From 6f88374ec6939fabc3ef79771843c291db063fae Mon Sep 17 00:00:00 2001 From: Eugene Maksymenko Date: Fri, 28 Jul 2023 23:35:44 +0300 Subject: [PATCH] Fix unmappable character (0x98) for encoding windows-1251 #373 --- meshtastic/mesh.proto | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/meshtastic/mesh.proto b/meshtastic/mesh.proto index bc7bff6..c88c44b 100644 --- a/meshtastic/mesh.proto +++ b/meshtastic/mesh.proto @@ -750,9 +750,9 @@ message MeshPacket { * to make sure that critical packets are sent ASAP. * In the case of meshtastic that means we want to send protocol acks as soon as possible * (to prevent unneeded retransmissions), we want routing messages to be sent next, - * then messages marked as reliable and finally ‘background’ packets like periodic position updates. + * then messages marked as reliable and finally 'background' packets like periodic position updates. * So I bit the bullet and implemented a new (internal - not sent over the air) - * field in MeshPacket called ‘priority’. + * field in MeshPacket called 'priority'. * And the transmission queue in the router object is now a priority queue. */ enum Priority {