kopia lustrzana https://github.com/meshtastic/firmware
82 wiersze
2.4 KiB
C++
82 wiersze
2.4 KiB
C++
#include "SerialConsole.h"
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#include "NodeDB.h"
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#include "PowerFSM.h"
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#include "configuration.h"
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#define Port Serial
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// Defaulting to the formerly removed phone_timeout_secs value of 15 minutes
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#define SERIAL_CONNECTION_TIMEOUT (15 * 60) * 1000UL
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SerialConsole *console;
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void consoleInit()
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{
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new SerialConsole(); // Must be dynamically allocated because we are now inheriting from thread
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DEBUG_PORT.rpInit(); // Simply sets up semaphore
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}
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void consolePrintf(const char *format, ...)
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{
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va_list arg;
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va_start(arg, format);
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console->vprintf(format, arg);
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va_end(arg);
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console->flush();
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}
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SerialConsole::SerialConsole() : StreamAPI(&Port), RedirectablePrint(&Port), concurrency::OSThread("SerialConsole")
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{
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assert(!console);
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console = this;
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canWrite = false; // We don't send packets to our port until it has talked to us first
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// setDestination(&noopPrint); for testing, try turning off 'all' debug output and see what leaks
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Port.begin(SERIAL_BAUD);
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#if defined(ARCH_NRF52) || defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32S3) || defined(ARCH_RP2040)
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time_t timeout = millis();
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while (!Port) {
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if ((millis() - timeout) < 5000) {
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delay(100);
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} else {
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break;
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}
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}
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#endif
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emitRebooted();
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}
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int32_t SerialConsole::runOnce()
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{
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return runOncePart();
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}
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void SerialConsole::flush()
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{
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Port.flush();
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}
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// For the serial port we can't really detect if any client is on the other side, so instead just look for recent messages
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bool SerialConsole::checkIsConnected()
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{
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uint32_t now = millis();
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return (now - lastContactMsec) < SERIAL_CONNECTION_TIMEOUT;
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}
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/**
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* we override this to notice when we've received a protobuf over the serial
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* stream. Then we shunt off debug serial output.
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*/
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bool SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
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{
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// only talk to the API once the configuration has been loaded and we're sure the serial port is not disabled.
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if (config.has_lora && config.device.serial_enabled) {
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// Turn off debug serial printing once the API is activated, because other threads could print and corrupt packets
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if (!config.device.debug_log_enabled)
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setDestination(&noopPrint);
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canWrite = true;
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return StreamAPI::handleToRadio(buf, len);
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} else {
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return false;
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}
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} |