kopia lustrzana https://github.com/meshtastic/protobufs
Fix comment formatting
rodzic
8729bad7f6
commit
0cd66bf527
1276
mesh.proto
1276
mesh.proto
Plik diff jest za duży
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@ -1,29 +1,37 @@
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syntax = "proto3";
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/** This file documents protobufs that are being considered but are not yet in use
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*/
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/*
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* This file documents protobufs that are being considered but are not yet in use
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*/
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/**
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Placeholder for data we will eventually set during initial programming. This
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will allow us to stop having a load for each region.
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*/
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/*
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* Placeholder for data we will eventually set during initial programming. This
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* will allow us to stop having a load for each region.
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*/
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message ManufacturingData {
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/// center frequency for the radio hardware that was stuffed
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uint32 fradioFreq = 1;
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/// TBEAM, HELTEC, etc...
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/*
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* center frequency for the radio hardware that was stuffed
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*/
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uint32 fradioFreq = 1;
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/*
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* TBEAM, HELTEC, etc...
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*/
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string hw_model = 2;
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// Hardware version number
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/*
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* Hardware version number
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*/
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string hw_version = 3;
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/**
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This code is written during manfacturing time and allows users to confirm that
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the initial manufacturing tests succeeded.
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0 means no test performed.
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1 means all tests passed
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negative numbers indicate particular error codes
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*/
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/*
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* This code is written during manfacturing time and allows users to confirm that
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* the initial manufacturing tests succeeded.
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*
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* 0 means no test performed.
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* 1 means all tests passed
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* negative numbers indicate particular error codes
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*/
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sint32 selftest_result = 4;
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}
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119
portnums.proto
119
portnums.proto
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@ -4,76 +4,83 @@ option java_package = "com.geeksville.mesh";
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option java_outer_classname = "Portnums";
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option optimize_for = LITE_RUNTIME;
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/**
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For any new 'apps' that run on the device or via sister apps on phones/PCs they should pick and use a
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unique 'portnum' for their application.
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If you are making a new app using meshtastic, please send in a pull request to add your 'portnum' to this
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master table. PortNums should be assigned in the following range:
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0-63 Core Meshtastic use, do not use for third party apps
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64-127 Registered 3rd party apps, send in a pull request that adds a new entry to portnums.proto to
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register your application
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256-511 Use one of these portnums for your private applications that you don't want to register publically
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1024-66559 Are reserved for use by IP tunneling (see FIXME for more information)
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All other values are reserved.
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Note: This was formerly a Type enum named 'typ' with the same id #
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We have change to this 'portnum' based scheme for specifying app handlers for particular payloads.
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This change is backwards compatible by treating the legacy OPAQUE/CLEAR_TEXT values identically.
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*/
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/*
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* For any new 'apps' that run on the device or via sister apps on phones/PCs they should pick and use a unique 'portnum' for their application.
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*
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* If you are making a new app using meshtastic, please send in a pull request to add your 'portnum' to this master table.
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* PortNums should be assigned in the following range:
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*
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* 0-63 Core Meshtastic use, do not use for third party apps
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* 64-127 Registered 3rd party apps, send in a pull request that adds a new entry to portnums.proto to
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* register your application
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* 256-511 Use one of these portnums for your private applications that you don't want to register publically
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* 1024-66559 Are reserved for use by IP tunneling (see FIXME for more information)
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*
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* All other values are reserved.
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*
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* Note: This was formerly a Type enum named 'typ' with the same id #
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*
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* We have change to this 'portnum' based scheme for specifying app handlers for particular payloads.
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* This change is backwards compatible by treating the legacy OPAQUE/CLEAR_TEXT values identically.
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*/
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enum PortNum {
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/** Deprecated: do not use in new code (formerly called OPAQUE)
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A message sent from a device outside of the mesh, in a form the mesh
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does not understand
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NOTE: This must be 0, because it is documented in IMeshService.aidl to be so
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*/
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/*
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* Deprecated: do not use in new code (formerly called OPAQUE)
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* A message sent from a device outside of the mesh, in a form the mesh does not understand
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* NOTE: This must be 0, because it is documented in IMeshService.aidl to be so
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*/
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UNKNOWN_APP = 0;
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/** a simple UTF-8 text message, which even the little micros in the mesh
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can understand and show on their screen eventually in some circumstances
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even signal might send messages in this form (see below)
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Formerly called CLEAR_TEXT */
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/*
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* A simple UTF-8 text message, which even the little micros in the mesh
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* can understand and show on their screen eventually in some circumstances
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* even signal might send messages in this form (see below)
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* Formerly called CLEAR_TEXT
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*/
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TEXT_MESSAGE_APP = 1;
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/** a message receive acknowledgement, sent in cleartext - allows radio to
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show user that a message has been read by the recipient, optional
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Note: this concept has been removed for now. Once READACK is implemented, use the
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new packet type/port number stuff?
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@exclude
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CLEAR_READACK = 2;
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*/
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/** Reserved for built-in GPIO/example app.
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See remote_hardware.proto/HardwareMessage for details on the message sent/received to this port number
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*/
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/*
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* A message receive acknowledgement, sent in cleartext - allows radio to
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* show user that a message has been read by the recipient, optional
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*
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* Note: this concept has been removed for now. Once READACK is implemented, use the
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* new packet type/port number stuff?
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*
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* @exclude
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*
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* CLEAR_READACK = 2;
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*
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* Reserved for built-in GPIO/example app.
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* See remote_hardware.proto/HardwareMessage for details on the message sent/received to this port number
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*/
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REMOTE_HARDWARE_APP = 2;
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/** The built-in position messaging app.
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See Position for details on the message sent to this port number.
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*/
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/*
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* The built-in position messaging app.
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* See Position for details on the message sent to this port number.
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*/
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POSITION_APP = 3;
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/** The built-in user info app.
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See User for details on the message sent to this port number.
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*/
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/*
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* The built-in user info app.
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* See User for details on the message sent to this port number.
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*/
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NODEINFO_APP = 4;
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/** Provides a 'ping' service that replies to any packet it receives. Also this serves as a
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small example plugin.
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*/
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/*
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* Provides a 'ping' service that replies to any packet it receives. Also this serves as a small example plugin.
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*/
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REPLY_APP = 32;
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/** Private applications should use portnums >= 256. To simplify initial development and testing you can use "PRIVATE_APP"
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in your code without needing to rebuild protobuf files (via bin/regin_protos.sh) */
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/*
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* Private applications should use portnums >= 256. To simplify initial development and testing you can use "PRIVATE_APP"
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* in your code without needing to rebuild protobuf files (via bin/regin_protos.sh)
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*/
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PRIVATE_APP = 256;
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/** 1024-66559 Are reserved for use by IP tunneling (see FIXME for more information) */
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/*
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* 1024-66559 Are reserved for use by IP tunneling (see FIXME for more information)
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*/
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IP_TUNNEL_APP = 1024;
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}
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@ -4,49 +4,65 @@ option java_package = "com.geeksville.mesh";
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option java_outer_classname = "RemoteHardware";
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option optimize_for = LITE_RUNTIME;
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/** A example app to show off the plugin system. This message is used for REMOTE_HARDWARE_APP PortNums.
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Also provides easy remote access to any GPIO.
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In the future other remote hardware operations can be added based on user interest
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(i.e. serial output, spi/i2c input/output).
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FIXME - currently this feature is turned on by default which is dangerous because no security yet (beyond the
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channel mechanism). It should be off by default and then protected based on some TBD mechanism (a special channel
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once multichannel support is included?)
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*/
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/* A example app to show off the plugin system. This message is used for REMOTE_HARDWARE_APP PortNums.
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*
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* Also provides easy remote access to any GPIO.
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*
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* In the future other remote hardware operations can be added based on user interest (i.e. serial output, spi/i2c input/output).
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*
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* FIXME - currently this feature is turned on by default which is dangerous because no security yet (beyond the channel mechanism).
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* It should be off by default and then protected based on some TBD mechanism (a special channel once multichannel support is included?)
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*/
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message HardwareMessage {
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enum Type {
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/** Unset/unused */
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/*
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* Unset/unused
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*/
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UNSET = 0;
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/** Set gpio gpios based on gpio_mask/gpio_value */
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/*
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* Set gpio gpios based on gpio_mask/gpio_value
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*/
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WRITE_GPIOS = 1;
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/** We are now interested in watching the gpio_mask gpios. If the selected gpios change, please broadcast
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GPIOS_CHANGED.
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Will implicitly change the gpios requested to be INPUT gpios.
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*/
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/*
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* We are now interested in watching the gpio_mask gpios.
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* If the selected gpios change, please broadcast GPIOS_CHANGED.
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*
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* Will implicitly change the gpios requested to be INPUT gpios.
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*/
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WATCH_GPIOS = 2;
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/** The gpios listed in gpio_mask have changed, the new values are listed in gpio_value */
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/*
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* The gpios listed in gpio_mask have changed, the new values are listed in gpio_value
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*/
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GPIOS_CHANGED = 3;
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/** Read the gpios specified in gpio_mask, send back a READ_GPIOS_REPLY reply with gpio_value populated */
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/*
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* Read the gpios specified in gpio_mask, send back a READ_GPIOS_REPLY reply with gpio_value populated
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*/
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READ_GPIOS = 4;
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/** A reply to READ_GPIOS. gpio_mask and gpio_value will be populated */
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/*
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* A reply to READ_GPIOS. gpio_mask and gpio_value will be populated
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*/
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READ_GPIOS_REPLY = 5;
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}
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/** What type of HardwareMessage is this? */
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/*
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* What type of HardwareMessage is this?
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*/
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Type typ = 1;
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/** What gpios are we changing. Not used for all MessageTypes, see MessageType for details */
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/*
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* What gpios are we changing. Not used for all MessageTypes, see MessageType for details
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*/
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uint64 gpio_mask = 2;
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/** For gpios that were listed in gpio_mask as valid, what are the signal levels for those gpios.
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Not used for all MessageTypes, see MessageType for details */
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/*
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* For gpios that were listed in gpio_mask as valid, what are the signal levels for those gpios.
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* Not used for all MessageTypes, see MessageType for details
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*/
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uint64 gpio_value = 3;
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}
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