kopia lustrzana https://github.com/meshtastic/Meshtastic-Android
update protobufs
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TODO.md
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TODO.md
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@ -2,6 +2,7 @@
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MVP features required for first public alpha
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* do setOwner every time we connect to the radio, use our settings
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* include a background behind our cloud graphics, so redraws work properly
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* send location data for devices that don't have a GPS - https://developer.android.com/training/location/change-location-settings
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* make nodeinfo card not look like ass
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* when a text arrives, move that node info card to the bottom on the window - put the text to the left of the card. with a small arrow/distance/shortname
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@ -14,8 +14,8 @@
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# FIXME, max out based on total SubPacket size And do fragmentation and reassembly (for larger payloads) at the Android layer, not the esp32 layer.
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*Data.payload max_size:200
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# 256 bit psk key
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*RadioConfig.psk max_size:32
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# 128 bit psk key (we don't use 256 bit yet because we want to keep our QR code small)
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*ChannelSettings.psk max_size:16 fixed_length:true
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# MyMessage.name max_size:40
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# or fixed_length or fixed_count, or max_count
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@ -145,18 +145,13 @@ message MeshPacket {
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uint64 rx_time = 4;
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}
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// Full settings (center freq, spread factor, pre-shared secret key etc...) needed to configure a radio
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message RadioConfig {
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// Full settings (center freq, spread factor, pre-shared secret key etc...) needed to configure a radio for speaking on a particlar channel
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// This information can be encoded as a QRcode/url so that other users can configure their radio to join the same channel.
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message ChannelSettings {
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int32 tx_power = 1;
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// We should send our position this often (but only if it has changed significantly)
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uint32 position_broadcast_msec = 1;
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// If we haven't broadcasted anything in a while, we should send our position (and User?) at least this often.
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uint32 min_broadcast_msec = 2;
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int32 tx_power = 3;
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float center_freq = 4;
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// FIXME - change this to an integer for easier user comprehension and smaller bitsize
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uint32 channel_num = 2;
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enum ModemConfig {
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// Note: these mappings must match ModemConfigChoice in the device code.
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@ -168,20 +163,36 @@ message RadioConfig {
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/// This value replaces bandwidth/spread_factor/coding_rate. If you'd like to experiment with other options
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/// add them to MeshRadio.cpp in the device code.
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ModemConfig modem_config = 5;
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ModemConfig modem_config = 3;
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// uint32 bandwidth = 5;
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// int32 spread_factor = 6;
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// int32 coding_rate = 7;
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/// A simple preshared key for now for crypto. At first I'm using 256 bit (32 byte) block for the Speck crypto
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/// but for beta we'll want something more carefully thought through.
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bytes psk = 8;
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/// A simple preshared key for now for crypto. At first I'm using 128 bit (16 byte) block for the Speck crypto
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/// but for beta we'll want something more carefully thought through. I want to keep the QR code small
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bytes psk = 4;
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}
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// If true, radio should not try to be smart about what packets to queue to the phone
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bool keep_all_packets = 100;
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// The entire set of user settable/readable settings for our radio device. Includes both the current channel settings
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// and any preferences the user has set for behavior of their node
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message RadioConfig {
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// If true, we will try to capture all the packets sent on the mesh, not just the ones destined to our node.
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bool promiscuous_mode = 101;
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message UserPreferences {
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// We should send our position this often (but only if it has changed significantly)
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uint32 position_broadcast_msec = 1;
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// If we haven't broadcasted anything in a while, we should send our position (and User?) at least this often.
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uint32 min_broadcast_msec = 2;
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// If true, radio should not try to be smart about what packets to queue to the phone
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bool keep_all_packets = 100;
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// If true, we will try to capture all the packets sent on the mesh, not just the ones destined to our node.
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bool promiscuous_mode = 101;
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}
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UserPreferences preferences = 1;
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ChannelSettings channel_settings = 2;
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}
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/**
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@ -273,10 +284,10 @@ message DeviceState {
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/// We bump up the integer values in this enum to indicate minimum levels of encodings for saved files
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/// if your file is below the Minimum you should discard it.
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Minimum = 4;
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Minimum = 5;
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/// The current value we are using for saved files
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Current = 4;
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Current = 5;
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};
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Version version = 6;
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