Update Rock Paper Scissors Game.md

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This is a simple implementation of the classic rock-paper-scissors game in Python.
## Code:
## Code Explanation:
In this section, we import the required libraries (`tkinter` for GUI and `random` for generating computer choices) and define two functions:
- `determine_winner(user_choice, computer_choice)`:
- This function determines the winner of the game based on the choices made by the user and the computer.
- It returns a tuple containing the result of the game and the computer's choice.
- `play_game()`:
- This function handles the gameplay logic.
- It gets the user's choice from the radio buttons, generates a random choice for the computer, determines the winner using the `determine_winner()` function, and updates the result and computer pick labels accordingly.
### Imports and Function Definitions:
```python
import tkinter as tk
import random
@ -26,7 +37,9 @@ def play_game():
result, computer_pick = determine_winner(user_choice, computer_choice)
result_label.config(text=result)
computer_label.config(text=f"Computer picked: {computer_pick}")
```
### GUI Setup:
```python
# Create main window
root = tk.Tk()
root.title("Rock Paper Scissors")
@ -38,7 +51,14 @@ choices = ["rock", "paper", "scissors"]
for choice in choices:
rb = tk.Radiobutton(root, text=choice, variable=user_var, value=choice)
rb.pack()
```
- Here, we create the main window for the game using `tkinter.Tk()`. We set the title to "Rock Paper Scissors".
- We define a StringVar to store the user's choice and set the default choice to "rock".
- We create radio buttons for the user to choose from ("rock", "paper", "scissors") and pack them into the main window.
```
```
### Play Button and Result Labels:
```python
# Play button
play_button = tk.Button(root, text="Play", command=play_game)
play_button.pack()
@ -50,5 +70,15 @@ result_label.pack()
# Computer pick label
computer_label = tk.Label(root, text="", font=("Helvetica", 12))
computer_label.pack()
```
- We create a "Play" button that triggers the play_game() function when clicked, using tkinter.Button.
- We create two labels to display the result of the game (result_label) and the computer's choice (computer_label). Both labels initially display no text and are packed into the main window.
```
```
### Mainloop:
```python
root.mainloop()
```
- Finally, we start the Tkinter event loop using root.mainloop(), which keeps the GUI window open and responsive until the user closes it.
-