channel number will be: hash(channel_name) %
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@ -798,7 +798,7 @@ message Config {
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/*
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* For testing it is useful sometimes to force a node to never listen to
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* particular other nodes (simulating radio out of range). All nodenums listed
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* in ignore_incoming will have packets they send droped on receive (by router.cpp)
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* in ignore_incoming will have packets they send dropped on receive (by router.cpp)
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*/
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repeated uint32 ignore_incoming = 103;
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@ -808,17 +808,17 @@ message Config {
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enum PairingMode {
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/*
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* Device generates a random pin that will be shown on the screen of the device for pairing
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* Device generates a random PIN that will be shown on the screen of the device for pairing
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*/
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RANDOM_PIN = 0;
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/*
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* Device requires a specified fixed pin for pairing
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* Device requires a specified fixed PIN for pairing
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*/
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FIXED_PIN = 1;
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/*
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* Device requires no pin for pairing
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* Device requires no PIN for pairing
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*/
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NO_PIN = 2;
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}
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@ -834,7 +834,7 @@ message Config {
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PairingMode mode = 2;
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/*
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* Specified pin for PairingMode.FixedPin
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* Specified PIN when using FIXED_PIN for PairingMode
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*/
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uint32 fixed_pin = 3;
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@ -39,12 +39,12 @@ message WifiConnectionStatus {
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NetworkConnectionStatus status = 1;
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/*
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* WiFi access point ssid
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* WiFi access point SSID
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*/
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string ssid = 2;
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/*
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* Rssi of wireless connection
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* RSSI of wireless connection
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*/
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int32 rssi = 3;
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}
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@ -89,12 +89,12 @@ message NetworkConnectionStatus {
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*/
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message BluetoothConnectionStatus {
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/*
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* The pairing pin for bluetooth
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* The pairing PIN for bluetooth
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*/
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uint32 pin = 1;
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/*
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* Rssi of bluetooth connection
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* RSSI of bluetooth connection
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*/
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int32 rssi = 2;
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@ -109,7 +109,7 @@ message BluetoothConnectionStatus {
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*/
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message SerialConnectionStatus {
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/*
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* The serial baud rate
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* Serial baud rate
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*/
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uint32 baud = 1;
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@ -62,7 +62,7 @@ message DeviceState {
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bool no_save = 9;
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/*
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* Some GPSes seem to have bogus settings from the factory, so we always do one factory reset.
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* Some GPS receivers seem to have bogus settings from the factory, so we always do one factory reset.
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*/
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bool did_gps_reset = 11;
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@ -109,7 +109,7 @@ enum ScreenFonts {
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/*
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* This can be used for customizing the firmware distribution. If populated,
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* show a secondary bootup screen with cuatom logo and text for 2.5 seconds.
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* show a secondary bootup screen with custom logo and text for 2.5 seconds.
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*/
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message OEMStore {
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@ -124,7 +124,7 @@ message OEMStore {
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uint32 oem_icon_height = 2;
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/*
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* The Logo in xbm bytechar format
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* The Logo in XBM bytechar format
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*/
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bytes oem_icon_bits = 3;
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