Wykres commitów

15 Commity (d10ed9159fb8c319124b5aa0fe2716b5ac62ba53)

Autor SHA1 Wiadomość Data
Michael Straßburger d10ed9159f 🎨 adding landuse and new base dark style 2016-11-09 03:08:40 +01:00
Michael Straßburger 74a4dffbe7 📐 don't try to paint post-reduction-invalid polygons 2016-11-08 21:50:20 +01:00
Michael Straßburger f2cbeb465e 📐 adding hole support to polygon triangulation 2016-11-08 18:32:10 +01:00
Michael Straßburger c206055596 🏃 massive speed gain after a night of node profiling and lessons learned 2016-11-08 06:44:53 +01:00
Michael Straßburger 461a4ab049 🏃 using rbush's bulk load (2-3 times faster), working on polygon speed 2016-11-07 16:23:22 +01:00
Michael Straßburger 7ed86ceed4 🏃 converting colors on Tile load, not on every feature draw 2016-11-07 02:49:07 +01:00
Michael Straßburger e69321dfb6 🚱 bringing polygon rendering back, todo: holes 2016-11-06 22:13:50 +01:00
Michael Straßburger cfd8e24342 🏃 adding tile feature padding to improve edge clipping 2016-11-06 18:56:57 +01:00
Michael Straßburger 329f6fc26b 🏃 removing matrix translations, combinding reduce/move/scale in one loop 2016-11-06 17:14:38 +01:00
Michael Straßburger 2e7f9abfeb 🎨 respecting feature type set in style (line, fill or symbol) 2016-11-06 16:04:32 +01:00
Michael Straßburger 8aa29a9e28 🏃 applying styles on tile load, filtering unstyled features, caching style 2016-11-06 15:34:36 +01:00
Michael Straßburger 59b64e8dd2 👷 cleanup, testing tiles with an extent of 512, config params 2016-11-06 14:15:30 +01:00
Michael Straßburger 3895fd1fd3 🎭 more async refactoring in preperation for multitile support 2016-11-03 01:25:09 +01:00
Michael Straßburger a3fb7149f2 🐃 finishing BrailleBuffer! 2016-09-23 21:06:24 +02:00
Michael Straßburger 11c2f1f544 🔮 abstracting tile handling, preparing usage of spatial indexing 2016-09-22 05:09:07 +02:00