🐁 working on mouse projection

pull/7/head
Michael Straßburger 2016-11-10 18:43:35 +01:00
rodzic f9c16f2d6d
commit ef6ab82376
1 zmienionych plików z 5 dodań i 5 usunięć

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@ -15,7 +15,6 @@ utils = require './utils'
config = require './config'
module.exports = class Termap
width: null
height: null
canvas: null
@ -113,8 +112,9 @@ module.exports = class Termap
@_draw()
_onMouseMove: (event) ->
# only continue if x/y are valid
return unless event.x <= config.output.columns and event.y <= config.output.rows
projected =
x: event.x * 2
y: event.y * 4
# start dragging
if event.button is "left"
@ -130,7 +130,7 @@ module.exports = class Termap
@mouseDragging = x: event.x, y: event.y
# update internal mouse tracker
@mousePosition = x: event.x, y: event.y
@mousePosition = projected
@notify @_getFooter()
_onKey: (key) ->
@ -181,7 +181,7 @@ module.exports = class Termap
"center: #{utils.digits @center.lat, 3}, #{utils.digits @center.lon, 3} "+
"zoom: #{utils.digits @zoom, 2} "+
"mouse: #{@mousePosition.x*2-@width/2} #{@mousePosition.y} "
"mouse: #{@mousePosition.x-@width/2} #{@mousePosition.y-@height/2} "
notify: (text) ->
@_write "\r\x1B[K"+text unless config.headless