kopia lustrzana https://github.com/meshtastic/protobufs
add min_app_version so apps can warn if they are too old to work
rodzic
e9c7f9b95d
commit
9d083d5d4f
44
mesh.proto
44
mesh.proto
|
|
@ -112,7 +112,7 @@ message Data {
|
|||
/// (this will replace OPAQUE)
|
||||
}
|
||||
|
||||
Type typ = 1; // required
|
||||
Type typ = 1; // required
|
||||
bytes payload = 2; // required
|
||||
}
|
||||
|
||||
|
|
@ -149,7 +149,7 @@ message User {
|
|||
string id = 1; // a globally unique ID string for this user. In the case of
|
||||
// Signal that would mean +16504442323, for the default macaddr
|
||||
// derived id it would be !<6 hexidecimal bytes>
|
||||
string long_name = 2; // A full name for this user, i.e. "Kevin Hester"
|
||||
string long_name = 2; // A full name for this user, i.e. "Kevin Hester"
|
||||
string short_name = 3; // A VERY short name, ideally two characters. Suitable
|
||||
// for a tiny OLED screen
|
||||
bytes macaddr = 4; // This is the addr of the radio. Not populated by the
|
||||
|
|
@ -546,32 +546,44 @@ message MyNodeInfo {
|
|||
/// the last time we discarded preferences)
|
||||
uint32 error_count = 9;
|
||||
|
||||
/** How many bits are used for the packetid. If zero it is assumed we use eight bit packetids
|
||||
Old device loads (older that 0.6.5 do not populate this field, but all newer loads do). */
|
||||
/** How many bits are used for the packetid. If zero it is assumed we use
|
||||
eight bit packetids Old device loads (older that 0.6.5 do not populate this
|
||||
field, but all newer loads do). */
|
||||
uint32 packet_id_bits = 10;
|
||||
|
||||
/** The current ID this node is using for sending new packets (exposed so that the phone
|
||||
can self assign packet IDs if it wishes by picking packet IDs from the opposite side of the pacekt
|
||||
ID space).
|
||||
/** The current ID this node is using for sending new packets (exposed so that
|
||||
the phone can self assign packet IDs if it wishes by picking packet IDs from
|
||||
the opposite side of the pacekt ID space).
|
||||
|
||||
Old device loads (older that 0.6.5 do not populate this field, but all newer loads do).
|
||||
Old device loads (older that 0.6.5 do not populate this field, but all newer
|
||||
loads do).
|
||||
|
||||
FIXME: that we need to expose this is a bit of a mistake. Really the phones should be modeled/treated
|
||||
as 1st class nodes like any other, and the radio connected to the phone just routes like any other.
|
||||
This would allow all sorts of clean/clever routing topologies in the future.
|
||||
FIXME: that we need to expose this is a bit of a mistake. Really the phones
|
||||
should be modeled/treated as 1st class nodes like any other, and the radio
|
||||
connected to the phone just routes like any other. This would allow all sorts
|
||||
of clean/clever routing topologies in the future.
|
||||
**/
|
||||
uint32 current_packet_id = 11;
|
||||
|
||||
/** How many bits are used for the nodenum. If zero it is assumed we use eight bit nodenums
|
||||
New device loads will user 32 bit nodenum.
|
||||
Old device loads (older that 0.6.5 do not populate this field, but all newer loads do). */
|
||||
/** How many bits are used for the nodenum. If zero it is assumed we use
|
||||
eight bit nodenums New device loads will user 32 bit nodenum.
|
||||
Old device loads (older that 0.6.5 do not populate this field, but all newer
|
||||
loads do). */
|
||||
uint32 node_num_bits = 12;
|
||||
|
||||
/** How long before we consider a message abandoned and we can clear our caches of any messages in flight
|
||||
Normally quite large to handle the worst case message delivery time, 5 minutes. Formerly called FLOOD_EXPIRE_TIME in the device code
|
||||
/** How long before we consider a message abandoned and we can clear our
|
||||
caches of any messages in flight Normally quite large to handle the worst case
|
||||
message delivery time, 5 minutes. Formerly called FLOOD_EXPIRE_TIME in the
|
||||
device code
|
||||
*/
|
||||
uint32 message_timeout_msec = 13;
|
||||
|
||||
/** The minimum app version that can talk to this device. Android apps should
|
||||
compare this to their build number and if too low tell the user they must
|
||||
update their app
|
||||
*/
|
||||
uint32 min_app_version = 14;
|
||||
|
||||
/// FIXME - add more useful debugging state (queue depths etc)
|
||||
}
|
||||
|
||||
|
|
|
|||
Ładowanie…
Reference in New Issue