/* * Copyright (c) 2015-2019 Sergey Bakhurin * Digital Signal Processing Library [http://dsplib.org] * * This file is part of libdspl-2.0. * * is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * DSPL is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Foobar. If not, see . */ #include #include #include #include "dspl.h" #include "dspl_internal.h" /****************************************************************************** Uniform random numbers generator *******************************************************************************/ int DSPL_API randu(double* x, int n) { int k,m; unsigned int x1[4], x2[4], y; if(!x) return ERROR_PTR; if(n<1) return ERROR_SIZE; x1[1] = rand(); x2[1] = rand(); x1[2] = rand(); x2[2] = rand(); x1[3] = rand(); x2[3] = rand(); for(k = 0; k 0; m--) { x1[m] = x1[m-1]; x2[m] = x2[m-1]; } x[k] = (double)y/DSPL_RAND_MOD_X1; } return RES_OK; } /******************************************************************************* Gaussian random numbers generator *******************************************************************************/ int DSPL_API randn(double* x, int n, double mu, double sigma) { int k, m; double x1[128], x2[128]; int res; if(!x) return ERROR_PTR; if(n<1) return ERROR_SIZE; if(sigma < 0.0) return ERROR_RAND_SIGMA; k=0; while(k < n) { res = randu(x1, 128); if(res != RES_OK) goto exit_label; res = randu(x2, 128); if(res != RES_OK) goto exit_label; m = 0 ; while(k