meshtastic-firmware/src/modules/NodeInfoModule.cpp

97 wiersze
3.6 KiB
C++

#include "NodeInfoModule.h"
#include "Default.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "RTC.h"
#include "Router.h"
#include "configuration.h"
#include "main.h"
NodeInfoModule *nodeInfoModule;
bool NodeInfoModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_User *pptr)
{
auto p = *pptr;
bool hasChanged = nodeDB.updateUser(getFrom(&mp), p, mp.channel);
bool wasBroadcast = mp.to == NODENUM_BROADCAST;
// Show new nodes on LCD screen
if (wasBroadcast) {
String lcd = String("Joined: ") + p.long_name + "\n";
if (screen)
screen->print(lcd.c_str());
}
// if user has changed while packet was not for us, inform phone
if (hasChanged && !wasBroadcast && mp.to != nodeDB.getNodeNum())
service.sendToPhone(packetPool.allocCopy(mp));
// LOG_DEBUG("did handleReceived\n");
return false; // Let others look at this message also if they want
}
void NodeInfoModule::sendOurNodeInfo(NodeNum dest, bool wantReplies, uint8_t channel)
{
// cancel any not yet sent (now stale) position packets
if (prevPacketId) // if we wrap around to zero, we'll simply fail to cancel in that rare case (no big deal)
service.cancelSending(prevPacketId);
meshtastic_MeshPacket *p = allocReply();
if (p) { // Check whether we didn't ignore it
p->to = dest;
p->decoded.want_response = (config.device.role != meshtastic_Config_DeviceConfig_Role_TRACKER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_SENSOR) &&
wantReplies;
p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
if (channel > 0) {
LOG_DEBUG("sending ourNodeInfo to channel %d\n", channel);
p->channel = channel;
}
prevPacketId = p->id;
service.sendToMesh(p);
}
}
meshtastic_MeshPacket *NodeInfoModule::allocReply()
{
uint32_t now = millis();
// If we sent our NodeInfo less than 5 min. ago, don't send it again as it may be still underway.
if (lastSentToMesh && (now - lastSentToMesh) < (5 * 60 * 1000)) {
LOG_DEBUG("Sending NodeInfo will be ignored since we just sent it.\n");
ignoreRequest = true; // Mark it as ignored for MeshModule
return NULL;
} else {
ignoreRequest = false; // Don't ignore requests anymore
meshtastic_User &u = owner;
LOG_INFO("sending owner %s/%s/%s\n", u.id, u.long_name, u.short_name);
lastSentToMesh = now;
return allocDataProtobuf(u);
}
}
NodeInfoModule::NodeInfoModule()
: ProtobufModule("nodeinfo", meshtastic_PortNum_NODEINFO_APP, &meshtastic_User_msg), concurrency::OSThread("NodeInfoModule")
{
isPromiscuous = true; // We always want to update our nodedb, even if we are sniffing on others
setIntervalFromNow(30 *
1000); // Send our initial owner announcement 30 seconds after we start (to give network time to setup)
}
int32_t NodeInfoModule::runOnce()
{
// If we changed channels, ask everyone else for their latest info
bool requestReplies = currentGeneration != radioGeneration;
currentGeneration = radioGeneration;
if (airTime->isTxAllowedAirUtil() && config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_HIDDEN) {
LOG_INFO("Sending our nodeinfo to mesh (wantReplies=%d)\n", requestReplies);
sendOurNodeInfo(NODENUM_BROADCAST, requestReplies); // Send our info (don't request replies)
}
return Default::getConfiguredOrDefaultMs(config.device.node_info_broadcast_secs, default_node_info_broadcast_secs);
}