kopia lustrzana https://github.com/meshtastic/protobufs
commit
61bc1d0171
31
mesh.proto
31
mesh.proto
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@ -241,6 +241,28 @@ message Position {
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DIY_V1 = 39;
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}
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/*
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* The team colors are based on the names of "friendly teams" in ATAK:
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* https://github.com/deptofdefense/AndroidTacticalAssaultKit-CIV/blob/master/atak/ATAK/app/src/main/assets/filters/team_filters.xml
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*/
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enum Team {
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CLEAR = 0; /* the default (unset) is "achromatic" (unaffiliated) */
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CYAN = 1;
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WHITE = 2;
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YELLOW = 3;
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ORANGE = 4;
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MAGENTA = 5;
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RED = 6;
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MAROON = 7;
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PURPLE = 8;
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DARK_BLUE = 9;
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BLUE = 10;
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TEAL = 11;
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GREEN = 12;
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DARK_GREEN = 13;
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BROWN = 14;
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}
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/*
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* Broadcast when a newly powered mesh node wants to find a node num it can use
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* Sent from the phone over bluetooth to set the user id for the owner of this node.
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@ -308,6 +330,15 @@ message User {
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* Also, "long_name" should be their licence number.
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*/
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bool is_licensed = 7;
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/*
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* Participants in the same network can self-group into different teams.
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* Short-term this can be used to visually differentiate them on the map;
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* in the longer term it could also help users to semi-automatically
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* select or ignore messages according to team affiliation.
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* In total, 14 teams are defined (encoded in 4 bits)
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*/
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Team team = 8;
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}
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/*
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