kopia lustrzana https://github.com/meshtastic/firmware
Improve Lost and Found
As suggested by @RCGV1, this patch sets LOST_AND_FOUND role to * Broadcast full precision by default * Save battery by not re-broadcasting Fixes https://github.com/meshtastic/firmware/issues/5514pull/5522/head
rodzic
f89f916f96
commit
ad53026e83
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@ -134,7 +134,11 @@ void Channels::initDefaultChannel(ChannelIndex chIndex)
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channelSettings.psk.bytes[0] = defaultpskIndex;
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channelSettings.psk.size = 1;
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strncpy(channelSettings.name, "", sizeof(channelSettings.name));
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channelSettings.module_settings.position_precision = 13; // default to sending location on the primary channel
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_LOST_AND_FOUND) {
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channelSettings.module_settings.position_precision = 32; // lost and found defaults to full precision
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} else {
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channelSettings.module_settings.position_precision = 13; // default to sending location on the primary channel
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}
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channelSettings.has_module_settings = true;
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ch.has_settings = true;
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@ -60,6 +60,7 @@ void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p)
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bool FloodingRouter::isRebroadcaster()
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{
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return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_LOST_AND_FOUND &&
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config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
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}
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@ -85,7 +86,7 @@ void FloodingRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
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// We are careful not to call our hooked version of send() - because we don't want to check this again
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Router::send(tosend);
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} else {
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LOG_DEBUG("No rebroadcast: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
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LOG_DEBUG("No rebroadcast: CLIENT_MUTE/LOST_AND_FOUND or Rebroadcast Mode = NONE");
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}
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} else {
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LOG_DEBUG("Ignore 0 id broadcast");
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