🐃 working on own BrailleBuffer implementation

pull/7/head
Michael Straßburger 2016-09-23 03:53:39 +02:00
rodzic 11c2f1f544
commit 719b099cdc
3 zmienionych plików z 82 dodań i 4 usunięć

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@ -0,0 +1,78 @@
###
termap - Terminal Map Viewer
by Michael Strassburger <codepoet@cpan.org>
Simple pixel to barille character mapper
Implementation inspired by node-drawille (https://github.com/madbence/node-drawille)
* added written text support
* added color support
* general optimizations
-> more bit shifting/operations, less Math.floors
Will either be merged into node-drawille or become an own module at some point
###
module.exports = class BrailleBuffer
characterMap: [[0x1, 0x8],[0x2, 0x10],[0x4, 0x20],[0x40, 0x80]]
pixelBuffer: null
charBuffer: null
colorBuffer: null
constructor: (@width, @height) ->
@pixelBuffer = new Buffer @width*@height/8
@clear()
clear: ->
@pixelBuffer.fill 0
@charBuffer = []
@colorBuffer = []
setPixel: (x, y, color) ->
@_locate x, y, (idx, mask) =>
@pixelBuffer[idx] |= mask
@colorBuffer[(x>>1)+(y*@height<<2)] = @termColor color
unsetPixel: (x, y) ->
@_locate x, y, (idx, mask) =>
@pixelBuffer[idx] &= ~mask
_locate: (x, y, cb) ->
return unless 0 <= x < @width and 0 <= y < @height
idx = (x>>1) + (@width>>1)*(y>>2)
mask = @characterMap[y&3][x&1]
cb idx, mask
frame: ->
output = []
delimeter = "\n"
color = null
for idx in [0...@pixelBuffer.length]
output.push delimeter unless idx % (@width/2)
if @charBuffer[idx]
output.push @charBuffer[idx]
else if @pixelBuffer[idx] is 0
output.push ' '
else
output.push color = colorCode if color isnt colorCode = @colorBuffer[idx] or "\x1B[39m"
output.push String.fromCharCode 0x2800+@pixelBuffer[idx]
output.push "\x1B[39m"+delimeter
output.join ''
termColor: (color) ->
"\x1B[38;5;#{color}m"
setChar: (char, color, x, y) ->
return unless 0 <= x < @width/2 and 0 <= y < @height/4
idx = x+y*@width/2
@charBuffer[idx] = char
@colorBuffer[idx] = color
buffer = new BrailleBuffer 100, 16
for i in [0...100]
buffer.setPixel i, 8+8*Math.cos(i/10*Math.PI/2), i>>2
console.log buffer.frame()

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@ -113,13 +113,13 @@ module.exports = class Renderer
unless style = @styler.getStyleFor layer, feature, 14
return false
color = style.paint['line-color'] or style.paint['fill-color'] or style.paint['text-color']
toDraw = for points in feature.points
for point in points
x: point.x/scale
y: point.y/scale
color = style.paint['line-color'] or style.paint['fill-color'] or style.paint['text-color']
# TODO: zoom calculation todo for perfect styling
if color instanceof Object
color = color.stops[0][1]

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@ -65,8 +65,8 @@ module.exports = class Termap
@zoom = Math.log(4096/@width)/Math.LN2
_resizeRenderer: (cb) ->
@width = Math.floor((process.stdout.columns-1)/2)*2*2
@height = Math.ceil(process.stdout.rows/4)*4*4
@width = (process.stdout.columns-1) >> 1 << 2
@height = process.stdout.rows >> 2 << 4
@renderer.setSize @width, @height