kopia lustrzana https://github.com/meshtastic/Meshtastic-Android
oops supposed to be using a modelMapOf to have node list view update
rodzic
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TODO.md
11
TODO.md
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@ -1,16 +1,12 @@
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# High priority
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# High priority
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MVP features required for first public alpha
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MVP features required for first public alpha
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* don't show test texts when not under emulator
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* make a boot screen explaining this is an early alpha, tell user to go to settings if they have a radio, otherwise go to website
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* make a boot screen explaining this is an early alpha, tell user to go to settings if they have a radio, otherwise go to website
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* show offline nodes as greyed out
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* show offline nodes as greyed out
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* make node list view not look like ass
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* when we connect to radio, distances to nodes in the chat log should automatically redraw
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* when we connect to radio, distances to nodes in the chat log should automatically redraw
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* show pointer arrow on the outside of the user icons, always pointing towoards them
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* show pointer arrow on the outside of the user icons, always pointing towoards them
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* fix app icon in title bar
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* fix app icon in title bar
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* show direction and distance on the nodeinfo cards
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* show direction on the nodeinfo cards
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* include tent on cloud graphics, so redraws work properly
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* test bt boot behavior
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* have the foreground service's notification show a summary of network status, add (individually maskable) notifications for received texts or new positions
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* have the foreground service's notification show a summary of network status, add (individually maskable) notifications for received texts or new positions
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* add screenshots and text to play store entry
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* add screenshots and text to play store entry
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* make hackaday page
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* make hackaday page
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@ -19,6 +15,7 @@ MVP features required for first public alpha
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# Medium priority
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# Medium priority
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Features for future builds
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Features for future builds
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* ditch compose and use https://github.com/zsmb13/MaterialDrawerKt + https://github.com/Kotlin/anko/wiki/Anko-Layouts
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* describe user experience: devices always point to each other and show distance, you can send texts between nodes
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* describe user experience: devices always point to each other and show distance, you can send texts between nodes
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the channel is encrypted, you can share the the channel key with others by qr code or by sharing a special link
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the channel is encrypted, you can share the the channel key with others by qr code or by sharing a special link
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* be smarter about sharing GPS location with the device (to save power), integrate with new network scheduler
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* be smarter about sharing GPS location with the device (to save power), integrate with new network scheduler
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@ -154,3 +151,7 @@ Don't leave device discoverable. Don't let unpaired users do things with device
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* do setOwner every time we connect to the radio, use our settings, radio should ignore if unchanged
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* do setOwner every time we connect to the radio, use our settings, radio should ignore if unchanged
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* send location data for devices that don't have a GPS - https://developer.android.com/training/location/change-location-settings
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* send location data for devices that don't have a GPS - https://developer.android.com/training/location/change-location-settings
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* if necessary restart entire BT adapter with this tip from Michael https://stackoverflow.com/questions/35103701/ble-android-onconnectionstatechange-not-being-called
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* if necessary restart entire BT adapter with this tip from Michael https://stackoverflow.com/questions/35103701/ble-android-onconnectionstatechange-not-being-called
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* don't show test texts when not under emulator
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* make node list view not look like ass
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* test bt boot behavior
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* include tent on cloud graphics, so redraws work properly
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@ -1,5 +1,6 @@
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package com.geeksville.mesh.model
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package com.geeksville.mesh.model
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import androidx.compose.frames.modelMapOf
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import androidx.compose.mutableStateOf
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import androidx.compose.mutableStateOf
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import com.geeksville.android.BuildUtils.isEmulator
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import com.geeksville.android.BuildUtils.isEmulator
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import com.geeksville.mesh.MeshUser
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import com.geeksville.mesh.MeshUser
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@ -46,7 +47,7 @@ object NodeDB {
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/// A map from nodeid to to nodeinfo
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/// A map from nodeid to to nodeinfo
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val nodes =
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val nodes =
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mutableMapOf(* (if (isEmulator) testNodes else listOf()).map { it.user!!.id to it }.toTypedArray())
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modelMapOf(* (if (isEmulator) testNodes else listOf()).map { it.user!!.id to it }.toTypedArray())
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/// Could be null if we haven't received our node DB yet
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/// Could be null if we haven't received our node DB yet
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val ourNodeInfo get() = nodes[myId.value]
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val ourNodeInfo get() = nodes[myId.value]
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