kopia lustrzana https://github.com/Dsplib/libdspl-2.0
65 wiersze
2.0 KiB
Makefile
65 wiersze
2.0 KiB
Makefile
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include ../make.inc
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# C-compiler flags
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CFLAGS = -c -fPIC -Wall -O3 -I$(INC_DIR) -DBUILD_LIB -D$(DEF_OS)
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# DSPL src and obj files list
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DSPL_SRC_FILES = $(wildcard $(DSPL_SRC_DIR)/*.c)
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DSPL_OBJ_FILES = $(addprefix $(DSPL_OBJ_DIR)/,$(notdir $(DSPL_SRC_FILES:.c=.o)))
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all: $(RELEASE_DIR)/$(LIB_NAME)\
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$(EXAMPLE_BIN_DIR)/$(LIB_NAME)\
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$(PERFORMANCE_BIN_DIR)/$(LIB_NAME)\
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$(VERIFICATION_BIN_DIR)/$(LIB_NAME)\
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$(RELEASE_DIR)/dspl.c\
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$(RELEASE_DIR)/dspl.h
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#Build libdspl.dll or libdspl.so
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$(RELEASE_DIR)/$(LIB_NAME): $(DSPL_OBJ_FILES) $(BLAS_LIB_NAME) $(LAPACK_DOUBLE_LIB_NAME) $(LAPACK_COMPLEX_LIB_NAME)
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$(CC) -shared -o $(RELEASE_DIR)/$(LIB_NAME) $(DSPL_OBJ_FILES) -lm -L$(LAPACK_RELEASE_DIR) -llapack_complex -llapack_double -L$(BLAS_RELEASE_DIR) -lblas -lgfortran -lquadmath
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#Compile libdspl obj files from c sources
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$(DSPL_OBJ_DIR)/%.o:$(DSPL_SRC_DIR)/%.c
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$(CC) $(CFLAGS) $< -o $@ -lm
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#Copy libdspl.dll to the examples "bin" folder
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$(EXAMPLE_BIN_DIR)/$(LIB_NAME):$(RELEASE_DIR)/$(LIB_NAME)
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cp $(RELEASE_DIR)/$(LIB_NAME) $(EXAMPLE_BIN_DIR)/$(LIB_NAME)
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#Copy libdspl.dll to the performance testing "bin" folder
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$(PERFORMANCE_BIN_DIR)/$(LIB_NAME):$(RELEASE_DIR)/$(LIB_NAME)
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cp $(RELEASE_DIR)/$(LIB_NAME) $(PERFORMANCE_BIN_DIR)/$(LIB_NAME)
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#Copy libdspl.dll to the verification "bin" folder
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$(VERIFICATION_BIN_DIR)/$(LIB_NAME):$(RELEASE_DIR)/$(LIB_NAME)
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cp $(RELEASE_DIR)/$(LIB_NAME) $(VERIFICATION_BIN_DIR)/$(LIB_NAME)
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#make BLAS library
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$(BLAS_LIB_NAME):
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$(MAKE) -C blas
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#make LAPACK library for the real data
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$(LAPACK_DOUBLE_LIB_NAME):
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$(MAKE) -C lapack
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#make LAPACK library for the complex data
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$(LAPACK_COMPLEX_LIB_NAME):
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$(MAKE) -C lapack
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#Copy dspl.c source to the release folder
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$(RELEASE_DIR)/dspl.c:
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cp $(INC_DIR)/dspl.c $(RELEASE_DIR)/dspl.c
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#Copy dspl.h header to the release folder
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$(RELEASE_DIR)/dspl.h:
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cp $(INC_DIR)/dspl.h $(RELEASE_DIR)/dspl.h
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clean:
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rm -f $(DSPL_OBJ_DIR)/*.o
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rm -f $(RELEASE_DIR)/*.a
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rm -f $(RELEASE_DIR)/*.def
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