kopia lustrzana https://github.com/meshtastic/Meshtastic-Android
fix: don't start interfaces until MeshService starts
rodzic
79b98c84b2
commit
1a24ebc9d5
|
@ -43,8 +43,8 @@ import javax.inject.Singleton
|
||||||
class RadioInterfaceService @Inject constructor(
|
class RadioInterfaceService @Inject constructor(
|
||||||
private val context: Application,
|
private val context: Application,
|
||||||
private val dispatchers: CoroutineDispatchers,
|
private val dispatchers: CoroutineDispatchers,
|
||||||
bluetoothRepository: BluetoothRepository,
|
private val bluetoothRepository: BluetoothRepository,
|
||||||
networkRepository: NetworkRepository,
|
private val networkRepository: NetworkRepository,
|
||||||
private val processLifecycle: Lifecycle,
|
private val processLifecycle: Lifecycle,
|
||||||
@RadioRepositoryQualifier private val prefs: SharedPreferences,
|
@RadioRepositoryQualifier private val prefs: SharedPreferences,
|
||||||
private val interfaceFactory: InterfaceFactory,
|
private val interfaceFactory: InterfaceFactory,
|
||||||
|
@ -93,7 +93,7 @@ class RadioInterfaceService @Inject constructor(
|
||||||
/// true if our interface is currently connected to a device
|
/// true if our interface is currently connected to a device
|
||||||
private var isConnected = false
|
private var isConnected = false
|
||||||
|
|
||||||
init {
|
private fun initStateListeners() {
|
||||||
bluetoothRepository.state.onEach { state ->
|
bluetoothRepository.state.onEach { state ->
|
||||||
if (state.enabled) startInterface()
|
if (state.enabled) startInterface()
|
||||||
else if (radioIf is BluetoothInterface) stopInterface()
|
else if (radioIf is BluetoothInterface) stopInterface()
|
||||||
|
@ -291,6 +291,7 @@ class RadioInterfaceService @Inject constructor(
|
||||||
// We don't start actually talking to our device until MeshService binds to us - this prevents
|
// We don't start actually talking to our device until MeshService binds to us - this prevents
|
||||||
// broadcasting connection events before MeshService is ready to receive them
|
// broadcasting connection events before MeshService is ready to receive them
|
||||||
startInterface()
|
startInterface()
|
||||||
|
initStateListeners()
|
||||||
}
|
}
|
||||||
|
|
||||||
fun sendToRadio(a: ByteArray) {
|
fun sendToRadio(a: ByteArray) {
|
||||||
|
|
Ładowanie…
Reference in New Issue