meshtastic-firmware/src/screen.cpp

683 wiersze
21 KiB
C++

/*
SSD1306 - Screen module
Copyright (C) 2018 by Xose Pérez <xose dot perez at gmail dot com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <OLEDDisplay.h>
#include "GPS.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "configuration.h"
#include "fonts.h"
#include "images.h"
#include "main.h"
#include "mesh-pb-constants.h"
#include "screen.h"
#define FONT_HEIGHT 14 // actually 13 for "ariel 10" but want a little extra space
#define FONT_HEIGHT_16 (ArialMT_Plain_16[1] + 1)
#ifdef USE_SH1106
#define SCREEN_WIDTH 132
#else
#define SCREEN_WIDTH 128
#endif
#define SCREEN_HEIGHT 64
#define TRANSITION_FRAMERATE 30 // fps
#define IDLE_FRAMERATE 10 // in fps
#define COMPASS_DIAM 44
#define NUM_EXTRA_FRAMES 2 // text message and debug frame
namespace meshtastic
{
// A text message frame + debug frame + all the node infos
static FrameCallback normalFrames[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
static uint32_t targetFramerate = IDLE_FRAMERATE;
static char btPIN[16] = "888888";
static void drawBootScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// draw an xbm image.
// Please note that everything that should be transitioned
// needs to be drawn relative to x and y
display->drawXbm(x + 32, y, icon_width, icon_height, (const uint8_t *)icon_bits);
display->setFont(ArialMT_Plain_16);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT_16, "meshtastic.org");
}
static void drawFrameBluetooth(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_16);
display->drawString(64 + x, 2 + y, "Bluetooth");
display->setFont(ArialMT_Plain_10);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT + y, "Enter this code");
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_24);
display->drawString(64 + x, 22 + y, btPIN);
}
/// Draw the last text message we received
static void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
displayedNodeNum = 0; // Not currently showing a node pane
MeshPacket &mp = devicestate.rx_text_message;
NodeInfo *node = nodeDB.getNode(mp.from);
// DEBUG_MSG("drawing text message from 0x%x: %s\n", mp.from,
// mp.decoded.variant.data.decoded.bytes);
// Demo for drawStringMaxWidth:
// with the third parameter you can define the width after which words will
// be wrapped. Currently only spaces and "-" are allowed for wrapping
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(ArialMT_Plain_16);
String sender = (node && node->has_user) ? node->user.short_name : "???";
display->drawString(0 + x, 0 + y, sender);
display->setFont(ArialMT_Plain_10);
// the max length of this buffer is much longer than we can possibly print
static char tempBuf[96];
assert(mp.decoded.which_payload == SubPacket_data_tag);
snprintf(tempBuf, sizeof(tempBuf), " %s", mp.decoded.data.payload.bytes);
display->drawStringMaxWidth(4 + x, 10 + y, 128, tempBuf);
}
/// Draw a series of fields in a column, wrapping to multiple colums if needed
static void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
while (*f) {
display->drawString(xo, yo, *f);
yo += FONT_HEIGHT;
if (yo > SCREEN_HEIGHT - FONT_HEIGHT) {
xo += SCREEN_WIDTH / 2;
yo = 0;
}
f++;
}
}
/// Draw a series of fields in a row, wrapping to multiple rows if needed
/// @return the max y we ended up printing to
static uint32_t drawRows(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
const int COLUMNS = 2; // hardwired for two columns per row....
int col = 0; // track which column we are on
while (*f) {
display->drawString(xo, yo, *f);
xo += SCREEN_WIDTH / COLUMNS;
// Wrap to next row, if needed.
if (++col >= COLUMNS) {
xo = x;
yo += FONT_HEIGHT;
col = 0;
}
f++;
}
if (col != 0) {
// Include last incomplete line in our total.
yo += FONT_HEIGHT;
}
return yo;
}
/// Ported from my old java code, returns distance in meters along the globe
/// surface (by magic?)
static float latLongToMeter(double lat_a, double lng_a, double lat_b, double lng_b)
{
double pk = (180 / 3.14169);
double a1 = lat_a / pk;
double a2 = lng_a / pk;
double b1 = lat_b / pk;
double b2 = lng_b / pk;
double cos_b1 = cos(b1);
double cos_a1 = cos(a1);
double t1 = cos_a1 * cos(a2) * cos_b1 * cos(b2);
double t2 = cos_a1 * sin(a2) * cos_b1 * sin(b2);
double t3 = sin(a1) * sin(b1);
double tt = acos(t1 + t2 + t3);
if (isnan(tt))
tt = 0.0; // Must have been the same point?
return (float)(6366000 * tt);
}
static inline double toRadians(double deg)
{
return deg * PI / 180;
}
static inline double toDegrees(double r)
{
return r * 180 / PI;
}
/**
* Computes the bearing in degrees between two points on Earth. Ported from my
* old Gaggle android app.
*
* @param lat1
* Latitude of the first point
* @param lon1
* Longitude of the first point
* @param lat2
* Latitude of the second point
* @param lon2
* Longitude of the second point
* @return Bearing between the two points in radians. A value of 0 means due
* north.
*/
static float bearing(double lat1, double lon1, double lat2, double lon2)
{
double lat1Rad = toRadians(lat1);
double lat2Rad = toRadians(lat2);
double deltaLonRad = toRadians(lon2 - lon1);
double y = sin(deltaLonRad) * cos(lat2Rad);
double x = cos(lat1Rad) * sin(lat2Rad) - (sin(lat1Rad) * cos(lat2Rad) * cos(deltaLonRad));
return atan2(y, x);
}
namespace
{
/// A basic 2D point class for drawing
class Point
{
public:
float x, y;
Point(float _x, float _y) : x(_x), y(_y) {}
/// Apply a rotation around zero (standard rotation matrix math)
void rotate(float radian)
{
float cos = cosf(radian), sin = sinf(radian);
float rx = x * cos - y * sin, ry = x * sin + y * cos;
x = rx;
y = ry;
}
void translate(int16_t dx, int dy)
{
x += dx;
y += dy;
}
void scale(float f)
{
x *= f;
y *= f;
}
};
} // namespace
static void drawLine(OLEDDisplay *d, const Point &p1, const Point &p2)
{
d->drawLine(p1.x, p1.y, p2.x, p2.y);
}
/**
* Given a recent lat/lon return a guess of the heading the user is walking on.
*
* We keep a series of "after you've gone 10 meters, what is your heading since
* the last reference point?"
*/
static float estimatedHeading(double lat, double lon)
{
static double oldLat, oldLon;
static float b;
if (oldLat == 0) {
// just prepare for next time
oldLat = lat;
oldLon = lon;
return b;
}
float d = latLongToMeter(oldLat, oldLon, lat, lon);
if (d < 10) // haven't moved enough, just keep current bearing
return b;
b = bearing(oldLat, oldLon, lat, lon);
oldLat = lat;
oldLon = lon;
return b;
}
/// Sometimes we will have Position objects that only have a time, so check for
/// valid lat/lon
static bool hasPosition(NodeInfo *n)
{
return n->has_position && (n->position.latitude_i != 0 || n->position.longitude_i != 0);
}
/// We will skip one node - the one for us, so we just blindly loop over all
/// nodes
static size_t nodeIndex;
static int8_t prevFrame = -1;
/// Convert an integer GPS coords to a floating point
#define DegD(i) (i * 1e-7)
static void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// We only advance our nodeIndex if the frame # has changed - because
// drawNodeInfo will be called repeatedly while the frame is shown
if (state->currentFrame != prevFrame) {
prevFrame = state->currentFrame;
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
NodeInfo *n = nodeDB.getNodeByIndex(nodeIndex);
if (n->num == nodeDB.getNodeNum()) {
// Don't show our node, just skip to next
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
n = nodeDB.getNodeByIndex(nodeIndex);
}
// We just changed to a new node screen, ask that node for updated state
displayedNodeNum = n->num;
service.sendNetworkPing(displayedNodeNum, true);
}
NodeInfo *node = nodeDB.getNodeByIndex(nodeIndex);
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char *username = node->has_user ? node->user.long_name : "Unknown Name";
static char signalStr[20];
snprintf(signalStr, sizeof(signalStr), "Signal: %.0f", node->snr);
uint32_t agoSecs = sinceLastSeen(node);
static char lastStr[20];
if (agoSecs < 120) // last 2 mins?
snprintf(lastStr, sizeof(lastStr), "%u seconds ago", agoSecs);
else if (agoSecs < 120 * 60) // last 2 hrs
snprintf(lastStr, sizeof(lastStr), "%u minutes ago", agoSecs / 60);
else
snprintf(lastStr, sizeof(lastStr), "%u hours ago", agoSecs / 60 / 60);
static float simRadian;
simRadian += 0.1; // For testing, have the compass spin unless both
// locations are valid
static char distStr[20];
*distStr = 0; // might not have location data
float headingRadian = simRadian;
NodeInfo *ourNode = nodeDB.getNode(nodeDB.getNodeNum());
if (ourNode && hasPosition(ourNode) && hasPosition(node)) {
Position &op = ourNode->position, &p = node->position;
float d = latLongToMeter(DegD(p.latitude_i), DegD(p.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
if (d < 2000)
snprintf(distStr, sizeof(distStr), "%.0f m", d);
else
snprintf(distStr, sizeof(distStr), "%.1f km", d / 1000);
// FIXME, also keep the guess at the operators heading and add/substract
// it. currently we don't do this and instead draw north up only.
float bearingToOther = bearing(DegD(p.latitude_i), DegD(p.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
float myHeading = estimatedHeading(DegD(p.latitude_i), DegD(p.longitude_i));
headingRadian = bearingToOther - myHeading;
} else {
// Debug info for gps lock errors
// DEBUG_MSG("ourNode %d, ourPos %d, theirPos %d\n", !!ourNode, ourNode && hasPosition(ourNode), hasPosition(node));
}
const char *fields[] = {username, distStr, signalStr, lastStr, NULL};
drawColumns(display, x, y, fields);
// coordinates for the center of the compass
int16_t compassX = x + SCREEN_WIDTH - COMPASS_DIAM / 2 - 1, compassY = y + SCREEN_HEIGHT / 2;
// display->drawXbm(compassX, compassY, compass_width, compass_height,
// (const uint8_t *)compass_bits);
Point tip(0.0f, 0.5f), tail(0.0f, -0.5f); // pointing up initially
float arrowOffsetX = 0.2f, arrowOffsetY = 0.2f;
Point leftArrow(tip.x - arrowOffsetX, tip.y - arrowOffsetY), rightArrow(tip.x + arrowOffsetX, tip.y - arrowOffsetY);
Point *points[] = {&tip, &tail, &leftArrow, &rightArrow};
for (int i = 0; i < 4; i++) {
points[i]->rotate(headingRadian);
points[i]->scale(COMPASS_DIAM * 0.6);
points[i]->translate(compassX, compassY);
}
drawLine(display, tip, tail);
drawLine(display, leftArrow, tip);
drawLine(display, rightArrow, tip);
display->drawCircle(compassX, compassY, COMPASS_DIAM / 2);
}
#if 0
void _screen_header()
{
if (!disp)
return;
// Message count
//snprintf(buffer, sizeof(buffer), "#%03d", ttn_get_count() % 1000);
//display->setTextAlignment(TEXT_ALIGN_LEFT);
//display->drawString(0, 2, buffer);
// Datetime
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(display->getWidth()/2, 2, gps.getTimeStr());
// Satellite count
display->setTextAlignment(TEXT_ALIGN_RIGHT);
char buffer[10];
display->drawString(display->getWidth() - SATELLITE_IMAGE_WIDTH - 4, 2, itoa(gps.satellites.value(), buffer, 10));
display->drawXbm(display->getWidth() - SATELLITE_IMAGE_WIDTH, 0, SATELLITE_IMAGE_WIDTH, SATELLITE_IMAGE_HEIGHT, SATELLITE_IMAGE);
}
#endif
Screen::Screen(uint8_t address, int sda, int scl) : cmdQueue(32), dispdev(address, sda, scl), ui(&dispdev) {}
void Screen::handleSetOn(bool on)
{
if (!useDisplay)
return;
if (on != screenOn) {
if (on) {
DEBUG_MSG("Turning on screen\n");
dispdev.displayOn();
dispdev.displayOn();
} else {
DEBUG_MSG("Turning off screen\n");
dispdev.displayOff();
}
screenOn = on;
}
}
void Screen::setup()
{
PeriodicTask::setup();
// We don't set useDisplay until setup() is called, because some boards have a declaration of this object but the device
// is never found when probing i2c and therefore we don't call setup and never want to do (invalid) accesses to this device.
useDisplay = true;
dispdev.resetOrientation();
// Initialising the UI will init the display too.
ui.init();
ui.setTimePerTransition(300); // msecs
ui.setIndicatorPosition(BOTTOM);
// Defines where the first frame is located in the bar.
ui.setIndicatorDirection(LEFT_RIGHT);
ui.setFrameAnimation(SLIDE_LEFT);
// Don't show the page swipe dots while in boot screen.
ui.disableAllIndicators();
// Store a pointer to Screen so we can get to it from static functions.
ui.getUiState()->userData = this;
// Add frames.
static FrameCallback bootFrames[] = {drawBootScreen};
static const int bootFrameCount = sizeof(bootFrames) / sizeof(bootFrames[0]);
ui.setFrames(bootFrames, bootFrameCount);
// No overlays.
ui.setOverlays(nullptr, 0);
// Require presses to switch between frames.
ui.disableAutoTransition();
// Set up a log buffer with 3 lines, 32 chars each.
dispdev.setLogBuffer(3, 32);
#ifdef FLIP_SCREEN_VERTICALLY
dispdev.flipScreenVertically();
#endif
// Turn on the display.
handleSetOn(true);
// On some ssd1306 clones, the first draw command is discarded, so draw it
// twice initially.
ui.update();
ui.update();
}
void Screen::doTask()
{
// If we don't have a screen, don't ever spend any CPU for us.
if (!useDisplay) {
setPeriod(0);
return;
}
// Process incoming commands.
for (;;) {
CmdItem cmd;
if (!cmdQueue.dequeue(&cmd, 0)) {
break;
}
switch (cmd.cmd) {
case Cmd::SET_ON:
handleSetOn(true);
break;
case Cmd::SET_OFF:
handleSetOn(false);
break;
case Cmd::ON_PRESS:
handleOnPress();
break;
case Cmd::START_BLUETOOTH_PIN_SCREEN:
handleStartBluetoothPinScreen(cmd.bluetooth_pin);
break;
case Cmd::STOP_BLUETOOTH_PIN_SCREEN:
case Cmd::STOP_BOOT_SCREEN:
setFrames();
break;
case Cmd::PRINT:
handlePrint(cmd.print_text);
free(cmd.print_text);
break;
default:
DEBUG_MSG("BUG: invalid cmd");
}
}
if (!screenOn) { // If we didn't just wake and the screen is still off, then
// stop updating until it is on again
setPeriod(0);
return;
}
// Switch to a low framerate (to save CPU) when we are not in transition
// but we should only call setTargetFPS when framestate changes, because
// otherwise that breaks animations.
if (targetFramerate != IDLE_FRAMERATE && ui.getUiState()->frameState == FIXED) {
// oldFrameState = ui.getUiState()->frameState;
DEBUG_MSG("Setting idle framerate\n");
targetFramerate = IDLE_FRAMERATE;
ui.setTargetFPS(targetFramerate);
}
// While showing the bootscreen or Bluetooth pair screen all of our
// standard screen switching is stopped.
if (showingNormalScreen) {
// TODO(girts): decouple nodeDB from screen.
// standard screen loop handling ehre
// If the # nodes changes, we need to regen our list of screens
if (nodeDB.updateGUI || nodeDB.updateTextMessage) {
setFrames();
nodeDB.updateGUI = false;
nodeDB.updateTextMessage = false;
}
}
ui.update();
// DEBUG_MSG("want fps %d, fixed=%d\n", targetFramerate,
// ui.getUiState()->frameState); If we are scrolling we need to be called
// soon, otherwise just 1 fps (to save CPU) We also ask to be called twice
// as fast as we really need so that any rounding errors still result with
// the correct framerate
setPeriod(1000 / targetFramerate);
}
void Screen::drawDebugInfoTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
Screen *screen = reinterpret_cast<Screen *>(state->userData);
screen->debugInfo.drawFrame(display, state, x, y);
}
// restore our regular frame list
void Screen::setFrames()
{
DEBUG_MSG("showing standard frames\n");
showingNormalScreen = true;
size_t numnodes = nodeDB.getNumNodes();
// We don't show the node info our our node (if we have it yet - we should)
if (numnodes > 0)
numnodes--;
size_t numframes = 0;
// If we have a text message - show it first
if (devicestate.has_rx_text_message)
normalFrames[numframes++] = drawTextMessageFrame;
// then all the nodes
for (size_t i = 0; i < numnodes; i++)
normalFrames[numframes++] = drawNodeInfo;
// then the debug info
//
// Since frames are basic function pointers, we have to use a helper to
// call a method on debugInfo object.
normalFrames[numframes++] = &Screen::drawDebugInfoTrampoline;
ui.setFrames(normalFrames, numframes);
ui.enableAllIndicators();
prevFrame = -1; // Force drawNodeInfo to pick a new node (because our list
// just changed)
}
void Screen::handleStartBluetoothPinScreen(uint32_t pin)
{
DEBUG_MSG("showing bluetooth screen\n");
showingNormalScreen = false;
static FrameCallback btFrames[] = {drawFrameBluetooth};
snprintf(btPIN, sizeof(btPIN), "%06u", pin);
ui.disableAllIndicators();
ui.setFrames(btFrames, 1);
}
void Screen::handlePrint(const char *text)
{
DEBUG_MSG("Screen: %s", text);
if (!useDisplay)
return;
dispdev.print(text);
}
void Screen::handleOnPress()
{
// If screen was off, just wake it, otherwise advance to next frame
// If we are in a transition, the press must have bounced, drop it.
if (ui.getUiState()->frameState == FIXED) {
setPeriod(1); // redraw ASAP
ui.nextFrame();
DEBUG_MSG("Setting fast framerate\n");
// We are about to start a transition so speed up fps
targetFramerate = TRANSITION_FRAMERATE;
ui.setTargetFPS(targetFramerate);
}
}
void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
displayedNodeNum = 0; // Not currently showing a node pane
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
char usersStr[20];
char channelStr[20];
char batStr[20];
char gpsStr[20];
{
LockGuard guard(&lock);
snprintf(usersStr, sizeof(usersStr), "Users %d/%d", nodesOnline, nodesTotal);
snprintf(channelStr, sizeof(channelStr), "%s", channelName.c_str());
if (powerStatus.haveBattery) {
// TODO: draw a battery icon instead of letter "B".
int batV = powerStatus.batteryVoltageMv / 1000;
int batCv = (powerStatus.batteryVoltageMv % 1000) / 10;
snprintf(batStr, sizeof(batStr), "B %01d.%02dV%c%c", batV, batCv, powerStatus.charging ? '+' : ' ',
powerStatus.usb ? 'U' : ' ');
} else {
snprintf(batStr, sizeof(batStr), "%s", powerStatus.usb ? "USB" : "");
}
if (!gpsStatus.empty()) {
snprintf(gpsStr, sizeof(gpsStr), "GPS %s", gpsStatus.c_str());
} else {
gpsStr[0] = '\0'; // Just show empty string.
}
}
const char *fields[] = {batStr, gpsStr, usersStr, channelStr, nullptr};
uint32_t yo = drawRows(display, x, y, fields);
display->drawLogBuffer(x, yo);
}
} // namespace meshtastic