inkstitch/embroider_simulate.py

311 wiersze
9.1 KiB
Python

import sys
import os
import numpy
import wx
import inkex
import simplestyle
import colorsys
from inkstitch import PIXELS_PER_MM
from embroider import patches_to_stitches, get_elements, elements_to_patches
class EmbroiderySimulator(wx.Frame):
def __init__(self, *args, **kwargs):
stitch_file = kwargs.pop('stitch_file', None)
patches = kwargs.pop('patches', None)
self.on_close_hook = kwargs.pop('on_close', None)
self.frame_period = kwargs.pop('frame_period', 80)
self.stitches_per_frame = kwargs.pop('stitches_per_frame', 1)
self.target_duration = kwargs.pop('target_duration', None)
screen_rect = wx.Display(0).ClientArea
self.max_width = kwargs.pop('max_width', screen_rect.GetWidth())
self.max_height = kwargs.pop('max_height', screen_rect.GetHeight())
self.scale = 1
wx.Frame.__init__(self, *args, **kwargs)
self.panel = wx.Panel(self, wx.ID_ANY)
self.panel.SetFocus()
self.load(stitch_file, patches)
if self.target_duration:
self.adjust_speed(self.target_duration)
self.buffer = wx.Bitmap(self.width * self.scale, self.height * self.scale)
self.dc = wx.MemoryDC()
self.dc.SelectObject(self.buffer)
self.canvas = wx.GraphicsContext.Create(self.dc)
self.clear()
self.Bind(wx.EVT_SIZE, self.on_size)
self.panel.Bind(wx.EVT_PAINT, self.on_paint)
self.panel.Bind(wx.EVT_KEY_DOWN, self.on_key_down)
self.timer = None
self.last_pos = None
self.Bind(wx.EVT_CLOSE, self.on_close)
def load(self, stitch_file=None, patches=None):
if stitch_file:
self.mirror = True
self.segments = self._parse_stitch_file(stitch_file)
elif patches:
self.mirror = False
self.segments = self._patches_to_segments(patches)
else:
return
self.trim_margins()
self.calculate_dimensions()
def adjust_speed(self, duration):
self.frame_period = 1000 * float(duration) / len(self.segments)
self.stitches_per_frame = 1
while self.frame_period < 1.0:
self.frame_period *= 2
self.stitches_per_frame *= 2
def on_key_down(self, event):
keycode = event.GetKeyCode()
if keycode == ord("+") or keycode == ord("=") or keycode == wx.WXK_UP:
if self.frame_period == 1:
self.stitches_per_frame *= 2
else:
self.frame_period = self.frame_period / 2
elif keycode == ord("-") or keycode == ord("_") or keycode == wx.WXK_DOWN:
if self.stitches_per_frame == 1:
self.frame_period *= 2
else:
self.stitches_per_frame /= 2
elif keycode == ord("Q"):
self.Close()
elif keycode == ord('P'):
if self.timer.IsRunning():
self.timer.Stop()
else:
self.timer.Start(self.frame_period)
elif keycode == ord("R"):
self.stop()
self.clear()
self.go()
self.frame_period = max(1, self.frame_period)
self.stitches_per_frame = max(self.stitches_per_frame, 1)
if self.timer.IsRunning():
self.timer.Stop()
self.timer.Start(self.frame_period)
def _strip_quotes(self, string):
if string.startswith('"') and string.endswith('"'):
string = string[1:-1]
return string
def color_to_pen(self, color):
# python colorsys module uses floats from 0 to 1.0
color = [value / 255.0 for value in color]
hls = list(colorsys.rgb_to_hls(*color))
# Our background is white. If the color is too close to white, then
# it won't be visible. Capping lightness should make colors visible
# without changing them too much.
hls[1] = min(hls[1], 0.85)
color = colorsys.hls_to_rgb(*hls)
# convert back to values in the range of 0-255
color = [value * 255 for value in color]
return wx.Pen(color)
def _patches_to_segments(self, patches):
stitches = patches_to_stitches(patches)
segments = []
last_pos = None
last_color = None
pen = None
trimming = False
for stitch in stitches:
if stitch.trim:
trimming = True
last_pos = None
continue
if trimming:
if stitch.jump:
continue
else:
trimming = False
pos = (stitch.x, stitch.y)
if stitch.color == last_color:
if last_pos:
segments.append(((last_pos, pos), pen))
else:
pen = self.color_to_pen(simplestyle.parseColor(stitch.color))
last_pos = pos
last_color = stitch.color
return segments
def all_coordinates(self):
for segment in self.segments:
start, end = segment[0]
yield start
yield end
def trim_margins(self):
"""remove any unnecessary whitespace around the design"""
min_x = sys.maxint
min_y = sys.maxint
for x, y in self.all_coordinates():
min_x = min(min_x, x)
min_y = min(min_y, y)
new_segments = []
for segment in self.segments:
(start, end), color = segment
new_segment = (
(
(start[0] - min_x, start[1] - min_y),
(end[0] - min_x, end[1] - min_y),
),
color
)
new_segments.append(new_segment)
self.segments = new_segments
def calculate_dimensions(self):
width = 0
height = 0
for x, y in self.all_coordinates():
width = max(width, x)
height = max(height, y)
self.width = width
self.height = height
self.scale = min(float(self.max_width) / width, float(self.max_height) / height)
# make room for decorations and a bit of a margin
self.scale *= 0.95
def go(self):
self.clear()
self.current_stitch = 0
if not self.timer:
self.timer = wx.PyTimer(self.draw_one_frame)
self.timer.Start(self.frame_period)
def on_close(self, event):
self.stop()
if self.on_close_hook:
self.on_close_hook()
self.Destroy()
def stop(self):
if self.timer:
self.timer.Stop()
def clear(self):
self.dc.SetBackground(wx.Brush('white'))
self.dc.Clear()
self.last_pos = None
self.Refresh()
def on_size(self, e):
# ensure that the whole canvas is visible
window_width, window_height = self.GetSize()
client_width, client_height = self.GetClientSize()
decorations_width = window_width - client_width
decorations_height = window_height - client_height
self.SetSize((self.width * self.scale + decorations_width, self.height * self.scale + decorations_height))
e.Skip()
def on_paint(self, e):
dc = wx.PaintDC(self.panel)
dc.DrawBitmap(self.buffer, 0, 0)
if self.last_pos:
dc.DrawLine(self.last_pos[0] - 10, self.last_pos[1], self.last_pos[0] + 10, self.last_pos[1])
dc.DrawLine(self.last_pos[0], self.last_pos[1] - 10, self.last_pos[0], self.last_pos[1] + 10)
def redraw(self):
dc = wx.ClientDC(self)
dc.DrawBitmap(self.buffer, 0, 0)
def draw_one_frame(self):
for i in xrange(self.stitches_per_frame):
try:
((x1, y1), (x2, y2)), color = self.segments[self.current_stitch]
if self.mirror:
y1 = self.height - y1
y2 = self.height - y2
x1 = x1 * self.scale
y1 = y1 * self.scale
x2 = x2 * self.scale
y2 = y2 * self.scale
self.canvas.SetPen(color)
self.canvas.DrawLines(((x1, y1), (x2, y2)))
self.Refresh()
self.current_stitch += 1
self.last_pos = (x2, y2)
except IndexError:
self.timer.Stop()
class SimulateEffect(inkex.Effect):
def __init__(self):
inkex.Effect.__init__(self)
self.OptionParser.add_option("-P", "--path",
action="store", type="string",
dest="path", default=".",
help="Directory in which to store output file")
def effect(self):
patches = elements_to_patches(get_elements(self))
app = wx.App()
frame = EmbroiderySimulator(None, -1, "Embroidery Simulation", wx.DefaultPosition, size=(1000, 1000), patches=patches)
app.SetTopWindow(frame)
frame.Show()
wx.CallAfter(frame.go)
app.MainLoop()
if __name__ == "__main__":
effect = SimulateEffect()
effect.affect()
sys.exit(0)