meshtastic-protobuf/channel.proto

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syntax = "proto3";
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/*
* Meshtastic protobufs
*
* For more information on protobufs (and tools to use them with the language of your choice) see
* https://developers.google.com/protocol-buffers/docs/proto3
*
* We are not placing any of these defs inside a package, because if you do the
* resulting nanopb version is super verbose package mesh.
*
* Protobuf build instructions:
*
* To build java classes for reading writing:
* protoc -I=. --java_out /tmp mesh.proto
*
* To generate Nanopb c code:
* /home/kevinh/packages/nanopb-0.4.0-linux-x86/generator-bin/protoc --nanopb_out=/tmp -I=app/src/main/proto mesh.proto
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*
* Nanopb binaries available here: https://jpa.kapsi.fi/nanopb/download/ use nanopb 0.4.0
*/
option java_package = "com.geeksville.mesh";
option optimize_for = LITE_RUNTIME;
option go_package = "github.com/meshtastic/gomeshproto";
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option java_outer_classname = "ChannelProtos";
/*
* Full settings (center freq, spread factor, pre-shared secret key etc...)
* needed to configure a radio for speaking on a particular channel This
* information can be encoded as a QRcode/url so that other users can configure
* their radio to join the same channel.
* A note about how channel names are shown to users: channelname-Xy
* poundsymbol is a prefix used to indicate this is a channel name (idea from @professr).
* Where X is a letter from A-Z (base 26) representing a hash of the PSK for this
* channel - so that if the user changes anything about the channel (which does
* force a new PSK) this letter will also change. Thus preventing user confusion if
* two friends try to type in a channel name of "BobsChan" and then can't talk
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* because their PSKs will be different.
* The PSK is hashed into this letter by "0x41 + [xor all bytes of the psk ] modulo 26"
* This also allows the option of someday if people have the PSK off (zero), the
* users COULD type in a channel name and be able to talk.
* Y is a lower case letter from a-z that represents the channel 'speed' settings
* (for some future definition of speed)
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*
* FIXME: Add description of multi-channel support and how primary vs secondary channels are used.
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* FIXME: explain how apps use channels for security.
* explain how remote settings and remote gpio are managed as an example
*/
message ChannelSettings {
/*
* If zero then, use default max legal continuous power (ie. something that won't
* burn out the radio hardware)
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* In most cases you should use zero here.
* Units are in dBm.
*/
int32 tx_power = 1;
/*
* Standard predefined channel settings
* Note: these mappings must match ModemConfigChoice in the device code.
*/
enum ModemConfig {
/*
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* TODO: REPLACE
*/
VLongSlow = 0;
/*
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* TODO: REPLACE
*/
LongSlow = 1;
/*
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* TODO: REPLACE
*/
LongFast = 2;
/*
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* TODO: REPLACE
*/
MidSlow = 3;
/*
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* TODO: REPLACE
*/
MidFast = 4;
/*
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* TODO: REPLACE
*/
ShortSlow = 5;
/*
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* TODO: REPLACE
*/
ShortFast = 6;
}
/*
* Note: This is the 'old' mechanism for specifying channel parameters.
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* Either modem_config or bandwidth/spreading/coding will be specified - NOT BOTH.
* As a heuristic: If bandwidth is specified, do not use modem_config.
* Because protobufs take ZERO space when the value is zero this works out nicely.
* This value is replaced by bandwidth/spread_factor/coding_rate.
* If you'd like to experiment with other options add them to MeshRadio.cpp in the device code.
*/
ModemConfig modem_config = 3;
/*
* Bandwidth in MHz
* Certain bandwidth numbers are 'special' and will be converted to the
* appropriate floating point value: 31 -> 31.25MHz
*/
uint32 bandwidth = 6;
/*
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* A number from 7 to 12.
* Indicates number of chirps per symbol as 1<<spread_factor.
*/
uint32 spread_factor = 7;
/*
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* The denominator of the coding rate.
* ie for 4/8, the value is 8. 5/8 the value is 5.
*/
uint32 coding_rate = 8;
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/*
* NOTE: this field is _independent_ and unrelated to the concepts in channel.proto.
* this is controlling the actual hardware frequency the radio is transmitting on.
* In a perfect world we would have called it something else (band?) but I forgot to make this change during the big 1.2 renaming.
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* Most users should never need to be exposed to this field/concept.
* A channel number between 1 and 13 (or whatever the max is in the current
* region). If ZERO then the rule is "use the old channel name hash based
* algorithm to derive the channel number")
* If using the hash algorithm the channel number will be: hash(channel_name) %
* NUM_CHANNELS (Where num channels depends on the regulatory region).
* NUM_CHANNELS_US is 13, for other values see MeshRadio.h in the device code.
* hash a string into an integer - djb2 by Dan Bernstein. -
* http://www.cse.yorku.ca/~oz/hash.html
* unsigned long hash(char *str) {
* unsigned long hash = 5381; int c;
* while ((c = *str++) != 0)
* hash = ((hash << 5) + hash) + (unsigned char) c;
* return hash;
* }
*/
uint32 channel_num = 9;
/*
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* A simple pre-shared key for now for crypto.
* Must be either 0 bytes (no crypto), 16 bytes (AES128), or 32 bytes (AES256).
* A special shorthand is used for 1 byte long psks.
* These psks should be treated as only minimally secure,
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* because they are listed in this source code.
* Those bytes are mapped using the following scheme:
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* `0` = No crypto
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* `1` = The special "default" channel key: {0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59, 0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf}
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* `2` through 10 = The default channel key, except with 1 through 9 added to the last byte.
* Shown to user as simple1 through 10
*/
bytes psk = 4;
/*
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* A SHORT name that will be packed into the URL.
* Less than 12 bytes.
* Something for end users to call the channel
* If this is the empty string it is assumed that this channel
* is the special (minimally secure) "Default"channel.
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* In user interfaces it should be rendered as a local language translation of "X".
* For channel_num hashing empty string will be treated as "X".
* Where "X" is selected based on the English words listed above for ModemConfig
*/
string name = 5;
/*
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* Used to construct a globally unique channel ID.
* The full globally unique ID will be: "name.id" where ID is shown as base36.
* Assuming that the number of meshtastic users is below 20K (true for a long time)
* the chance of this 64 bit random number colliding with anyone else is super low.
* And the penalty for collision is low as well, it just means that anyone trying to decrypt channel messages might need to
* try multiple candidate channels.
* Any time a non wire compatible change is made to a channel, this field should be regenerated.
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* There are a small number of 'special' globally known (and fairly) insecure standard channels.
* Those channels do not have a numeric id included in the settings, but instead it is pulled from
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* a table of well known IDs.
* (see Well Known Channels FIXME)
*/
fixed32 id = 10;
/*
* If true, messages on the mesh will be sent to the *public* internet by any gateway ndoe
*/
bool uplink_enabled = 16;
/*
* If true, messages seen on the internet will be forwarded to the local mesh.
*/
bool downlink_enabled = 17;
}
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/*
* A pair of a channel number, mode and the (sharable) settings for that channel
*/
message Channel {
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/*
* How this channel is being used (or not).
*
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* Note: this field is an enum to give us options for the future.
* In particular, someday we might make a 'SCANNING' option.
* SCANNING channels could have different frequencies and the radio would
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* occasionally check that freq to see if anything is being transmitted.
*
* For devices that have multiple physical radios attached, we could keep multiple PRIMARY/SCANNING channels active at once to allow
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* cross band routing as needed.
* If a device has only a single radio (the common case) only one channel can be PRIMARY at a time
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* (but any number of SECONDARY channels can't be sent received on that common frequency)
*/
enum Role {
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/*
* This channel is not in use right now
*/
DISABLED = 0;
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/*
* This channel is used to set the frequency for the radio - all other enabled channels must be SECONDARY
*/
PRIMARY = 1;
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/*
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* Secondary channels are only used for encryption/decryption/authentication purposes.
* Their radio settings (freq etc) are ignored, only psk is used.
*/
SECONDARY = 2;
}
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/*
* The index of this channel in the channel table (from 0 to MAX_NUM_CHANNELS-1)
* (Someday - not currently implemented) An index of -1 could be used to mean "set by name",
* in which case the target node will find and set the channel by settings.name.
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*/
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int32 index = 1;
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/*
* The new settings, or NULL to disable that channel
*/
ChannelSettings settings = 2;
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/*
* TODO: REPLACE
*/
Role role = 3;
}