kopia lustrzana https://github.com/meshtastic/protobufs
final formatting fix
rodzic
71f425d5d1
commit
fa9bb79f2a
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@ -6,18 +6,24 @@ option optimize_for = LITE_RUNTIME;
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import "mesh.proto";
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/**
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This message wraps a MeshPacket with extra metadata about the sender and how it arrived.
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/*
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* This message wraps a MeshPacket with extra metadata about the sender and how it arrived.
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*/
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message ServiceEnvelope {
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/** The (probably encrypted) packet */
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/*
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* The (probably encrypted) packet
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*/
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MeshPacket packet = 1;
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/** The global channel ID it was sent on */
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/*
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* The global channel ID it was sent on
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*/
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string channel_id = 2;
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/** The sending gateway. Can we use this to authenticate/prevent fake
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nodeid impersonation for senders? - i.e. use gateway/mesh id (which is authenticated) + local node id as
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the globally trusted nodenum */
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/*
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* The sending gateway. Can we use this to authenticate/prevent fake
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* nodeid impersonation for senders? - i.e. use gateway/mesh id (which is authenticated) + local node id as
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* the globally trusted nodenum
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*/
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string gateway_id = 3;
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}
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@ -6,45 +6,62 @@ option optimize_for = LITE_RUNTIME;
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import "mesh.proto";
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// This message is never sent over the wire, but it is used for serializing DB
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// state to flash in the device code
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// FIXME, since we write this each time we enter deep sleep (and have infinite
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// flash) it would be better to use some sort of append only data structure for
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// the receive queue and use the preferences store for the other stuff
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/*
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* This message is never sent over the wire, but it is used for serializing DB
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* state to flash in the device code
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* FIXME, since we write this each time we enter deep sleep (and have infinite
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* flash) it would be better to use some sort of append only data structure for
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* the receive queue and use the preferences store for the other stuff
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*/
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message DeviceState {
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RadioConfig radio = 1;
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/// Read only settings/info about this node
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/*
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* Read only settings/info about this node
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*/
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MyNodeInfo my_node = 2;
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/// My owner info
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/*
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* My owner info
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*/
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User owner = 3;
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repeated NodeInfo node_db = 4;
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/// Received packets saved for delivery to the phone
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/*
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* Received packets saved for delivery to the phone
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*/
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repeated MeshPacket receive_queue = 5;
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/** A version integer used to invalidate old save files when we make
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incompatible changes This integer is set at build time and is private to
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NodeDB.cpp in the device code. */
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/*
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* A version integer used to invalidate old save files when we make
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* incompatible changes This integer is set at build time and is private to
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* NodeDB.cpp in the device code.
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*/
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uint32 version = 8;
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// We keep the last received text message (only) stored in the device flash,
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// so we can show it on the screen. Might be null
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/*
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* We keep the last received text message (only) stored in the device flash,
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* so we can show it on the screen.
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* Might be null
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*/
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MeshPacket rx_text_message = 7;
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// Used only during development. Indicates developer is testing and changes
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// should never be saved to flash.
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/*
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* Used only during development. Indicates developer is testing and changes
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* should never be saved to flash.
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*/
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bool no_save = 9;
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// Some GPSes seem to have bogus settings from the factory, so we always do
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// one factory reset
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/*
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* Some GPSes seem to have bogus settings from the factory, so we always do one factory reset.
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*/
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bool did_gps_reset = 11;
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/** Secondary channels are only used for encryption/decryption/authentication purposes. Their radio settings (freq etc)
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are ignored, only psk is used.
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Note: this is not kept inside of RadioConfig because that would make ToRadio/FromRadio worse case > 512 bytes (to big for BLE)
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/*
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* Secondary channels are only used for encryption/decryption/authentication purposes. Their radio settings (freq etc)
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* are ignored, only psk is used.
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* Note: this is not kept inside of RadioConfig because that would make ToRadio/FromRadio worse case > 512 bytes (to big for BLE)
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*/
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repeated ChannelSettings secondary_channels = 12;
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}
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22
mesh.proto
22
mesh.proto
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@ -57,8 +57,10 @@ message Position {
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fixed32 time = 9;
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}
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// a data message to forward to an external app (or possibly also be consumed
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// internally in the case of CLEAR_TEXT and CLEAR_READACK)
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/*
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* a data message to forward to an external app (or possibly also be consumed
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* internally in the case of CLEAR_TEXT and CLEAR_READACK)
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*/
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message Data {
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/*
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@ -181,10 +183,14 @@ message SubPacket {
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*/
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RouteError route_error = 13;
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// Prior to 1.20 positions were communicated as a special payload type, now they are GPS_POSITION_APP Data
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/*
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* Prior to 1.20 positions were communicated as a special payload type, now they are GPS_POSITION_APP Data
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*/
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Position position = 1 [deprecated = true];
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// Prior to 1.20 positions were communicated as a special payload type, now they are MESH_USERINFO_APP
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/*
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* Prior to 1.20 positions were communicated as a special payload type, now they are MESH_USERINFO_APP
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*/
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User user = 4 [deprecated = true];
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}
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@ -1184,10 +1190,10 @@ message ToRadio {
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*/
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User set_owner = 102;
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// Set channels (using the new API). The first sent channel is assumed to be channel
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// index 0 the "primary channel". Following records are secondary channels.
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/*
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* Set channels (using the new API). The first sent channel is assumed to be channel
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* index 0 the "primary channel". Following records are secondary channels.
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*/
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ChannelSettings set_channel = 103;
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}
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}
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