kopia lustrzana https://github.com/meshtastic/Meshtastic-Android
removed unused weather layer for future use
rodzic
25ea4bddb8
commit
3c701ea17a
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@ -506,22 +506,25 @@ class MapFragment : ScreenFragment("Map"), Logging, View.OnClickListener {
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createLatLongGrid(false)
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createLatLongGrid(false)
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map.overlayManager.addAll(nodeLayer, nodePositions)
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map.overlayManager.addAll(nodeLayer, nodePositions)
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map.overlayManager.addAll(nodeLayer, wayPoints)
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map.overlayManager.addAll(nodeLayer, wayPoints)
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if (map.tileProvider.tileSource.name()
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.equals(CustomTileSource.getTileSource("ESRI World TOPO").name())
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) {
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val layer = TilesOverlay(
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MapTileProviderBasic(
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activity,
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CustomTileSource.OPENWEATHER_RADAR
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), context
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)
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layer.loadingBackgroundColor = Color.TRANSPARENT
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layer.loadingLineColor = Color.TRANSPARENT
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map.overlayManager.add(layer)
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}
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map.invalidate()
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map.invalidate()
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}
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}
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// private fun addWeatherLayer() {
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// if (map.tileProvider.tileSource.name()
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// .equals(CustomTileSource.getTileSource("ESRI World TOPO").name())
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// ) {
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// val layer = TilesOverlay(
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// MapTileProviderBasic(
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// activity,
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// CustomTileSource.OPENWEATHER_RADAR
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// ), context
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// )
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// layer.loadingBackgroundColor = Color.TRANSPARENT
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// layer.loadingLineColor = Color.TRANSPARENT
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// map.overlayManager.add(layer)
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// }
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// }
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/**
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/**
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* Adds copyright to map depending on what source is showing
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* Adds copyright to map depending on what source is showing
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*/
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*/
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