Merge branch 'dev' into ppr1

pull/503/head
Kevin Hester 2020-10-14 10:24:39 +08:00
commit 152ebf0dff
3 zmienionych plików z 17 dodań i 3 usunięć

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@ -1,3 +1,3 @@
export VERSION=1.1.4
export VERSION=1.1.5

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@ -144,11 +144,18 @@ const char *getChannelName();
PREF_GET(send_owner_interval, 4)
PREF_GET(position_broadcast_secs, 15 * 60)
PREF_GET(wait_bluetooth_secs, 120)
// Each time we wake into the DARK state allow 1 minute to send and receive BLE packets to the phone
PREF_GET(wait_bluetooth_secs, 60)
PREF_GET(screen_on_secs, 60)
PREF_GET(mesh_sds_timeout_secs, 2 * 60 * 60)
PREF_GET(phone_sds_timeout_sec, 2 * 60 * 60)
PREF_GET(sds_secs, 365 * 24 * 60 * 60)
PREF_GET(ls_secs, 60 * 60)
// We default to sleeping (with bluetooth off for 5 minutes at a time). This seems to be a good tradeoff between
// latency for the user sending messages and power savings because of not having to run (expensive) ESP32 bluetooth
PREF_GET(ls_secs, 5 * 60)
PREF_GET(phone_timeout_secs, 15 * 60)
PREF_GET(min_wake_secs, 10)

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@ -121,7 +121,14 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
case STATE_SEND_RADIO:
fromRadioScratch.which_variant = FromRadio_radio_tag;
fromRadioScratch.variant.radio = radioConfig;
// NOTE: The phone app needs to know the ls_secs value so it can properly expect sleep behavior.
// So even if we internally use 0 to represent 'use default' we still need to send the value we are
// using to the app (so that even old phone apps work with new device loads).
fromRadioScratch.variant.radio.preferences.ls_secs = getPref_ls_secs();
state = STATE_SEND_NODEINFO;
break;